#=============================================================================================================== # Filtro de Itens - Monge Punhos de Gelo | Path of Exile 2 #=============================================================================================================== # VERSION: 0.9.1a.2026.58.1 # BASE: NeverSink Full Structure # AUTHOR: Gustavo Duran (DuranGames) # # DESCRIÇÃO: Estrutura completa NeverSink com priorização técnica para Monk Hollow Palm. #=============================================================================================================== #=============================================================================================================== # [[0100]] OVERRIDE AREA - Gold & Priority #=============================================================================================================== Show # Gold - Massive StackSize >= 5000 BaseType == "Gold" SetFontSize 40 SetTextColor 255 255 255 255 SetBorderColor 255 255 255 255 SetBackgroundColor 20 20 0 255 PlayEffect Orange MinimapIcon 1 Yellow Cross Show # Gold - Small BaseType == "Gold" SetTextColor 180 180 180 SetBackgroundColor 20 20 0 180 #=============================================================================================================== # [[0200]] Exotic Bases #=============================================================================================================== Show # Super Exotic Rarity Normal Magic Rare BaseType == "Abyssal Signet" "Diamond" "Pearlescent Amulet" "Reflecting Staff" "Sacrificial Regalia" "Time-Lost Diamond" SetFontSize 42 SetTextColor 0 240 190 255 SetBorderColor 0 240 190 255 SetBackgroundColor 0 75 30 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 0 Blue Diamond #=============================================================================================================== # [[0300]] Exceptional Items - Monk Priority #=============================================================================================================== Show # High Quality Monk Bases Quality >= 20 BaseType == "Bolting Quarterstaff" "Razor Quarterstaff" "Skullcrusher Quarterstaff" "Falconer's Jacket" "Sleek Jacket" SetFontSize 42 SetBorderColor 0 255 0 255 PlayAlertSound 2 300 Show # Exceptional General Corrupted False Quality >= 27 Rarity Normal Magic Rare SetFontSize 42 SetTextColor 240 0 0 255 SetBorderColor 240 0 0 255 SetBackgroundColor 70 0 20 255 PlayAlertSound 3 300 PlayEffect Orange # [0301] Crafting and Chancing Bases Show # Priority Chance Rarity Normal BaseType == "Heavy Belt" "Stellar Amulet" SetFontSize 45 SetTextColor 125 255 89 255 SetBorderColor 125 255 89 255 SetBackgroundColor 0 50 0 PlayAlertSound 1 300 #=============================================================================================================== # [[0400]] IDENTIFIED MODS: RECOMBINATOR MODS #=============================================================================================================== Show # Hellion's Boots (High Value) Identified True Class == "Boots" HasExplicitMod >=1 "Hellion's" SetFontSize 42 SetTextColor 0 240 190 255 SetBorderColor 0 240 190 255 SetBackgroundColor 47 0 74 255 PlayAlertSound 3 300 #=============================================================================================================== # [[0500]] Rare Item Decorators #=============================================================================================================== Show # Rare Decorator Base Rarity Rare AreaLevel >= 65 SetBorderColor 0 0 0 255 Continue #=============================================================================================================== # [[0600]] Normal, Magic, Rare Hiding Rules #=============================================================================================================== Hide # Hide non-monk weapons endgame Rarity <= Magic Class == "Wands" "Sceptres" "Staves" "Bows" "Crossbows" AreaLevel >= 70 #=============================================================================================================== # [[0700]] High Unidentified Mod Tier - Monk Focus #=============================================================================================================== Show # T4 Priority Bases (Monk) UnidentifiedItemTier >= 4 BaseType == "Bolting Quarterstaff" "Razor Quarterstaff" "Skullcrusher Quarterstaff" "Daggerfoot Shoes" "Sirenscale Gloves" "Falconer's Jacket" "Sleek Jacket" SetFontSize 42 SetTextColor 0 240 190 255 SetBorderColor 0 240 190 255 SetBackgroundColor 0 75 30 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 0 Blue Diamond #=============================================================================================================== # [[0800]] Endgame Flasks #=============================================================================================================== Show # Ultimate Flasks ItemLevel >= 83 BaseType == "Ultimate Life Flask" "Ultimate Mana Flask" SetFontSize 40 SetBorderColor 245 175 0 SetBackgroundColor 10 60 40 #=============================================================================================================== # [[0900]] Endgame Charms #=============================================================================================================== Show # Core Build Charms Class == "Charms" BaseType == "Golden Charm" "Stone Charm" "Thawing Charm" "Grounding Charm" SetFontSize 40 SetBorderColor 245 175 0 SetBackgroundColor 10 60 40 #=============================================================================================================== # [[1000]] Normal and Magic Items: Endgame #=============================================================================================================== # [1001] Salvagables Show # Quality Salvage Quality >= 10 Rarity <= Magic AreaLevel >= 65 SetFontSize 35 SetBorderColor 180 180 180 # [1004] Crafting Level 82+ (Monk Priority) Show # 82+ DEX Bases ItemLevel >= 82 Rarity Normal Magic BaseType == "Falconer's Jacket" "Sleek Jacket" "Skullcrusher Quarterstaff" SetBorderColor 122 87 0 #=============================================================================================================== # [[1300]] Endgame - Rare - Jewellery #=============================================================================================================== Show # High Tier Jewellery (Attributes) ItemLevel >= 82 Rarity Rare BaseType == "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Prismatic Ring" "Heavy Belt" SetFontSize 42 SetBackgroundColor 75 75 0 PlayEffect Yellow MinimapIcon 1 White Diamond #=============================================================================================================== # [[1400]] Endgame - Rare - Gear (DEX Focus) #=============================================================================================================== Show # Rare Monk Gear BaseEvasion > 0 BaseArmour == 0 Rarity Rare AreaLevel >= 65 SetFontSize 40 SetBackgroundColor 20 20 0 255 #=============================================================================================================== # [[1700]] Socketables - Runes and Soul Cores #=============================================================================================================== Show # High Runes Class == "Augment" SetFontSize 42 SetTextColor 0 0 0 255 SetBackgroundColor 245 105 90 255 PlayAlertSound 2 300 MinimapIcon 1 Yellow Circle #=============================================================================================================== # [[2000]] Gems and Uncut Gems #=============================================================================================================== Show # Uncut Gems High BaseType "Uncut " SetFontSize 42 SetTextColor 20 240 240 SetBorderColor 20 240 240 PlayAlertSound 2 300 MinimapIcon 1 Cyan Triangle #=============================================================================================================== # [[2100]] Waystones #=============================================================================================================== Show # Waystones T14+ Class == "Waystones" WaystoneTier >= 14 SetFontSize 42 SetTextColor 255 255 255 255 SetBackgroundColor 150 0 0 255 PlayAlertSound 4 300 MinimapIcon 0 Red Square #=============================================================================================================== # [[2400]] Currency - Regular Currency Tiering #=============================================================================================================== Show # Tier S Currency Class == "Stackable Currency" BaseType == "Divine Orb" "Mirror of Kalandra" "Perfect Jeweller's Orb" SetFontSize 45 SetTextColor 255 0 0 255 SetBorderColor 255 0 0 255 SetBackgroundColor 255 255 255 255 PlayAlertSound 6 300 PlayEffect Red MinimapIcon 0 Red Star Show # Tier A Currency Class == "Stackable Currency" BaseType == "Exalted Orb" "Chaos Orb" "Greater Chaos Orb" SetFontSize 42 SetBackgroundColor 245 105 90 255 PlayAlertSound 1 300 #=============================================================================================================== # [[2700]] Uniques #=============================================================================================================== Show # Tier 1 Unique Rarity Unique SetFontSize 45 SetTextColor 255 0 0 255 SetBackgroundColor 255 255 255 255 PlayAlertSound 6 300 PlayEffect Red MinimapIcon 0 Red Star #=============================================================================================================== # [[3100]] Leveling - Salvagable & Progression #=============================================================================================================== Show # Leveling Quarterstaves Class == "Quarterstaves" Rarity Rare AreaLevel <= 65 SetFontSize 40 SetBorderColor 0 255 0 Show # Universal Leveling Rare Rarity Rare AreaLevel <= 64 SetFontSize 35 SetBackgroundColor 35 35 35 240 #=============================================================================================================== # [[3500]] Catch-all & Safety Section #=============================================================================================================== Hide # Final Hide Layer Rarity <= Magic AreaLevel >= 75 SetFontSize 18 DisableDropSound True Show # Safety for Unknown SetFontSize 45 SetTextColor 0 255 255 255 SetBackgroundColor 255 0 255 255 PlayAlertSound 3 300 PlayEffect Pink MinimapIcon 0 Pink Pentagon