#=============================================================================================================== # Filtro de Itens - Monge Punhos de Gelo | Path of Exile 2 #=============================================================================================================== # VERSION: 0.9.1a.2026.58.1 # BASE: Adaptado do NeverSink (modificado manualmente) # ESTILO: SEMI-STRICT CUSTOM # AUTHOR: Gustavo Duran # CANAL: DuranGames # # DESCRIÇÃO: # Filtro personalizado para a build Monge Punhos de Gelo. # Ajustado para priorizar itens relevantes para progressão, escalabilidade de dano elemental # e otimização de loot durante leveling e endgame. # #=============================================================================================================== # COMO INSTALAR / ATUALIZAR #=============================================================================================================== # # 1) Copie este arquivo para: # %userprofile%/Documents/My Games/Path of Exile 2/ # # 2) Dentro do jogo: # Opções -> Interface -> Filtro de Itens -> Selecionar este arquivo # #=============================================================================================================== # APOIE O PROJETO #=============================================================================================================== # # YouTube: # https://youtube.com/user/gustavoduran22 # # Twitch: # https://twitch.tv/durangames_br # # Twitter: # https://twitter.com/DuranGAMES_1985 # # PIX (apoie o canal): # https://livepix.gg/durangamesbr # #=============================================================================================================== # OBSERVAÇÕES #=============================================================================================================== # # Este filtro é focado especificamente na build Monge Punhos de Gelo. # Atualizações futuras podem incluir: # - Ajustes de economia # - Versão Strict # - Versão Uber Strict # - Versão para leveling acelerado # #=============================================================================================================== # [WELCOME] SUMÁRIO + TABELA DE NAVEGAÇÃO RÁPIDA #=============================================================================================================== # [[0100]] ÁREA DE OVERRIDE 1 - Sobrescreve TODAS as regras abaixo # [[0100]] Ouro # [[0200]] Bases Exóticas (Prioridade para Build Monge Punhos de Gelo) # [[0300]] Itens Excepcionais # [0301] Bases para Craft e Chance (Foco em Cold / Elemental / Ataque) # [[0400]] MODS IDENTIFICADOS: Recombinator Mods # [[0500]] Decoradores de Itens Raros (Ênfase em mods úteis para a build) # [[0600]] Regras de Ocultação - Normal, Mágico e Raro # [[0700]] Tier Alto de Mods Não Identificados # [[0800]] Frascos Endgame (Defensivos e utilitários) # [[0900]] Amuletos/Charms Endgame # [[1000]] Itens Normal e Mágico: Endgame # [1001] Itens para Desmontagem # [1002] Decoradores para Craft Normal/Mágico # [1003] Regras Adicionais de Alto Valor # [1004] Craft Normal/Mágico: Item Level 82+ # [1005] Craft Normal/Mágico: Regras Opcionais # [1006] Craft Normal/Mágico: Progressão Endgame # [1007] Craft Normal/Mágico: Anéis + Amuletos (Elemental / Cold) # [1008] Removedores de Decoradores # [[1100]] Camada de Ocultação 1 - Gear Normal e Mágico Endgame # [[1200]] Endgame - Camadas Condicionais de Ocultação # [[1300]] Endgame - Raros - Joias (Jewellery focado em dano elemental) # [[1400]] Endgame - Raros - Equipamentos # [[1500]] Coletor de Raros Não Tierados # [[1600]] Camada de Ocultação 2 - Equipamentos Raros # [[1700]] Socketables - Runas e Soul Cores # [[1800]] Jóias # [[1900]] Relíquias # [[2000]] Gemas e Gemas Não Cortadas # [[2100]] Waystones # [[2200]] Progressão Normal de Waystones # [2201] Decoradores Genéricos # [2202] Mapas Especiais # [2203] Progressão de Waystones # [[2300]] Moedas - Exceções - Moedas de Leveling # [[2400]] Moedas - Tieramento Regular # [[2500]] Moedas - ESPECIAIS # [2501] Distilled Emotions (Delirium) # [2502] Catalysts (Breach) # [2503] Essências (Alta prioridade para craft elemental) # [2504] Omen (Ritual) # [[2600]] Itens Diversos tipo Mapa # [[2700]] Únicos # [2701] Exceções #1 # [2702] Únicos Tier 1 e 2 # [2703] Bases com múltiplos únicos # [2704] Exceções Tier baixo # [2705] Únicos Tier 3 # [2706] Únicos Tier 4 # [[2800]] Fragmentos, Splinters e Tablets # [[2900]] Itens Diversos de Mapa # [[3000]] Moedas Restantes # [[3100]] Leveling - Itens para Desmontagem # [[3200]] Leveling - Ocultar Frascos Obsoletos # [[3300]] Leveling - Frascos Vida/Mana # [3301] Frascos de Vida # [3302] Frascos de Mana # [3303] Charms # [[3400]] Leveling - Regras Gerais # [3401] Raros - Decoradores # [3402] Raros - Universais # [3403] Raros - Outros # [[3500]] Leveling - Itens Mágicos e Normais Úteis # [3501] Decoradores # [3502] Itens Selecionados para a Build # [3503] Regras Condicionais # [3504] Ocultar Tudo Conhecido # [3505] Mostrar Tudo Desconhecido #=============================================================================================================== # [[0100]] Gold #=============================================================================================================== # !! Waypoint c0.start : "Start - Override ALL rules" Show # %D6 $type->gold $tier->stack3 !gold_pilehuge StackSize >= 5000 BaseType == "Gold" SetFontSize 40 SetTextColor 255 255 255 255 SetBorderColor 255 255 255 255 SetBackgroundColor 20 20 0 255 PlayEffect Orange MinimapIcon 1 Yellow Cross Show # %D6 $type->gold $tier->stack2 !gold_pilelarge StackSize >= 2000 BaseType == "Gold" SetTextColor 255 255 255 255 SetBorderColor 255 255 255 255 PlayEffect Orange Temp MinimapIcon 1 White Cross Show # %D5 $type->gold $tier->stack1 !gold_pilemedium StackSize >= 650 BaseType == "Gold" SetTextColor 255 255 255 255 SetBorderColor 255 255 255 255 PlayEffect Orange Temp Show # %D5 $type->gold $tier->stack1lvl !gold_pilemedium StackSize >= 125 BaseType == "Gold" AreaLevel <= 16 SetTextColor 255 255 255 255 SetBorderColor 255 255 255 255 PlayEffect Orange Temp Show # %D5 $type->gold $tier->stack2lvl !gold_pilemedium StackSize >= 250 BaseType == "Gold" AreaLevel <= 34 SetTextColor 255 255 255 255 SetBorderColor 255 255 255 255 PlayEffect Orange Temp Show # %D5 $type->gold $tier->stack3lvl !gold_pilemedium StackSize >= 400 BaseType == "Gold" AreaLevel <= 64 SetTextColor 255 255 255 255 SetBorderColor 255 255 255 255 PlayEffect Orange Temp Show # %H3 $type->gold $tier->any !gold_pilesmall BaseType == "Gold" SetTextColor 180 180 180 SetBorderColor 0 0 0 255 SetBackgroundColor 20 20 0 180 #=============================================================================================================== # [[0200]] Exotic Bases #=============================================================================================================== # !! Waypoint c2.exotic.all : "Itens Exóticos - Anéis de Breach, Itens de Quest, Bases Especiais" Show # $type->exoticbases $tier->superexoticbases !exotics_btier Rarity Normal Magic Rare BaseType == "Abyssal Signet" "Diamond" "Pearlescent Amulet" "Reflecting Staff" "Sacrificial Regalia" "Time-Lost Diamond" SetFontSize 42 SetTextColor 0 200 255 255 SetBorderColor 0 200 255 255 SetBackgroundColor 0 40 75 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 0 Blue Diamond Show # $type->exoticbases $tier->kalandrabases !exotics_btier Rarity Normal Magic Rare BaseType == "Dusk Amulet" "Dusk Ring" "Gloam Amulet" "Gloam Ring" "Penumbra Amulet" "Penumbra Ring" "Tenebrous Amulet" "Tenebrous Ring" SetFontSize 42 SetTextColor 0 200 255 255 SetBorderColor 0 200 255 255 SetBackgroundColor 0 40 75 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 0 Blue Diamond # Breach Rings (importante para craft elemental / attack speed) Show # %D6 $type->exoticbases $tier->commonexoticbaseshigh !gear_jewelmagic ItemLevel >= 82 Rarity Normal Magic BaseType == "Breach Ring" SetFontSize 42 SetTextColor 0 150 255 255 SetBorderColor 0 150 255 255 SetBackgroundColor 10 0 60 255 PlayAlertSound 2 300 PlayEffect Blue MinimapIcon 1 Blue Diamond Show # %D4 $type->exoticbases $tier->commonexoticbases !gear_jewelmagiclow Rarity Normal Magic BaseType == "Breach Ring" SetFontSize 38 SetTextColor 0 150 255 255 SetBorderColor 0 150 255 255 PlayEffect Blue Temp MinimapIcon 2 Blue Diamond # Chaves Sanctum Show # $type->questlikeexception $tier->questlike !typebased_quest BaseType == "Bronze Key" "Gold Key" "Silver Key" SetFontSize 42 SetTextColor 74 230 58 255 PlayAlertSound 3 300 PlayEffect Green MinimapIcon 0 Green Pentagon Show # Itens de Quest Show # $type->questlikeexception $tier->questitems !typebased_quest Class == "Instance Local Items" "Quest Items" SetFontSize 42 SetTextColor 74 230 58 255 PlayAlertSound 3 300 PlayEffect Green MinimapIcon 0 Green Pentagon # Fishing Rods (mantido padrão economia) Show # $type->artifact $tier->fishingrod !exotics_artifact Rarity Normal Magic Rare Class == "Fishing Rods" SetFontSize 40 SetTextColor 240 0 0 255 SetBorderColor 240 0 0 255 SetBackgroundColor 20 20 0 255 PlayAlertSound 3 300 PlayEffect Orange MinimapIcon 1 Orange Pentagon #=============================================================================================================== # [[0300]] Exceptional Items #=============================================================================================================== # !! Waypoint c3.exotic.state.exceptional : "Exotic State - Exceptional Items" Show # %D6 $type->exotic->exceptional $tier->overqual1q1 !exotics_artifacthigh Corrupted False Quality >= 27 Rarity Normal Magic Rare BaseType == "Adherent Cuffs" "Akoyan Spear" "Alpha Talisman" "Ancestral Tiara" "Blacksteel Crest Shield" "Blacksteel Gauntlets" "Blacksteel Sabatons" "Bolting Quarterstaff" "Chiming Staff" "Conjurer Mantle" "Corsair Coat" "Cryptic Crown" "Cryptic Leggings" "Daggerfoot Shoes" "Dastard Armour" "Death Mail" "Desert Buckler" "Desolate Crossbow" "Drakeskin Boots" "Dueling Wand" "Falconer's Jacket" "Fanatic Greathammer" "Flying Spear" "Freebooter Cap" "Fungal Talisman" "Galvanic Wand" "Gemini Bow" "Gladiatorial Helm" "Golden Targe" "Grinning Mask" "Imperial Greathelm" "Jade Talisman" "Maji Talisman" "Marauding Mace" "Massive Greathammer" "Massive Mitts" "Obliterator Bow" "Omen Sceptre" "Paralysing Staff" "Polished Bracers" "Primed Quiver" "Rattling Sceptre" "Razor Quarterstaff" "Secured Wraps" "Sekhema Sandals" "Siege Crossbow" "Sinister Quarterstaff" "Sirenscale Gloves" "Skullcrusher Quarterstaff" "Sleek Jacket" "Slipstrike Vest" "Soldier Cuirass" "Tasalian Focus" "Tasalian Greaves" "Tawhoan Tower Shield" "Thunder Talisman" "Vile Robe" "Warlord Cuirass" "Warmonger Bow" "Withered Wand" "Wolfskin Mantle" SetFontSize 42 SetTextColor 240 0 0 255 SetBorderColor 240 0 0 255 SetBackgroundColor 70 0 20 255 PlayAlertSound 3 300 PlayEffect Orange MinimapIcon 0 Orange Pentagon Show # %D6 $type->exotic->exceptional $tier->oversockt1s3 !exotics_artifacthigh Corrupted False Sockets >= 3 Rarity Normal Magic Rare Class == "Body Armours" "Bows" "Crossbows" "Quarterstaves" "Staves" "Talismans" "Two Hand Maces" BaseType == "Adherent Cuffs" "Akoyan Spear" "Alpha Talisman" "Ancestral Tiara" "Blacksteel Crest Shield" "Blacksteel Gauntlets" "Blacksteel Sabatons" "Bolting Quarterstaff" "Chiming Staff" "Conjurer Mantle" "Corsair Coat" "Cryptic Crown" "Cryptic Leggings" "Daggerfoot Shoes" "Dastard Armour" "Death Mail" "Desert Buckler" "Desolate Crossbow" "Drakeskin Boots" "Dueling Wand" "Falconer's Jacket" "Fanatic Greathammer" "Flying Spear" "Freebooter Cap" "Fungal Talisman" "Galvanic Wand" "Gemini Bow" "Gladiatorial Helm" "Golden Targe" "Grinning Mask" "Imperial Greathelm" "Jade Talisman" "Maji Talisman" "Marauding Mace" "Massive Greathammer" "Massive Mitts" "Obliterator Bow" "Omen Sceptre" "Paralysing Staff" "Polished Bracers" "Primed Quiver" "Rattling Sceptre" "Razor Quarterstaff" "Secured Wraps" "Sekhema Sandals" "Siege Crossbow" "Sinister Quarterstaff" "Sirenscale Gloves" "Skullcrusher Quarterstaff" "Sleek Jacket" "Slipstrike Vest" "Soldier Cuirass" "Tasalian Focus" "Tasalian Greaves" "Tawhoan Tower Shield" "Thunder Talisman" "Vile Robe" "Warlord Cuirass" "Warmonger Bow" "Withered Wand" "Wolfskin Mantle" SetFontSize 42 SetTextColor 240 0 0 255 SetBorderColor 240 0 0 255 SetBackgroundColor 70 0 20 255 PlayAlertSound 3 300 PlayEffect Orange MinimapIcon 0 Orange Pentagon Show # %D6 $type->exotic->exceptional $tier->oversockt1s2 !exotics_artifacthigh Corrupted False Sockets >= 2 Rarity Normal Magic Rare Class == "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "One Hand Maces" "Sceptres" "Shields" "Spears" "Wands" BaseType == "Adherent Cuffs" "Akoyan Spear" "Alpha Talisman" "Ancestral Tiara" "Blacksteel Crest Shield" "Blacksteel Gauntlets" "Blacksteel Sabatons" "Bolting Quarterstaff" "Chiming Staff" "Conjurer Mantle" "Corsair Coat" "Cryptic Crown" "Cryptic Leggings" "Daggerfoot Shoes" "Dastard Armour" "Death Mail" "Desert Buckler" "Desolate Crossbow" "Drakeskin Boots" "Dueling Wand" "Falconer's Jacket" "Fanatic Greathammer" "Flying Spear" "Freebooter Cap" "Fungal Talisman" "Galvanic Wand" "Gemini Bow" "Gladiatorial Helm" "Golden Targe" "Grinning Mask" "Imperial Greathelm" "Jade Talisman" "Maji Talisman" "Marauding Mace" "Massive Greathammer" "Massive Mitts" "Obliterator Bow" "Omen Sceptre" "Paralysing Staff" "Polished Bracers" "Primed Quiver" "Rattling Sceptre" "Razor Quarterstaff" "Secured Wraps" "Sekhema Sandals" "Siege Crossbow" "Sinister Quarterstaff" "Sirenscale Gloves" "Skullcrusher Quarterstaff" "Sleek Jacket" "Slipstrike Vest" "Soldier Cuirass" "Tasalian Focus" "Tasalian Greaves" "Tawhoan Tower Shield" "Thunder Talisman" "Vile Robe" "Warlord Cuirass" "Warmonger Bow" "Withered Wand" "Wolfskin Mantle" SetFontSize 42 SetTextColor 240 0 0 255 SetBorderColor 240 0 0 255 SetBackgroundColor 70 0 20 255 PlayAlertSound 3 300 PlayEffect Orange MinimapIcon 0 Orange Pentagon Show # %D6 $type->exotic->exceptional $tier->chancingoverqual !itemproperty_achancing Corrupted False Quality >= 24 Rarity Normal BaseType == "Abyss Precursor Tablet" "Altar Robe" "Armoured Cap" "Armoured Vest" "Array Buckler" "Ashbark Talisman" "Broadhead Quiver" "Chain Tiara" "Composite Bow" "Conqueror Plate" "Crude Bow" "Desolate Crossbow" "Diamond" "Emerald" "Felt Cap" "Fine Bracers" "Fur Plate" "Furtive Wraps" "Gargantuan Mana Flask" "Giant Maul" "Golden Charm" "Grand Manchettes" "Grand Regalia" "Heavy Crown" "Helix Spear" "Incense Relic" "Ironclad Vestments" "Lattice Sandals" "Magus Tiara" "Ornate Gauntlets" "Permafrost Staff" "Primed Quiver" "Ravenous Staff" "Ring" "Ruby" "Sacred Focus" "Sacrificial Regalia" "Sapphire" "Scale Mail" "Shrine Sceptre" "Silver Charm" "Siphoning Wand" "Stone Charm" "Tattered Robe" "Thawing Charm" "Time-Lost Diamond" "Timeless Jewel" "Torment Club" "Ultimate Life Flask" "Ultimate Mana Flask" "Unset Ring" "Utility Belt" "Vase Relic" "Vermeil Circlet" "Wrapped Sandals" "Wyrm Quarterstaff" SetFontSize 45 SetTextColor 125 255 89 255 SetBorderColor 125 255 89 255 SetBackgroundColor 0 50 0 PlayAlertSound 1 300 PlayEffect Red MinimapIcon 0 Red Diamond Show # %D6 $type->exotic->exceptional $tier->chancingoversocket3 !itemproperty_achancing Corrupted False Sockets >= 3 Rarity Normal Class == "Body Armours" "Bows" "Crossbows" "Quarterstaves" "Staves" "Talismans" "Two Hand Maces" BaseType == "Abyss Precursor Tablet" "Altar Robe" "Armoured Cap" "Armoured Vest" "Array Buckler" "Ashbark Talisman" "Broadhead Quiver" "Chain Tiara" "Composite Bow" "Conqueror Plate" "Crude Bow" "Desolate Crossbow" "Diamond" "Emerald" "Felt Cap" "Fine Bracers" "Fur Plate" "Furtive Wraps" "Gargantuan Mana Flask" "Giant Maul" "Golden Charm" "Grand Manchettes" "Grand Regalia" "Heavy Crown" "Helix Spear" "Incense Relic" "Ironclad Vestments" "Lattice Sandals" "Magus Tiara" "Ornate Gauntlets" "Permafrost Staff" "Primed Quiver" "Ravenous Staff" "Ring" "Ruby" "Sacred Focus" "Sacrificial Regalia" "Sapphire" "Scale Mail" "Shrine Sceptre" "Silver Charm" "Siphoning Wand" "Stone Charm" "Tattered Robe" "Thawing Charm" "Time-Lost Diamond" "Timeless Jewel" "Torment Club" "Ultimate Life Flask" "Ultimate Mana Flask" "Unset Ring" "Utility Belt" "Vase Relic" "Vermeil Circlet" "Wrapped Sandals" "Wyrm Quarterstaff" SetFontSize 45 SetTextColor 125 255 89 255 SetBorderColor 125 255 89 255 SetBackgroundColor 0 50 0 PlayAlertSound 1 300 PlayEffect Red MinimapIcon 0 Red Diamond Show # %D6 $type->exotic->exceptional $tier->chancingoversocket2 !itemproperty_achancing Corrupted False Sockets >= 2 Rarity Normal Class == "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "One Hand Maces" "Sceptres" "Shields" "Spears" "Wands" BaseType == "Abyss Precursor Tablet" "Altar Robe" "Armoured Cap" "Armoured Vest" "Array Buckler" "Ashbark Talisman" "Broadhead Quiver" "Chain Tiara" "Composite Bow" "Conqueror Plate" "Crude Bow" "Desolate Crossbow" "Diamond" "Emerald" "Felt Cap" "Fine Bracers" "Fur Plate" "Furtive Wraps" "Gargantuan Mana Flask" "Giant Maul" "Golden Charm" "Grand Manchettes" "Grand Regalia" "Heavy Crown" "Helix Spear" "Incense Relic" "Ironclad Vestments" "Lattice Sandals" "Magus Tiara" "Ornate Gauntlets" "Permafrost Staff" "Primed Quiver" "Ravenous Staff" "Ring" "Ruby" "Sacred Focus" "Sacrificial Regalia" "Sapphire" "Scale Mail" "Shrine Sceptre" "Silver Charm" "Siphoning Wand" "Stone Charm" "Tattered Robe" "Thawing Charm" "Time-Lost Diamond" "Timeless Jewel" "Torment Club" "Ultimate Life Flask" "Ultimate Mana Flask" "Unset Ring" "Utility Belt" "Vase Relic" "Vermeil Circlet" "Wrapped Sandals" "Wyrm Quarterstaff" SetFontSize 45 SetTextColor 125 255 89 255 SetBorderColor 125 255 89 255 SetBackgroundColor 0 50 0 PlayAlertSound 1 300 PlayEffect Red MinimapIcon 0 Red Diamond Show # %D6 $type->exotic->exceptional $tier->oversockt2s3 !exotics_btier Corrupted False Sockets >= 3 Rarity Normal Magic Rare Class == "Body Armours" "Bows" "Crossbows" "Quarterstaves" "Staves" "Talismans" "Two Hand Maces" SetFontSize 42 SetTextColor 0 240 190 255 SetBorderColor 0 240 190 255 SetBackgroundColor 0 75 30 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 0 Blue Diamond Show # %D6 $type->exotic->exceptional $tier->oversockt2s2 !exotics_btier Corrupted False Sockets >= 2 Rarity Normal Magic Rare Class == "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "One Hand Maces" "Sceptres" "Shields" "Spears" "Wands" SetFontSize 42 SetTextColor 0 240 190 255 SetBorderColor 0 240 190 255 SetBackgroundColor 0 75 30 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 0 Blue Diamond Show # %D6 $type->exotic->exceptional $tier->overqual1q2 !exotics_ctier Corrupted False Quality >= 21 Rarity Normal Magic Rare SetFontSize 40 SetTextColor 0 240 190 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 1 Blue Diamond Show # $type->exotic->state $tier->twicecorruptedrare !exotics_btier TwiceCorrupted True Rarity Rare SetFontSize 42 SetTextColor 0 240 190 255 SetBorderColor 0 240 190 255 SetBackgroundColor 0 75 30 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 0 Blue Diamond Show # $type->exotic->state $tier->twicecorruptedmagic !exotics_ctier TwiceCorrupted True Rarity Normal Magic SetFontSize 40 SetTextColor 0 240 190 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 1 Blue Diamond #------------------------------------ # [0301] Crafting and Chancing Bases #------------------------------------ # !! Waypoint c3.gear.chancing : "Chancing bases - Monge Punhos de Gelo" # PRIORIDADE MÁXIMA (descomentar caso queira modo super strict focado em evasão) #Show # $type->chancing $tier->chances !monk_top_bases # Mirrored False # Corrupted False # Rarity Normal # BaseType == "Corsair Coat" "Sleek Jacket" "Slipstrike Vest" "Wolfskin Mantle" # "Drakeskin Boots" "Daggerfoot Shoes" # "Sirenscale Gloves" # "Cryptic Crown" "Ancestral Tiara" # "Unset Ring" "Utility Belt" # SetFontSize 45 # SetTextColor 0 220 255 255 # SetBorderColor 0 220 255 255 # SetBackgroundColor 0 60 90 255 # PlayAlertSound 6 300 # PlayEffect Blue # MinimapIcon 0 Blue Star Show # $type->chancing $tier->chancea !itemproperty_achancing Mirrored False Corrupted False Rarity Normal BaseType == "Heavy Belt" "Tribal Mask" "Corsair Coat" "Sleek Jacket" "Slipstrike Vest" "Wolfskin Mantle" "Drakeskin Boots" "Daggerfoot Shoes" "Sirenscale Gloves" "Massive Mitts" "Cryptic Crown" "Ancestral Tiara" "Unset Ring" "Utility Belt" SetFontSize 45 SetTextColor 0 220 255 255 SetBorderColor 0 220 255 255 SetBackgroundColor 0 50 80 255 PlayAlertSound 2 300 PlayEffect Blue MinimapIcon 0 Blue Diamond Show # %D2 $type->chancing $tier->chanceany !itemproperty_bchancing Mirrored False Corrupted False Rarity Normal BaseType == "Silver Charm" SetFontSize 40 SetBorderColor 0 200 255 PlayAlertSound 3 300 PlayEffect Blue Temp MinimapIcon 1 Blue Diamond #=============================================================================================================== # [[0400]] IDENTIFIED MODS: RECOMBINATOR MODS #=============================================================================================================== # !! Waypoint c3.exotic.state.idmods : "Exotic State - Identified Mod Filtering (Monge Punhos de Gelo)" # BOOTS – velocidade / evasão relevante Show # $type->exoticmods $tier->cmboots !exotics_identifiedmod Mirrored False Corrupted False Identified True Rarity Normal Magic Rare Class == "Boots" HasExplicitMod >=1 "Hellion's" SetFontSize 42 SetTextColor 0 220 255 255 SetBorderColor 0 220 255 255 SetBackgroundColor 0 50 80 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 0 Blue Diamond # AMULETS – +skills / elemental / ataque Show # $type->exoticmods $tier->cmamulets !exotics_identifiedmod Mirrored False Corrupted False Identified True Rarity Normal Magic Rare Class == "Amulets" HasExplicitMod >=1 "Countess'" "of the Sharpshooter" "of Frost" "of Ice" "of Lightning" SetFontSize 42 SetTextColor 0 220 255 255 SetBorderColor 0 220 255 255 SetBackgroundColor 0 50 80 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 0 Blue Diamond # CASTER WEAPONS – mantido (economia global) Show # $type->exoticmods $tier->cmcasterweapons !exotics_identifiedmod Mirrored False Corrupted False Identified True Rarity Normal Magic Rare Class == "Staves" "Wands" HasExplicitMod >=1 "Runic" "of the Wizard" "of Inferno" "of Frostbite" "of Thunder" "of Armageddon" "of Grief" SetFontSize 42 SetTextColor 0 220 255 255 SetBorderColor 0 220 255 255 SetBackgroundColor 0 50 80 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 0 Blue Diamond # SCEPTRES – mantido (economia) Show # $type->exoticmods $tier->cmsceptres !exotics_identifiedmod Mirrored False Corrupted False Identified True Rarity Normal Magic Rare Class == "Sceptres" HasExplicitMod >=1 "King's" "of the Slavedriver" "Empowering" SetFontSize 42 SetTextColor 0 220 255 255 SetBorderColor 0 220 255 255 SetBackgroundColor 0 50 80 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 0 Blue Diamond # RANGED – mantido (economia) Show # $type->exoticmods $tier->cmranged !exotics_identifiedmod Mirrored False Corrupted False Identified True Rarity Normal Magic Rare Class == "Bows" "Crossbows" HasExplicitMod >=1 "of Many" "Merciless" "of the Sniper" SetFontSize 42 SetTextColor 0 220 255 255 SetBorderColor 0 220 255 255 SetBackgroundColor 0 50 80 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 0 Blue Diamond # SPEARS – mantido Show # $type->exoticmods $tier->cmspears !exotics_identifiedmod Mirrored False Corrupted False Identified True Rarity Normal Magic Rare Class == "Spears" HasExplicitMod >=1 "Merciless" "Flaring" "Amazon's" "of the Sniper" SetFontSize 42 SetTextColor 0 220 255 255 SetBorderColor 0 220 255 255 SetBackgroundColor 0 50 80 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 0 Blue Diamond # 2-HANDED / QUARTERSTAFF – IMPORTANTE PARA MONK Show # $type->exoticmods $tier->cm2handed !exotics_identifiedmod Mirrored False Corrupted False Identified True Rarity Normal Magic Rare Class == "Quarterstaves" "Talismans" "Two Hand Maces" HasExplicitMod >=1 "Merciless" "of War" "Flaring" "of Frost" "of Ice" SetFontSize 42 SetTextColor 0 220 255 255 SetBorderColor 0 220 255 255 SetBackgroundColor 0 60 90 255 PlayAlertSound 4 300 PlayEffect Blue MinimapIcon 0 Blue Diamond #=============================================================================================================== # [[0500]] Rare Item Decorators #=============================================================================================================== # !! Waypoint c3.rare.decorator.all : "Normal-Rare items - including visual decorators (Monge Punhos de Gelo)" Show # $type->decorators->rareeg $tier->basicraredecorator !utility_basicraredecorator Rarity Rare AreaLevel >= 65 SetBorderColor 0 0 0 255 Continue #Show # $type->decorators->rareeg $tier->largerares !gear_unstyled # Width >= 2 # Height >= 3 # Rarity Rare # Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" # AreaLevel >= 65 # Continue #Show # $type->decorators->rareeg $tier->mediumrares1 !gear_unstyled # Width 1 # Height >= 3 # Rarity Rare # Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" # AreaLevel >= 65 # Continue #Show # $type->decorators->rareeg $tier->mediumrares2 !gear_unstyled # Width 2 # Height 2 # Rarity Rare # Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" # AreaLevel >= 65 # Continue # Jóias pequenas (visual diferenciado) Show # $type->decorators->rareeg $tier->tinyrares !gear_decojewellery Width <= 2 Height 1 Rarity Rare Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" AreaLevel >= 65 SetBorderColor 0 200 255 255 Continue #Show # $type->decorators->rareeg $tier->ilvl80 !gear_unstyled # ItemLevel >= 80 # Rarity Rare # Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" # AreaLevel >= 65 # Continue # ILVL 82+ (BASE ENDGAME IMPORTANTE) Show # $type->decorators->rareeg $tier->ilvl82 !itemproperty_level82 ItemLevel >= 82 Rarity Rare Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" AreaLevel >= 65 SetTextColor 0 220 255 255 SetBorderColor 0 220 255 255 Continue # Optional: caster weapons get their most important mods on 81 #Show # %D0 $type->decorators->rareeg $tier->ilvl81caster !itemproperty_level82 # ItemLevel >= 81 # Rarity Rare # Class == "Sceptres" "Staves" "Wands" # AreaLevel >= 65 # SetTextColor 245 175 0 # Continue # Corrupted Rare Show # $type->decorators->rareeg $tier->corruptedrares !exotics_corrupt AnyEnchantment False Corrupted True Rarity Rare Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" AreaLevel >= 65 SetBorderColor 120 0 0 240 Continue # Corrupted Rare com Implicit (alta prioridade) Show # $type->decorators->rareeg $tier->corruptedraresimplicit !exotics_corrupthigh AnyEnchantment True Corrupted True Rarity Rare Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" AreaLevel >= 65 SetBorderColor 250 0 0 255 Continue #=============================================================================================================== # [[0600]] Normal, Magic, Rare Hiding Rules #=============================================================================================================== # !! Waypoint c3.gear.any.hiding : "Normal, Magic, Rare Hiding Rules - Monk Focus" # ===================================================================== # NORMAL / MAGIC - ESCONDER ARMADURA PURA NO ENDGAME # ===================================================================== Hide # Armadura pura Sockets 0 Quality 0 UnidentifiedItemTier <= 3 BaseEnergyShield 0 BaseEvasion 0 BaseArmour > 0 Rarity Normal Magic Class == "Body Armours" "Boots" "Gloves" "Helmets" "Shields" AreaLevel >= 65 SetFontSize 18 SetBackgroundColor 20 20 0 0 # ===================================================================== # NORMAL / MAGIC - ESCONDER ES PURO # ===================================================================== Hide # ES puro Sockets 0 Quality 0 UnidentifiedItemTier <= 3 BaseEnergyShield > 0 BaseEvasion 0 BaseArmour 0 Rarity Normal Magic Class == "Body Armours" "Boots" "Gloves" "Helmets" "Shields" AreaLevel >= 65 SetFontSize 18 SetBackgroundColor 20 20 0 0 # ===================================================================== # NORMAL / MAGIC - ESCONDER ARMAS IRRELEVANTES # ===================================================================== Hide Sockets 0 Quality 0 UnidentifiedItemTier <= 3 Rarity Normal Magic Class == "Bows" "Crossbows" "One Hand Maces" "Quivers" "Sceptres" "Spears" "Staves" "Two Hand Maces" "Wands" AreaLevel >= 65 SetFontSize 18 SetBackgroundColor 20 20 0 0 # !! Waypoint c3.gear.rare.hiding : "Rare Hiding Rules - Monk Focus" # ===================================================================== # RARE - ESCONDER ARMADURA PURA # ===================================================================== Hide Sockets 0 Quality 0 UnidentifiedItemTier <= 3 BaseEnergyShield 0 BaseEvasion 0 BaseArmour > 0 Rarity Rare Class == "Body Armours" "Boots" "Gloves" "Helmets" "Shields" AreaLevel >= 65 SetFontSize 18 SetBackgroundColor 20 20 0 0 # ===================================================================== # RARE - ESCONDER ES PURO # ===================================================================== Hide Sockets 0 Quality 0 UnidentifiedItemTier <= 3 BaseEnergyShield > 0 BaseEvasion 0 BaseArmour 0 Rarity Rare Class == "Body Armours" "Boots" "Gloves" "Helmets" "Shields" AreaLevel >= 65 SetFontSize 18 SetBackgroundColor 20 20 0 0 # ===================================================================== # RARE - ESCONDER ARMAS IRRELEVANTES # ===================================================================== Hide Sockets 0 Quality 0 UnidentifiedItemTier <= 3 Rarity Rare Class == "Bows" "Crossbows" "One Hand Maces" "Quivers" "Sceptres" "Spears" "Staves" "Two Hand Maces" "Wands" AreaLevel >= 65 SetFontSize 18 SetBackgroundColor 20 20 0 0 #=============================================================================================================== #[[0700]] High Unidentified Mod Tier #=============================================================================================================== !! Waypoint c3.exotic.state.hightier : "Normal-Rare items with or without Mod Tier" Show # %D6 $type->ut->rare $tier->gear4a !exotics_btier UnidentifiedItemTier >= 4 Rarity Rare BaseType == "Adherent Cuffs" "Akoyan Spear" "Alpha Talisman" "Ancestral Tiara" "Blacksteel Crest Shield" "Blacksteel Gauntlets" "Blacksteel Sabatons" "Bolting Quarterstaff" "Chiming Staff" "Conjurer Mantle" "Corsair Coat" "Cryptic Crown" "Cryptic Leggings" "Daggerfoot Shoes" "Dastard Armour" "Death Mail" "Desert Buckler" "Desolate Crossbow" "Drakeskin Boots" "Dueling Wand" "Falconer's Jacket" "Fanatic Greathammer" "Flying Spear" "Freebooter Cap" "Fungal Talisman" "Galvanic Wand" "Gemini Bow" "Gladiatorial Helm" "Golden Targe" "Grinning Mask" "Imperial Greathelm" "Jade Talisman" "Maji Talisman" "Marauding Mace" "Massive Greathammer" "Massive Mitts" "Obliterator Bow" "Omen Sceptre" "Paralysing Staff" "Polished Bracers" "Primed Quiver" "Rattling Sceptre" "Razor Quarterstaff" "Secured Wraps" "Sekhema Sandals" "Siege Crossbow" "Sinister Quarterstaff" "Sirenscale Gloves" "Skullcrusher Quarterstaff" "Sleek Jacket" "Slipstrike Vest" "Soldier Cuirass" "Tasalian Focus" "Tasalian Greaves" "Tawhoan Tower Shield" "Thunder Talisman" "Vile Robe" "Warlord Cuirass" "Warmonger Bow" "Withered Wand" "Wolfskin Mantle" AreaLevel >= 65 SetFontSize 42 SetTextColor 0 240 190 255 SetBorderColor 0 240 190 255 SetBackgroundColor 0 75 30 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 0 Blue Diamond Show # %D6 $type->ut->rare $tier->gear3a !exotics_ctier UnidentifiedItemTier >= 3 Rarity Rare BaseType == "Adherent Cuffs" "Akoyan Spear" "Alpha Talisman" "Ancestral Tiara" "Blacksteel Crest Shield" "Blacksteel Gauntlets" "Blacksteel Sabatons" "Bolting Quarterstaff" "Chiming Staff" "Conjurer Mantle" "Corsair Coat" "Cryptic Crown" "Cryptic Leggings" "Daggerfoot Shoes" "Dastard Armour" "Death Mail" "Desert Buckler" "Desolate Crossbow" "Drakeskin Boots" "Dueling Wand" "Falconer's Jacket" "Fanatic Greathammer" "Flying Spear" "Freebooter Cap" "Fungal Talisman" "Galvanic Wand" "Gemini Bow" "Gladiatorial Helm" "Golden Targe" "Grinning Mask" "Imperial Greathelm" "Jade Talisman" "Maji Talisman" "Marauding Mace" "Massive Greathammer" "Massive Mitts" "Obliterator Bow" "Omen Sceptre" "Paralysing Staff" "Polished Bracers" "Primed Quiver" "Rattling Sceptre" "Razor Quarterstaff" "Secured Wraps" "Sekhema Sandals" "Siege Crossbow" "Sinister Quarterstaff" "Sirenscale Gloves" "Skullcrusher Quarterstaff" "Sleek Jacket" "Slipstrike Vest" "Soldier Cuirass" "Tasalian Focus" "Tasalian Greaves" "Tawhoan Tower Shield" "Thunder Talisman" "Vile Robe" "Warlord Cuirass" "Warmonger Bow" "Withered Wand" "Wolfskin Mantle" AreaLevel >= 65 SetFontSize 40 SetTextColor 0 240 190 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 1 Blue Diamond Show # %D4 $type->ut->rare $tier->gear2a !gear_highlightedsize UnidentifiedItemTier >= 2 Rarity Rare BaseType == "Adherent Cuffs" "Akoyan Spear" "Alpha Talisman" "Ancestral Tiara" "Blacksteel Crest Shield" "Blacksteel Gauntlets" "Blacksteel Sabatons" "Bolting Quarterstaff" "Chiming Staff" "Conjurer Mantle" "Corsair Coat" "Cryptic Crown" "Cryptic Leggings" "Daggerfoot Shoes" "Dastard Armour" "Death Mail" "Desert Buckler" "Desolate Crossbow" "Drakeskin Boots" "Dueling Wand" "Falconer's Jacket" "Fanatic Greathammer" "Flying Spear" "Freebooter Cap" "Fungal Talisman" "Galvanic Wand" "Gemini Bow" "Gladiatorial Helm" "Golden Targe" "Grinning Mask" "Imperial Greathelm" "Jade Talisman" "Maji Talisman" "Marauding Mace" "Massive Greathammer" "Massive Mitts" "Obliterator Bow" "Omen Sceptre" "Paralysing Staff" "Polished Bracers" "Primed Quiver" "Rattling Sceptre" "Razor Quarterstaff" "Secured Wraps" "Sekhema Sandals" "Siege Crossbow" "Sinister Quarterstaff" "Sirenscale Gloves" "Skullcrusher Quarterstaff" "Sleek Jacket" "Slipstrike Vest" "Soldier Cuirass" "Tasalian Focus" "Tasalian Greaves" "Tawhoan Tower Shield" "Thunder Talisman" "Vile Robe" "Warlord Cuirass" "Warmonger Bow" "Withered Wand" "Wolfskin Mantle" AreaLevel >= 65 SetFontSize 40 SetBackgroundColor 20 20 0 255 Show # %D6 $type->ut->rare $tier->gear4b !exotics_ctier UnidentifiedItemTier >= 4 Rarity Rare BaseType == "Acrid Wand" "Aegis Quarterstaff" "Akoyan Club" "Ancient Buckler" "Ancient Cuffs" "Apostle Leggings" "Ashbark Talisman" "Attuned Wand" "Austere Garb" "Barbed Bracers" "Baroque Targe" "Cavalry Boots" "Champion Helm" "Charmed Shoes" "Cinched Boots" "Commander Gauntlets" "Cryptic Helm" "Cultist Gauntlets" "Death Mantle" "Desert Cap" "Divine Crown" "Dragonscale Boots" "Dreaming Quarterstaff" "Elegant Crossbow" "Elegant Wraps" "Fanatic Bow" "Fang Talisman" "Faridun Mask" "Feathered Raiment" "Flexed Crossbow" "Flowing Raiment" "Fortified Hammer" "Fortress Sabatons" "Fortress Tower Shield" "Gemini Crossbow" "Gleaming Cuffs" "Grand Bracers" "Grand Spear" "Guardian Bow" "Guardian Spear" "Kamasan Tiara" "Leyline Focus" "Luxurious Slippers" "Masked Greathelm" "Noble Sabatons" "Opulent Gloves" "Ornate Greaves" "Ornate Mitts" "Ornate Plate" "Paragon Greathelm" "Penetrating Quiver" "Quickslip Shoes" "Rambler Jacket" "Reaping Staff" "Roaring Staff" "Ruination Maul" "Sacramental Robe" "Sacred Focus" "Saintly Crown" "Sanctified Staff" "Sandsworn Sandals" "Seastorm Mantle" "Shrouded Mail" "Siphoning Wand" "Soaring Mask" "Soaring Spear" "Soaring Targe" "Sorcerous Tiara" "Spiked Spear" "Spiny Talisman" "Stalking Bracers" "Stalking Spear" "Stoic Sceptre" "Strife Pick" "Striking Quarterstaff" "Swiftstalker Coat" "Tawhoan Greatclub" "Thane Mail" "Trapper Hood" "Utzaal Cuirass" "Vaal Crest Shield" "Vaal Gloves" "Vaal Greaves" "Vaal Mitts" "Vaal Tower Shield" "Vaal Wraps" "Visceral Quiver" "Volant Quiver" "Voltaic Staff" "Warlock Leggings" "Wildwood Talisman" "Woven Cap" "Wrath Sceptre" "Wyrmscale Coat" AreaLevel >= 65 SetFontSize 40 SetTextColor 0 240 190 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 1 Blue Diamond Show # %D5 $type->ut->rare $tier->gear3b !gear_highlightedsize UnidentifiedItemTier >= 3 Rarity Rare BaseType == "Acrid Wand" "Aegis Quarterstaff" "Akoyan Club" "Ancient Buckler" "Ancient Cuffs" "Apostle Leggings" "Ashbark Talisman" "Attuned Wand" "Austere Garb" "Barbed Bracers" "Baroque Targe" "Cavalry Boots" "Champion Helm" "Charmed Shoes" "Cinched Boots" "Commander Gauntlets" "Cryptic Helm" "Cultist Gauntlets" "Death Mantle" "Desert Cap" "Divine Crown" "Dragonscale Boots" "Dreaming Quarterstaff" "Elegant Crossbow" "Elegant Wraps" "Fanatic Bow" "Fang Talisman" "Faridun Mask" "Feathered Raiment" "Flexed Crossbow" "Flowing Raiment" "Fortified Hammer" "Fortress Sabatons" "Fortress Tower Shield" "Gemini Crossbow" "Gleaming Cuffs" "Grand Bracers" "Grand Spear" "Guardian Bow" "Guardian Spear" "Kamasan Tiara" "Leyline Focus" "Luxurious Slippers" "Masked Greathelm" "Noble Sabatons" "Opulent Gloves" "Ornate Greaves" "Ornate Mitts" "Ornate Plate" "Paragon Greathelm" "Penetrating Quiver" "Quickslip Shoes" "Rambler Jacket" "Reaping Staff" "Roaring Staff" "Ruination Maul" "Sacramental Robe" "Sacred Focus" "Saintly Crown" "Sanctified Staff" "Sandsworn Sandals" "Seastorm Mantle" "Shrouded Mail" "Siphoning Wand" "Soaring Mask" "Soaring Spear" "Soaring Targe" "Sorcerous Tiara" "Spiked Spear" "Spiny Talisman" "Stalking Bracers" "Stalking Spear" "Stoic Sceptre" "Strife Pick" "Striking Quarterstaff" "Swiftstalker Coat" "Tawhoan Greatclub" "Thane Mail" "Trapper Hood" "Utzaal Cuirass" "Vaal Crest Shield" "Vaal Gloves" "Vaal Greaves" "Vaal Mitts" "Vaal Tower Shield" "Vaal Wraps" "Visceral Quiver" "Volant Quiver" "Voltaic Staff" "Warlock Leggings" "Wildwood Talisman" "Woven Cap" "Wrath Sceptre" "Wyrmscale Coat" AreaLevel >= 65 SetFontSize 40 SetBackgroundColor 20 20 0 255 Show # %D4 $type->ut->rare $tier->gear2b !gear_highlightedsize UnidentifiedItemTier >= 2 Rarity Rare BaseType == "Acrid Wand" "Aegis Quarterstaff" "Akoyan Club" "Ancient Buckler" "Ancient Cuffs" "Apostle Leggings" "Ashbark Talisman" "Attuned Wand" "Austere Garb" "Barbed Bracers" "Baroque Targe" "Cavalry Boots" "Champion Helm" "Charmed Shoes" "Cinched Boots" "Commander Gauntlets" "Cryptic Helm" "Cultist Gauntlets" "Death Mantle" "Desert Cap" "Divine Crown" "Dragonscale Boots" "Dreaming Quarterstaff" "Elegant Crossbow" "Elegant Wraps" "Fanatic Bow" "Fang Talisman" "Faridun Mask" "Feathered Raiment" "Flexed Crossbow" "Flowing Raiment" "Fortified Hammer" "Fortress Sabatons" "Fortress Tower Shield" "Gemini Crossbow" "Gleaming Cuffs" "Grand Bracers" "Grand Spear" "Guardian Bow" "Guardian Spear" "Kamasan Tiara" "Leyline Focus" "Luxurious Slippers" "Masked Greathelm" "Noble Sabatons" "Opulent Gloves" "Ornate Greaves" "Ornate Mitts" "Ornate Plate" "Paragon Greathelm" "Penetrating Quiver" "Quickslip Shoes" "Rambler Jacket" "Reaping Staff" "Roaring Staff" "Ruination Maul" "Sacramental Robe" "Sacred Focus" "Saintly Crown" "Sanctified Staff" "Sandsworn Sandals" "Seastorm Mantle" "Shrouded Mail" "Siphoning Wand" "Soaring Mask" "Soaring Spear" "Soaring Targe" "Sorcerous Tiara" "Spiked Spear" "Spiny Talisman" "Stalking Bracers" "Stalking Spear" "Stoic Sceptre" "Strife Pick" "Striking Quarterstaff" "Swiftstalker Coat" "Tawhoan Greatclub" "Thane Mail" "Trapper Hood" "Utzaal Cuirass" "Vaal Crest Shield" "Vaal Gloves" "Vaal Greaves" "Vaal Mitts" "Vaal Tower Shield" "Vaal Wraps" "Visceral Quiver" "Volant Quiver" "Voltaic Staff" "Warlock Leggings" "Wildwood Talisman" "Woven Cap" "Wrath Sceptre" "Wyrmscale Coat" AreaLevel >= 65 SetFontSize 40 SetBackgroundColor 20 20 0 255 Show # %D5 $type->ut->rare $tier->gear4c !exotics_ctier UnidentifiedItemTier >= 4 Rarity Rare BaseType == "Adorned Wraps" "Anvil Maul" "Ashen Staff" "Avian Mask" "Bastion Sabatons" "Bladed Quarterstaff" "Bone Wand" "Bound Cuffs" "Bound Sandals" "Brigand Mask" "Bulwark Greaves" "Cannonade Crossbow" "Carved Greaves" "Cavalry Bow" "Ceremonial Robe" "Condemned Talisman" "Crown Mace" "Cruel Talisman" "Deerstalker Hood" "Druidic Crown" "Druidic Focus" "Dunerunner Sandals" "Engraved Crossbow" "Faithful Leggings" "Feathered Mitts" "Flanged Mace" "Fury Talisman" "Gelid Staff" "Gladiatoral Helm" "Gold Gloves" "Golden Mail" "Goldworked Tower Shield" "Grim Gloves" "Guardian Quarterstaff" "Gutspike Buckler" "Hallowed Focus" "Hawker's Jacket" "Heartcarver Mantle" "Inquisitor Crown" "Intricate Crest Shield" "Ironwood Greathammer" "Ironwood Shortbow" "Jungle Tiara" "Knightly Mitts" "Lizardscale Coat" "Lunar Quarterstaff" "Mammoth Targe" "Massive Spear" "Molten Hammer" "Noble Greathelm" "Orichalcum Spear" "Ornate Buckler" "Ornate Cuffs" "Pronged Spear" "Pyrophyte Staff" "Royal Tower Shield" "Sacred Maul" "Seaglass Spear" "Sekheman Crest Shield" "Serpentscale Boots" "Shamanistic Leggings" "Shrine Sceptre" "Skycrown Tiara" "Spiked Bracers" "Steelmail Gauntlets" "Stone Cuirass" "Stout Crossbow" "Toxic Quiver" "Trailblazer Armour" "Treerunner Shoes" "Twin Bow" "Two-Point Quiver" "Veteran Sabatons" "Volatile Wand" "Wanderer Shoes" "War Wraps" "Warded Helm" "Warmonger Greathelm" "Wingbeat Talisman" "Zealot Gauntlets" AreaLevel >= 65 SetFontSize 40 SetTextColor 0 240 190 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 1 Blue Diamond Show # %D4 $type->ut->rare $tier->gear3c !gear_highlightedsize UnidentifiedItemTier >= 3 Rarity Rare BaseType == "Adorned Wraps" "Anvil Maul" "Ashen Staff" "Avian Mask" "Bastion Sabatons" "Bladed Quarterstaff" "Bone Wand" "Bound Cuffs" "Bound Sandals" "Brigand Mask" "Bulwark Greaves" "Cannonade Crossbow" "Carved Greaves" "Cavalry Bow" "Ceremonial Robe" "Condemned Talisman" "Crown Mace" "Cruel Talisman" "Deerstalker Hood" "Druidic Crown" "Druidic Focus" "Dunerunner Sandals" "Engraved Crossbow" "Faithful Leggings" "Feathered Mitts" "Flanged Mace" "Fury Talisman" "Gelid Staff" "Gladiatoral Helm" "Gold Gloves" "Golden Mail" "Goldworked Tower Shield" "Grim Gloves" "Guardian Quarterstaff" "Gutspike Buckler" "Hallowed Focus" "Hawker's Jacket" "Heartcarver Mantle" "Inquisitor Crown" "Intricate Crest Shield" "Ironwood Greathammer" "Ironwood Shortbow" "Jungle Tiara" "Knightly Mitts" "Lizardscale Coat" "Lunar Quarterstaff" "Mammoth Targe" "Massive Spear" "Molten Hammer" "Noble Greathelm" "Orichalcum Spear" "Ornate Buckler" "Ornate Cuffs" "Pronged Spear" "Pyrophyte Staff" "Royal Tower Shield" "Sacred Maul" "Seaglass Spear" "Sekheman Crest Shield" "Serpentscale Boots" "Shamanistic Leggings" "Shrine Sceptre" "Skycrown Tiara" "Spiked Bracers" "Steelmail Gauntlets" "Stone Cuirass" "Stout Crossbow" "Toxic Quiver" "Trailblazer Armour" "Treerunner Shoes" "Twin Bow" "Two-Point Quiver" "Veteran Sabatons" "Volatile Wand" "Wanderer Shoes" "War Wraps" "Warded Helm" "Warmonger Greathelm" "Wingbeat Talisman" "Zealot Gauntlets" AreaLevel >= 65 SetFontSize 40 SetBackgroundColor 20 20 0 255 Show # %D3 $type->ut->rare $tier->gear2c !gear_highlightedsize UnidentifiedItemTier >= 2 Rarity Rare BaseType == "Adorned Wraps" "Anvil Maul" "Ashen Staff" "Avian Mask" "Bastion Sabatons" "Bladed Quarterstaff" "Bone Wand" "Bound Cuffs" "Bound Sandals" "Brigand Mask" "Bulwark Greaves" "Cannonade Crossbow" "Carved Greaves" "Cavalry Bow" "Ceremonial Robe" "Condemned Talisman" "Crown Mace" "Cruel Talisman" "Deerstalker Hood" "Druidic Crown" "Druidic Focus" "Dunerunner Sandals" "Engraved Crossbow" "Faithful Leggings" "Feathered Mitts" "Flanged Mace" "Fury Talisman" "Gelid Staff" "Gladiatoral Helm" "Gold Gloves" "Golden Mail" "Goldworked Tower Shield" "Grim Gloves" "Guardian Quarterstaff" "Gutspike Buckler" "Hallowed Focus" "Hawker's Jacket" "Heartcarver Mantle" "Inquisitor Crown" "Intricate Crest Shield" "Ironwood Greathammer" "Ironwood Shortbow" "Jungle Tiara" "Knightly Mitts" "Lizardscale Coat" "Lunar Quarterstaff" "Mammoth Targe" "Massive Spear" "Molten Hammer" "Noble Greathelm" "Orichalcum Spear" "Ornate Buckler" "Ornate Cuffs" "Pronged Spear" "Pyrophyte Staff" "Royal Tower Shield" "Sacred Maul" "Seaglass Spear" "Sekheman Crest Shield" "Serpentscale Boots" "Shamanistic Leggings" "Shrine Sceptre" "Skycrown Tiara" "Spiked Bracers" "Steelmail Gauntlets" "Stone Cuirass" "Stout Crossbow" "Toxic Quiver" "Trailblazer Armour" "Treerunner Shoes" "Twin Bow" "Two-Point Quiver" "Veteran Sabatons" "Volatile Wand" "Wanderer Shoes" "War Wraps" "Warded Helm" "Warmonger Greathelm" "Wingbeat Talisman" "Zealot Gauntlets" AreaLevel >= 65 SetFontSize 40 SetBackgroundColor 20 20 0 255 Show # %D6 $type->ut->rare $tier->j4a !exotics_btier UnidentifiedItemTier >= 4 Rarity Rare BaseType == "Amethyst Ring" "Breach Ring" "Prismatic Ring" "Solar Amulet" AreaLevel >= 65 SetFontSize 42 SetTextColor 0 240 190 255 SetBorderColor 0 240 190 255 SetBackgroundColor 0 75 30 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 0 Blue Diamond Show # %D6 $type->ut->rare $tier->j3a !exotics_btier UnidentifiedItemTier >= 3 Rarity Rare BaseType == "Amethyst Ring" "Breach Ring" "Prismatic Ring" "Solar Amulet" AreaLevel >= 65 SetFontSize 42 SetTextColor 0 240 190 255 SetBorderColor 0 240 190 255 SetBackgroundColor 0 75 30 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 0 Blue Diamond Show # %D6 $type->ut->rare $tier->j2a !gear_tieredjewellery UnidentifiedItemTier >= 2 Rarity Rare BaseType == "Amethyst Ring" "Breach Ring" "Prismatic Ring" "Solar Amulet" AreaLevel >= 65 SetFontSize 42 SetTextColor 255 255 0 255 SetBorderColor 220 220 0 SetBackgroundColor 75 75 0 PlayAlertSound 2 300 PlayEffect Yellow MinimapIcon 1 Yellow Diamond Show # %D6 $type->ut->rare $tier->j4b !exotics_btier UnidentifiedItemTier >= 4 Rarity Rare BaseType == "Amber Amulet" "Azure Amulet" "Bloodstone Amulet" "Gold Amulet" "Gold Ring" "Jade Amulet" "Lapis Amulet" "Lunar Amulet" "Pearl Ring" "Plate Belt" "Ruby Ring" "Sapphire Ring" "Stellar Amulet" "Topaz Ring" "Unset Ring" "Utility Belt" AreaLevel >= 65 SetFontSize 42 SetTextColor 0 240 190 255 SetBorderColor 0 240 190 255 SetBackgroundColor 0 75 30 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 0 Blue Diamond Show # %D6 $type->ut->rare $tier->j3b !gear_tieredjewellery UnidentifiedItemTier >= 3 Rarity Rare BaseType == "Amber Amulet" "Azure Amulet" "Bloodstone Amulet" "Gold Amulet" "Gold Ring" "Jade Amulet" "Lapis Amulet" "Lunar Amulet" "Pearl Ring" "Plate Belt" "Ruby Ring" "Sapphire Ring" "Stellar Amulet" "Topaz Ring" "Unset Ring" "Utility Belt" AreaLevel >= 65 SetFontSize 42 SetTextColor 255 255 0 255 SetBorderColor 220 220 0 SetBackgroundColor 75 75 0 PlayAlertSound 2 300 PlayEffect Yellow MinimapIcon 1 Yellow Diamond Show # %D5 $type->ut->rare $tier->j2b !gear_tieredjewellery UnidentifiedItemTier >= 2 Rarity Rare BaseType == "Amber Amulet" "Azure Amulet" "Bloodstone Amulet" "Gold Amulet" "Gold Ring" "Jade Amulet" "Lapis Amulet" "Lunar Amulet" "Pearl Ring" "Plate Belt" "Ruby Ring" "Sapphire Ring" "Stellar Amulet" "Topaz Ring" "Unset Ring" "Utility Belt" AreaLevel >= 65 SetFontSize 42 SetTextColor 255 255 0 255 SetBorderColor 220 220 0 SetBackgroundColor 75 75 0 PlayAlertSound 2 300 PlayEffect Yellow MinimapIcon 1 Yellow Diamond Show # %D6 $type->ut->rare $tier->j4c !exotics_btier UnidentifiedItemTier >= 4 Rarity Rare BaseType == "Crimson Amulet" "Double Belt" "Emerald Ring" "Fine Belt" "Heavy Belt" "Iron Ring" "Lazuli Ring" "Long Belt" "Rawhide Belt" AreaLevel >= 65 SetFontSize 42 SetTextColor 0 240 190 255 SetBorderColor 0 240 190 255 SetBackgroundColor 0 75 30 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 0 Blue Diamond Show # %D5 $type->ut->rare $tier->j3c !gear_tieredjewellery UnidentifiedItemTier >= 3 Rarity Rare BaseType == "Crimson Amulet" "Double Belt" "Emerald Ring" "Fine Belt" "Heavy Belt" "Iron Ring" "Lazuli Ring" "Long Belt" "Rawhide Belt" AreaLevel >= 65 SetFontSize 42 SetTextColor 255 255 0 255 SetBorderColor 220 220 0 SetBackgroundColor 75 75 0 PlayAlertSound 2 300 PlayEffect Yellow MinimapIcon 1 Yellow Diamond Show # %D5 $type->ut->rare $tier->j2c !gear_highlightedsize UnidentifiedItemTier >= 2 Rarity Rare BaseType == "Crimson Amulet" "Double Belt" "Emerald Ring" "Fine Belt" "Heavy Belt" "Iron Ring" "Lazuli Ring" "Long Belt" "Rawhide Belt" AreaLevel >= 65 SetFontSize 40 SetBackgroundColor 20 20 0 255 Show # %D5 $type->ut->rare $tier->anyremaining5gear !exotics_btier UnidentifiedItemTier >= 5 Rarity Rare Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" AreaLevel >= 65 SetFontSize 42 SetTextColor 0 240 190 255 SetBorderColor 0 240 190 255 SetBackgroundColor 0 75 30 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 0 Blue Diamond Show # %D4 $type->ut->rare $tier->anyremaining4gear !exotics_ctier UnidentifiedItemTier >= 4 Rarity Rare Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" AreaLevel >= 65 SetFontSize 40 SetTextColor 0 240 190 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 1 Blue Diamond Show # %D6 $type->ut->rare $tier->anyremaining5j !exotics_btier UnidentifiedItemTier >= 5 Rarity Rare Class == "Amulets" "Belts" "Rings" AreaLevel >= 65 SetFontSize 42 SetTextColor 0 240 190 255 SetBorderColor 0 240 190 255 SetBackgroundColor 0 75 30 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 0 Blue Diamond Show # %D6 $type->ut->rare $tier->anyremaining4j !gear_tieredjewellery UnidentifiedItemTier >= 4 Rarity Rare Class == "Amulets" "Belts" "Rings" AreaLevel >= 65 SetFontSize 42 SetTextColor 255 255 0 255 SetBorderColor 220 220 0 SetBackgroundColor 75 75 0 PlayAlertSound 2 300 PlayEffect Yellow MinimapIcon 1 Yellow Diamond Show # %D6 $type->ut->magic $tier->gear4a !exotics_ctier UnidentifiedItemTier >= 4 Rarity Magic BaseType == "Adherent Cuffs" "Akoyan Spear" "Alpha Talisman" "Ancestral Tiara" "Blacksteel Crest Shield" "Blacksteel Gauntlets" "Blacksteel Sabatons" "Bolting Quarterstaff" "Chiming Staff" "Conjurer Mantle" "Corsair Coat" "Cryptic Crown" "Cryptic Leggings" "Daggerfoot Shoes" "Dastard Armour" "Death Mail" "Desert Buckler" "Desolate Crossbow" "Drakeskin Boots" "Dueling Wand" "Falconer's Jacket" "Fanatic Greathammer" "Flying Spear" "Freebooter Cap" "Fungal Talisman" "Galvanic Wand" "Gemini Bow" "Gladiatorial Helm" "Golden Targe" "Grinning Mask" "Imperial Greathelm" "Jade Talisman" "Maji Talisman" "Marauding Mace" "Massive Greathammer" "Massive Mitts" "Obliterator Bow" "Omen Sceptre" "Paralysing Staff" "Polished Bracers" "Primed Quiver" "Rattling Sceptre" "Razor Quarterstaff" "Secured Wraps" "Sekhema Sandals" "Siege Crossbow" "Sinister Quarterstaff" "Sirenscale Gloves" "Skullcrusher Quarterstaff" "Sleek Jacket" "Slipstrike Vest" "Soldier Cuirass" "Tasalian Focus" "Tasalian Greaves" "Tawhoan Tower Shield" "Thunder Talisman" "Vile Robe" "Warlord Cuirass" "Warmonger Bow" "Withered Wand" "Wolfskin Mantle" AreaLevel >= 65 SetFontSize 40 SetTextColor 0 240 190 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 1 Blue Diamond Show # %D5 $type->ut->magic $tier->gear3a !exotics_ctier UnidentifiedItemTier >= 3 Rarity Magic BaseType == "Adherent Cuffs" "Akoyan Spear" "Alpha Talisman" "Ancestral Tiara" "Blacksteel Crest Shield" "Blacksteel Gauntlets" "Blacksteel Sabatons" "Bolting Quarterstaff" "Chiming Staff" "Conjurer Mantle" "Corsair Coat" "Cryptic Crown" "Cryptic Leggings" "Daggerfoot Shoes" "Dastard Armour" "Death Mail" "Desert Buckler" "Desolate Crossbow" "Drakeskin Boots" "Dueling Wand" "Falconer's Jacket" "Fanatic Greathammer" "Flying Spear" "Freebooter Cap" "Fungal Talisman" "Galvanic Wand" "Gemini Bow" "Gladiatorial Helm" "Golden Targe" "Grinning Mask" "Imperial Greathelm" "Jade Talisman" "Maji Talisman" "Marauding Mace" "Massive Greathammer" "Massive Mitts" "Obliterator Bow" "Omen Sceptre" "Paralysing Staff" "Polished Bracers" "Primed Quiver" "Rattling Sceptre" "Razor Quarterstaff" "Secured Wraps" "Sekhema Sandals" "Siege Crossbow" "Sinister Quarterstaff" "Sirenscale Gloves" "Skullcrusher Quarterstaff" "Sleek Jacket" "Slipstrike Vest" "Soldier Cuirass" "Tasalian Focus" "Tasalian Greaves" "Tawhoan Tower Shield" "Thunder Talisman" "Vile Robe" "Warlord Cuirass" "Warmonger Bow" "Withered Wand" "Wolfskin Mantle" AreaLevel >= 65 SetFontSize 40 SetTextColor 0 240 190 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 1 Blue Diamond Show # %D4 $type->ut->magic $tier->gear2a !gear_highlightdrop2 UnidentifiedItemTier >= 2 Rarity Magic BaseType == "Adherent Cuffs" "Akoyan Spear" "Alpha Talisman" "Ancestral Tiara" "Blacksteel Crest Shield" "Blacksteel Gauntlets" "Blacksteel Sabatons" "Bolting Quarterstaff" "Chiming Staff" "Conjurer Mantle" "Corsair Coat" "Cryptic Crown" "Cryptic Leggings" "Daggerfoot Shoes" "Dastard Armour" "Death Mail" "Desert Buckler" "Desolate Crossbow" "Drakeskin Boots" "Dueling Wand" "Falconer's Jacket" "Fanatic Greathammer" "Flying Spear" "Freebooter Cap" "Fungal Talisman" "Galvanic Wand" "Gemini Bow" "Gladiatorial Helm" "Golden Targe" "Grinning Mask" "Imperial Greathelm" "Jade Talisman" "Maji Talisman" "Marauding Mace" "Massive Greathammer" "Massive Mitts" "Obliterator Bow" "Omen Sceptre" "Paralysing Staff" "Polished Bracers" "Primed Quiver" "Rattling Sceptre" "Razor Quarterstaff" "Secured Wraps" "Sekhema Sandals" "Siege Crossbow" "Sinister Quarterstaff" "Sirenscale Gloves" "Skullcrusher Quarterstaff" "Sleek Jacket" "Slipstrike Vest" "Soldier Cuirass" "Tasalian Focus" "Tasalian Greaves" "Tawhoan Tower Shield" "Thunder Talisman" "Vile Robe" "Warlord Cuirass" "Warmonger Bow" "Withered Wand" "Wolfskin Mantle" AreaLevel >= 65 SetFontSize 42 SetBackgroundColor 30 0 70 255 Show # %D6 $type->ut->magic $tier->gear4b !exotics_ctier UnidentifiedItemTier >= 4 Rarity Magic BaseType == "Acrid Wand" "Aegis Quarterstaff" "Akoyan Club" "Ancient Buckler" "Ancient Cuffs" "Apostle Leggings" "Ashbark Talisman" "Attuned Wand" "Austere Garb" "Barbed Bracers" "Baroque Targe" "Cavalry Boots" "Champion Helm" "Charmed Shoes" "Cinched Boots" "Commander Gauntlets" "Cryptic Helm" "Cultist Gauntlets" "Death Mantle" "Desert Cap" "Divine Crown" "Dragonscale Boots" "Dreaming Quarterstaff" "Elegant Crossbow" "Elegant Wraps" "Fanatic Bow" "Fang Talisman" "Faridun Mask" "Feathered Raiment" "Flexed Crossbow" "Flowing Raiment" "Fortified Hammer" "Fortress Sabatons" "Fortress Tower Shield" "Gemini Crossbow" "Gleaming Cuffs" "Grand Bracers" "Grand Spear" "Guardian Bow" "Guardian Spear" "Kamasan Tiara" "Leyline Focus" "Luxurious Slippers" "Masked Greathelm" "Noble Sabatons" "Opulent Gloves" "Ornate Greaves" "Ornate Mitts" "Ornate Plate" "Paragon Greathelm" "Penetrating Quiver" "Quickslip Shoes" "Rambler Jacket" "Reaping Staff" "Roaring Staff" "Ruination Maul" "Sacramental Robe" "Sacred Focus" "Saintly Crown" "Sanctified Staff" "Sandsworn Sandals" "Seastorm Mantle" "Shrouded Mail" "Siphoning Wand" "Soaring Mask" "Soaring Spear" "Soaring Targe" "Sorcerous Tiara" "Spiked Spear" "Spiny Talisman" "Stalking Bracers" "Stalking Spear" "Stoic Sceptre" "Strife Pick" "Striking Quarterstaff" "Swiftstalker Coat" "Tawhoan Greatclub" "Thane Mail" "Trapper Hood" "Utzaal Cuirass" "Vaal Crest Shield" "Vaal Gloves" "Vaal Greaves" "Vaal Mitts" "Vaal Tower Shield" "Vaal Wraps" "Visceral Quiver" "Volant Quiver" "Voltaic Staff" "Warlock Leggings" "Wildwood Talisman" "Woven Cap" "Wrath Sceptre" "Wyrmscale Coat" AreaLevel >= 65 SetFontSize 40 SetTextColor 0 240 190 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 1 Blue Diamond Show # %D5 $type->ut->magic $tier->gear3b !gear_highlightdrop2 UnidentifiedItemTier >= 3 Rarity Magic BaseType == "Acrid Wand" "Aegis Quarterstaff" "Akoyan Club" "Ancient Buckler" "Ancient Cuffs" "Apostle Leggings" "Ashbark Talisman" "Attuned Wand" "Austere Garb" "Barbed Bracers" "Baroque Targe" "Cavalry Boots" "Champion Helm" "Charmed Shoes" "Cinched Boots" "Commander Gauntlets" "Cryptic Helm" "Cultist Gauntlets" "Death Mantle" "Desert Cap" "Divine Crown" "Dragonscale Boots" "Dreaming Quarterstaff" "Elegant Crossbow" "Elegant Wraps" "Fanatic Bow" "Fang Talisman" "Faridun Mask" "Feathered Raiment" "Flexed Crossbow" "Flowing Raiment" "Fortified Hammer" "Fortress Sabatons" "Fortress Tower Shield" "Gemini Crossbow" "Gleaming Cuffs" "Grand Bracers" "Grand Spear" "Guardian Bow" "Guardian Spear" "Kamasan Tiara" "Leyline Focus" "Luxurious Slippers" "Masked Greathelm" "Noble Sabatons" "Opulent Gloves" "Ornate Greaves" "Ornate Mitts" "Ornate Plate" "Paragon Greathelm" "Penetrating Quiver" "Quickslip Shoes" "Rambler Jacket" "Reaping Staff" "Roaring Staff" "Ruination Maul" "Sacramental Robe" "Sacred Focus" "Saintly Crown" "Sanctified Staff" "Sandsworn Sandals" "Seastorm Mantle" "Shrouded Mail" "Siphoning Wand" "Soaring Mask" "Soaring Spear" "Soaring Targe" "Sorcerous Tiara" "Spiked Spear" "Spiny Talisman" "Stalking Bracers" "Stalking Spear" "Stoic Sceptre" "Strife Pick" "Striking Quarterstaff" "Swiftstalker Coat" "Tawhoan Greatclub" "Thane Mail" "Trapper Hood" "Utzaal Cuirass" "Vaal Crest Shield" "Vaal Gloves" "Vaal Greaves" "Vaal Mitts" "Vaal Tower Shield" "Vaal Wraps" "Visceral Quiver" "Volant Quiver" "Voltaic Staff" "Warlock Leggings" "Wildwood Talisman" "Woven Cap" "Wrath Sceptre" "Wyrmscale Coat" AreaLevel >= 65 SetFontSize 42 SetBackgroundColor 30 0 70 255 Show # %D4 $type->ut->magic $tier->gear2b !gear_highlightdrop2 UnidentifiedItemTier >= 2 Rarity Magic BaseType == "Acrid Wand" "Aegis Quarterstaff" "Akoyan Club" "Ancient Buckler" "Ancient Cuffs" "Apostle Leggings" "Ashbark Talisman" "Attuned Wand" "Austere Garb" "Barbed Bracers" "Baroque Targe" "Cavalry Boots" "Champion Helm" "Charmed Shoes" "Cinched Boots" "Commander Gauntlets" "Cryptic Helm" "Cultist Gauntlets" "Death Mantle" "Desert Cap" "Divine Crown" "Dragonscale Boots" "Dreaming Quarterstaff" "Elegant Crossbow" "Elegant Wraps" "Fanatic Bow" "Fang Talisman" "Faridun Mask" "Feathered Raiment" "Flexed Crossbow" "Flowing Raiment" "Fortified Hammer" "Fortress Sabatons" "Fortress Tower Shield" "Gemini Crossbow" "Gleaming Cuffs" "Grand Bracers" "Grand Spear" "Guardian Bow" "Guardian Spear" "Kamasan Tiara" "Leyline Focus" "Luxurious Slippers" "Masked Greathelm" "Noble Sabatons" "Opulent Gloves" "Ornate Greaves" "Ornate Mitts" "Ornate Plate" "Paragon Greathelm" "Penetrating Quiver" "Quickslip Shoes" "Rambler Jacket" "Reaping Staff" "Roaring Staff" "Ruination Maul" "Sacramental Robe" "Sacred Focus" "Saintly Crown" "Sanctified Staff" "Sandsworn Sandals" "Seastorm Mantle" "Shrouded Mail" "Siphoning Wand" "Soaring Mask" "Soaring Spear" "Soaring Targe" "Sorcerous Tiara" "Spiked Spear" "Spiny Talisman" "Stalking Bracers" "Stalking Spear" "Stoic Sceptre" "Strife Pick" "Striking Quarterstaff" "Swiftstalker Coat" "Tawhoan Greatclub" "Thane Mail" "Trapper Hood" "Utzaal Cuirass" "Vaal Crest Shield" "Vaal Gloves" "Vaal Greaves" "Vaal Mitts" "Vaal Tower Shield" "Vaal Wraps" "Visceral Quiver" "Volant Quiver" "Voltaic Staff" "Warlock Leggings" "Wildwood Talisman" "Woven Cap" "Wrath Sceptre" "Wyrmscale Coat" AreaLevel >= 65 SetFontSize 42 SetBackgroundColor 30 0 70 255 Show # %D5 $type->ut->magic $tier->gear4c !exotics_ctier UnidentifiedItemTier >= 4 Rarity Magic BaseType == "Adorned Wraps" "Anvil Maul" "Ashen Staff" "Avian Mask" "Bastion Sabatons" "Bladed Quarterstaff" "Bone Wand" "Bound Cuffs" "Bound Sandals" "Brigand Mask" "Bulwark Greaves" "Cannonade Crossbow" "Carved Greaves" "Cavalry Bow" "Ceremonial Robe" "Condemned Talisman" "Crown Mace" "Cruel Talisman" "Deerstalker Hood" "Druidic Crown" "Druidic Focus" "Dunerunner Sandals" "Engraved Crossbow" "Faithful Leggings" "Feathered Mitts" "Flanged Mace" "Fury Talisman" "Gelid Staff" "Gladiatoral Helm" "Gold Gloves" "Golden Mail" "Goldworked Tower Shield" "Grim Gloves" "Guardian Quarterstaff" "Gutspike Buckler" "Hallowed Focus" "Hawker's Jacket" "Heartcarver Mantle" "Inquisitor Crown" "Intricate Crest Shield" "Ironwood Greathammer" "Ironwood Shortbow" "Jungle Tiara" "Knightly Mitts" "Lizardscale Coat" "Lunar Quarterstaff" "Mammoth Targe" "Massive Spear" "Molten Hammer" "Noble Greathelm" "Orichalcum Spear" "Ornate Buckler" "Ornate Cuffs" "Pronged Spear" "Pyrophyte Staff" "Royal Tower Shield" "Sacred Maul" "Seaglass Spear" "Sekheman Crest Shield" "Serpentscale Boots" "Shamanistic Leggings" "Shrine Sceptre" "Skycrown Tiara" "Spiked Bracers" "Steelmail Gauntlets" "Stone Cuirass" "Stout Crossbow" "Toxic Quiver" "Trailblazer Armour" "Treerunner Shoes" "Twin Bow" "Two-Point Quiver" "Veteran Sabatons" "Volatile Wand" "Wanderer Shoes" "War Wraps" "Warded Helm" "Warmonger Greathelm" "Wingbeat Talisman" "Zealot Gauntlets" AreaLevel >= 65 SetFontSize 40 SetTextColor 0 240 190 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 1 Blue Diamond Show # %D3 $type->ut->magic $tier->gear3c !gear_highlightdrop2 UnidentifiedItemTier >= 3 Rarity Magic BaseType == "Adorned Wraps" "Anvil Maul" "Ashen Staff" "Avian Mask" "Bastion Sabatons" "Bladed Quarterstaff" "Bone Wand" "Bound Cuffs" "Bound Sandals" "Brigand Mask" "Bulwark Greaves" "Cannonade Crossbow" "Carved Greaves" "Cavalry Bow" "Ceremonial Robe" "Condemned Talisman" "Crown Mace" "Cruel Talisman" "Deerstalker Hood" "Druidic Crown" "Druidic Focus" "Dunerunner Sandals" "Engraved Crossbow" "Faithful Leggings" "Feathered Mitts" "Flanged Mace" "Fury Talisman" "Gelid Staff" "Gladiatoral Helm" "Gold Gloves" "Golden Mail" "Goldworked Tower Shield" "Grim Gloves" "Guardian Quarterstaff" "Gutspike Buckler" "Hallowed Focus" "Hawker's Jacket" "Heartcarver Mantle" "Inquisitor Crown" "Intricate Crest Shield" "Ironwood Greathammer" "Ironwood Shortbow" "Jungle Tiara" "Knightly Mitts" "Lizardscale Coat" "Lunar Quarterstaff" "Mammoth Targe" "Massive Spear" "Molten Hammer" "Noble Greathelm" "Orichalcum Spear" "Ornate Buckler" "Ornate Cuffs" "Pronged Spear" "Pyrophyte Staff" "Royal Tower Shield" "Sacred Maul" "Seaglass Spear" "Sekheman Crest Shield" "Serpentscale Boots" "Shamanistic Leggings" "Shrine Sceptre" "Skycrown Tiara" "Spiked Bracers" "Steelmail Gauntlets" "Stone Cuirass" "Stout Crossbow" "Toxic Quiver" "Trailblazer Armour" "Treerunner Shoes" "Twin Bow" "Two-Point Quiver" "Veteran Sabatons" "Volatile Wand" "Wanderer Shoes" "War Wraps" "Warded Helm" "Warmonger Greathelm" "Wingbeat Talisman" "Zealot Gauntlets" AreaLevel >= 65 SetFontSize 42 SetBackgroundColor 30 0 70 255 Show # %D3 $type->ut->magic $tier->gear2c !gear_highlightdrop2 UnidentifiedItemTier >= 2 Rarity Magic BaseType == "Adorned Wraps" "Anvil Maul" "Ashen Staff" "Avian Mask" "Bastion Sabatons" "Bladed Quarterstaff" "Bone Wand" "Bound Cuffs" "Bound Sandals" "Brigand Mask" "Bulwark Greaves" "Cannonade Crossbow" "Carved Greaves" "Cavalry Bow" "Ceremonial Robe" "Condemned Talisman" "Crown Mace" "Cruel Talisman" "Deerstalker Hood" "Druidic Crown" "Druidic Focus" "Dunerunner Sandals" "Engraved Crossbow" "Faithful Leggings" "Feathered Mitts" "Flanged Mace" "Fury Talisman" "Gelid Staff" "Gladiatoral Helm" "Gold Gloves" "Golden Mail" "Goldworked Tower Shield" "Grim Gloves" "Guardian Quarterstaff" "Gutspike Buckler" "Hallowed Focus" "Hawker's Jacket" "Heartcarver Mantle" "Inquisitor Crown" "Intricate Crest Shield" "Ironwood Greathammer" "Ironwood Shortbow" "Jungle Tiara" "Knightly Mitts" "Lizardscale Coat" "Lunar Quarterstaff" "Mammoth Targe" "Massive Spear" "Molten Hammer" "Noble Greathelm" "Orichalcum Spear" "Ornate Buckler" "Ornate Cuffs" "Pronged Spear" "Pyrophyte Staff" "Royal Tower Shield" "Sacred Maul" "Seaglass Spear" "Sekheman Crest Shield" "Serpentscale Boots" "Shamanistic Leggings" "Shrine Sceptre" "Skycrown Tiara" "Spiked Bracers" "Steelmail Gauntlets" "Stone Cuirass" "Stout Crossbow" "Toxic Quiver" "Trailblazer Armour" "Treerunner Shoes" "Twin Bow" "Two-Point Quiver" "Veteran Sabatons" "Volatile Wand" "Wanderer Shoes" "War Wraps" "Warded Helm" "Warmonger Greathelm" "Wingbeat Talisman" "Zealot Gauntlets" AreaLevel >= 65 SetFontSize 42 SetBackgroundColor 30 0 70 255 Show # %D6 $type->ut->magic $tier->j4a !exotics_btier UnidentifiedItemTier >= 4 Rarity Magic BaseType == "Amethyst Ring" "Breach Ring" "Prismatic Ring" "Solar Amulet" AreaLevel >= 65 SetFontSize 42 SetTextColor 0 240 190 255 SetBorderColor 0 240 190 255 SetBackgroundColor 0 75 30 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 0 Blue Diamond Show # %D6 $type->ut->magic $tier->j3a !exotics_ctier UnidentifiedItemTier >= 3 Rarity Magic BaseType == "Amethyst Ring" "Breach Ring" "Prismatic Ring" "Solar Amulet" AreaLevel >= 65 SetFontSize 40 SetTextColor 0 240 190 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 1 Blue Diamond Show # %D6 $type->ut->magic $tier->j2a !gear_highlightdrop2 UnidentifiedItemTier >= 2 Rarity Magic BaseType == "Amethyst Ring" "Breach Ring" "Prismatic Ring" "Solar Amulet" AreaLevel >= 65 SetFontSize 42 SetBackgroundColor 30 0 70 255 Show # %D6 $type->ut->magic $tier->j4b !exotics_ctier UnidentifiedItemTier >= 4 Rarity Magic BaseType == "Amber Amulet" "Azure Amulet" "Bloodstone Amulet" "Gold Amulet" "Gold Ring" "Jade Amulet" "Lapis Amulet" "Lunar Amulet" "Pearl Ring" "Plate Belt" "Ruby Ring" "Sapphire Ring" "Stellar Amulet" "Topaz Ring" "Unset Ring" "Utility Belt" AreaLevel >= 65 SetFontSize 40 SetTextColor 0 240 190 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 1 Blue Diamond Show # %D6 $type->ut->magic $tier->j3b !exotics_ctier UnidentifiedItemTier >= 3 Rarity Magic BaseType == "Amber Amulet" "Azure Amulet" "Bloodstone Amulet" "Gold Amulet" "Gold Ring" "Jade Amulet" "Lapis Amulet" "Lunar Amulet" "Pearl Ring" "Plate Belt" "Ruby Ring" "Sapphire Ring" "Stellar Amulet" "Topaz Ring" "Unset Ring" "Utility Belt" AreaLevel >= 65 SetFontSize 40 SetTextColor 0 240 190 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 1 Blue Diamond Show # %D5 $type->ut->magic $tier->j2b !gear_highlightdrop2 UnidentifiedItemTier >= 2 Rarity Magic BaseType == "Amber Amulet" "Azure Amulet" "Bloodstone Amulet" "Gold Amulet" "Gold Ring" "Jade Amulet" "Lapis Amulet" "Lunar Amulet" "Pearl Ring" "Plate Belt" "Ruby Ring" "Sapphire Ring" "Stellar Amulet" "Topaz Ring" "Unset Ring" "Utility Belt" AreaLevel >= 65 SetFontSize 42 SetBackgroundColor 30 0 70 255 Show # %D6 $type->ut->magic $tier->j4c !exotics_ctier UnidentifiedItemTier >= 4 Rarity Magic BaseType == "Crimson Amulet" "Double Belt" "Emerald Ring" "Fine Belt" "Heavy Belt" "Iron Ring" "Lazuli Ring" "Long Belt" "Rawhide Belt" AreaLevel >= 65 SetFontSize 40 SetTextColor 0 240 190 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 1 Blue Diamond Show # %D5 $type->ut->magic $tier->j3c !gear_highlightdrop2 UnidentifiedItemTier >= 3 Rarity Magic BaseType == "Crimson Amulet" "Double Belt" "Emerald Ring" "Fine Belt" "Heavy Belt" "Iron Ring" "Lazuli Ring" "Long Belt" "Rawhide Belt" AreaLevel >= 65 SetFontSize 42 SetBackgroundColor 30 0 70 255 Show # %D4 $type->ut->magic $tier->j2c !gear_highlightdrop2 UnidentifiedItemTier >= 2 Rarity Magic BaseType == "Crimson Amulet" "Double Belt" "Emerald Ring" "Fine Belt" "Heavy Belt" "Iron Ring" "Lazuli Ring" "Long Belt" "Rawhide Belt" AreaLevel >= 65 SetFontSize 42 SetBackgroundColor 30 0 70 255 Show # %D5 $type->ut->magic $tier->anyremaining5gear !exotics_ctier UnidentifiedItemTier >= 5 Rarity Magic Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" AreaLevel >= 65 SetFontSize 40 SetTextColor 0 240 190 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 1 Blue Diamond Show # %D4 $type->ut->magic $tier->anyremaining4gear !gear_highlightdrop2 UnidentifiedItemTier >= 4 Rarity Magic Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" AreaLevel >= 65 SetFontSize 42 SetBackgroundColor 30 0 70 255 Show # %D6 $type->ut->magic $tier->anyremaining5j !exotics_ctier UnidentifiedItemTier >= 5 Rarity Magic Class == "Amulets" "Belts" "Rings" AreaLevel >= 65 SetFontSize 40 SetTextColor 0 240 190 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 1 Blue Diamond Show # %D6 $type->ut->magic $tier->anyremaining4j !gear_highlightdrop2 UnidentifiedItemTier >= 4 Rarity Magic Class == "Amulets" "Belts" "Rings" AreaLevel >= 65 SetFontSize 42 SetBackgroundColor 30 0 70 255 #=============================================================================================================== # [[0800]] Endgame Flasks #=============================================================================================================== # !! Waypoint c3.flasks.endgame : "Flasks (Endgame)" # ============================== # High Quality Endgame Bases # ============================== Show # %D5 $type->endgame->flasks $tier->toplevelqualityflasks Mirrored False Corrupted False Quality >= 15 ItemLevel >= 83 Rarity Normal Magic BaseType == "Ultimate Life Flask" "Ultimate Mana Flask" AreaLevel >= 65 SetFontSize 42 SetTextColor 255 255 255 255 SetBorderColor 245 175 0 255 SetBackgroundColor 10 60 40 255 PlayAlertSound 2 250 MinimapIcon 1 Yellow Diamond # ============================== # Clean Endgame Bases (No Quality Requirement) # ============================== Show # %D5 $type->endgame->flasks $tier->toplevelflasks Mirrored False Corrupted False ItemLevel >= 83 Rarity Normal Magic BaseType == "Ultimate Life Flask" "Ultimate Mana Flask" AreaLevel >= 65 SetFontSize 40 SetBorderColor 245 175 0 255 SetBackgroundColor 10 60 40 255 #Show # %D1 $type->endgame->flasks $tier->earlymappinglifemana !typebased_flaskcharms # Mirrored False # Corrupted False # Quality 0 # ItemLevel >= 65 # Rarity Normal Magic # BaseType == "Ultimate Life Flask" "Ultimate Mana Flask" # AreaLevel >= 65 # AreaLevel <= 67 # SetFontSize 40 # SetBorderColor 100 100 100 # SetBackgroundColor 10 60 40 #=============================================================================================================== # [[0900]] Endgame Charms #=============================================================================================================== # !! Waypoint c3.charms.endgame : "Charms (Endgame)" Show # %D6 $type->endgame->charms $tier->topqualitycharms !exotics_btier Mirrored False Corrupted False Quality >= 20 ItemLevel >= 83 Rarity Normal Magic Class == "Charms" AreaLevel >= 65 SetFontSize 42 SetTextColor 0 240 190 255 SetBorderColor 0 240 190 255 SetBackgroundColor 0 75 30 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 0 Blue Diamond Show # %D5 $type->endgame->charms $tier->hight1charms !typebased_flaskcharms1high Mirrored False Corrupted False ItemLevel >= 83 Rarity Normal Magic Class == "Charms" BaseType == "Amethyst Charm" "Golden Charm" "Silver Charm" "Ruby Charm" "Sapphire Charm" "Topaz Charm" AreaLevel >= 65 SetFontSize 40 SetBorderColor 245 175 0 255 SetBackgroundColor 10 60 40 255 Show # %D4 $type->endgame->charms $tier->highothercharms !typebased_flaskcharms1high Mirrored False Corrupted False ItemLevel >= 83 Rarity Normal Magic Class == "Charms" BaseType == "Amethyst Charm" "Antidote Charm" "Dousing Charm" "Golden Charm" "Grounding Charm" "Ruby Charm" "Sapphire Charm" "Silver Charm" "Staunching Charm" "Stone Charm" "Thawing Charm" "Topaz Charm" AreaLevel >= 65 SetFontSize 40 SetBorderColor 245 175 0 255 SetBackgroundColor 10 60 40 255 Show # %D3 $type->endgame->charms $tier->qualitycharms !typebased_flaskcharms Mirrored False Corrupted False Quality >= 10 ItemLevel >= 75 Rarity Normal Magic Class == "Charms" AreaLevel >= 65 SetFontSize 40 SetBorderColor 100 100 100 255 SetBackgroundColor 10 60 40 255 Show # %D4 $type->endgame->charms $tier->earlymappingcharms !typebased_flaskcharms Mirrored False Corrupted False Rarity Normal Magic Class == "Charms" BaseType == "Amethyst Charm" "Antidote Charm" "Dousing Charm" "Golden Charm" "Grounding Charm" "Stone Charm" "Thawing Charm" AreaLevel >= 65 AreaLevel <= 70 SetFontSize 40 SetBorderColor 100 100 100 255 SetBackgroundColor 10 60 40 255 Show # %D2 $type->endgame->charms $tier->anycharm !typebased_flaskcharms Mirrored False Corrupted False Rarity Normal Magic Class == "Charms" AreaLevel >= 65 SetFontSize 40 SetBorderColor 100 100 100 255 SetBackgroundColor 10 60 40 255 #=============================================================================================================== # [[1000]] Normal and Magic Items: Endgame #=============================================================================================================== #------------------------------------ # [1001] Salvagables #------------------------------------ # !! Waypoint c4.gear.salvagable : "Normal-Rare items, excluding High Tier & Chancing" # Double Quality Currencies Show # %D3 $type->endgame->salvagable $tier->quality2martialany !itemproperty_salvage2 Quality >= 12 UnidentifiedItemTier <= 2 Rarity Normal Magic Class == "Bows" "Crossbows" "One Hand Maces" "Quarterstaves" "Spears" "Talismans" "Two Hand Maces" AreaLevel >= 65 SetFontSize 35 SetBorderColor 127 127 127 Show # %D3 $type->endgame->salvagable $tier->quality2casterany !itemproperty_salvage1 Quality >= 12 UnidentifiedItemTier <= 2 Rarity Normal Magic Class == "Sceptres" "Staves" "Wands" AreaLevel >= 65 SetFontSize 38 SetBorderColor 180 180 180 Show # %D5 $type->endgame->salvagable $tier->quality2armorany !itemproperty_salvage1 Quality >= 12 UnidentifiedItemTier <= 2 Rarity Normal Magic Class == "Body Armours" "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "Shields" AreaLevel >= 65 SetFontSize 38 SetBorderColor 180 180 180 Show # %D4 $type->endgame->salvagable $tier->quality2flask !itemproperty_salvage1 Quality >= 12 UnidentifiedItemTier <= 2 Rarity Normal Magic Class == "Charms" "Life Flasks" "Mana Flasks" AreaLevel >= 65 SetFontSize 38 SetBorderColor 180 180 180 # Single Quality Currencies Show # %D2 $type->endgame->salvagable $tier->qualitymartialany !itemproperty_salvage2 Quality >= 5 UnidentifiedItemTier <= 2 Rarity Normal Magic Class == "Bows" "Crossbows" "One Hand Maces" "Quarterstaves" "Spears" "Talismans" "Two Hand Maces" AreaLevel >= 65 SetFontSize 35 SetBorderColor 127 127 127 Show # %D2 $type->endgame->salvagable $tier->qualitycasterany !itemproperty_salvage2 Quality >= 5 UnidentifiedItemTier <= 2 Rarity Normal Magic Class == "Sceptres" "Staves" "Wands" AreaLevel >= 65 SetFontSize 35 SetBorderColor 127 127 127 Show # %D4 $type->endgame->salvagable $tier->qualityarmorany !itemproperty_salvage2 Quality >= 5 UnidentifiedItemTier <= 2 Rarity Normal Magic Class == "Body Armours" "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "Shields" AreaLevel >= 65 SetFontSize 35 SetBorderColor 127 127 127 Show # %D4 $type->endgame->salvagable $tier->qualityflask !itemproperty_salvage2 Quality >= 5 UnidentifiedItemTier <= 2 Rarity Normal Magic Class == "Charms" "Life Flasks" "Mana Flasks" AreaLevel >= 65 SetFontSize 35 SetBorderColor 127 127 127 # Artificer Scraps Show # %D2 $type->endgame->salvagable $tier->socketssmall1 !itemproperty_salvage2 Sockets >= 2 UnidentifiedItemTier <= 2 Width <= 2 Height <= 2 Rarity Normal Magic Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" AreaLevel >= 65 SetFontSize 35 SetBorderColor 127 127 127 Show # %D2 $type->endgame->salvagable $tier->socketssmall2 !itemproperty_salvage2 Sockets >= 2 UnidentifiedItemTier <= 2 Width <= 1 Height <= 4 Rarity Normal Magic Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" AreaLevel >= 65 SetFontSize 35 SetBorderColor 127 127 127 #Show # %D1 $type->endgame->salvagable $tier->socketsothers !itemproperty_salvage2 # Sockets >= 2 # UnidentifiedItemTier <= 2 # Rarity Normal Magic # Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" # AreaLevel >= 65 # SetFontSize 35 # SetBorderColor 127 127 127 #------------------------------------ # [1002] Normal, Magic Crafting Decorators #------------------------------------ # !! Waypoint c4.gear.crafting.decorators : "Crafting Decorators - Visual override for crafting items" Show # $type->endgame->normalcraft->decorator $tier->regulargeardecorator !gear_unstyled Mirrored False Corrupted False Rarity Normal Magic Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" AreaLevel >= 65 Continue #Show # $type->endgame->normalcraft->decorator $tier->normal80 !gear_unstyled # Mirrored False # Corrupted False # ItemLevel >= 80 # Rarity Normal Magic # Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" # AreaLevel >= 65 # Continue Show # $type->endgame->normalcraft->decorator $tier->normal82 !itemproperty_toplevelbased1 Mirrored False Corrupted False ItemLevel >= 82 Rarity Normal Magic Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" AreaLevel >= 65 SetBorderColor 122 87 0 Continue Show # $type->endgame->normalcraft->decorator $tier->qualitydecorator1 !itemproperty_salvage1 Mirrored False Corrupted False Quality >= 10 Rarity Normal Magic Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" AreaLevel >= 65 SetFontSize 38 SetBorderColor 180 180 180 Continue Show # $type->endgame->normalcraft->decorator $tier->qualitydecorator2 !itemproperty_salvage2 Mirrored False Corrupted False Quality >= 1 Rarity Normal Magic Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" AreaLevel >= 65 SetFontSize 35 SetBorderColor 127 127 127 Continue Show # $type->endgame->normalcraft->decorator $tier->normaldecoratorjwlry !gear_unstyled Mirrored False Corrupted False Rarity Normal Magic Class == "Amulets" "Rings" AreaLevel >= 65 Continue #------------------------------------ # [1003] Additional High Value Rules #------------------------------------ Show # %D3 $type->endgame->normalcraft->extra $tier->wands !itemproperty_toplevelbased1 Mirrored False Corrupted False ItemLevel >= 81 Rarity Normal Magic BaseType == "Dueling Wand" "Galvanic Wand" "Withered Wand" SetBorderColor 122 87 0 #------------------------------------ # [1004] Normal, Magic Crafting: Level 82+ #------------------------------------ # !! Waypoint c4.gear.crafting.all : "Crafting Bases - Handpicked Magic and Normal Bases" # Best itemlevel bases (82) Show # %D5 $type->endgame->normalcraft->any $tier->t1ideallevel !gear_unstyled Mirrored False Corrupted False ItemLevel >= 82 Rarity Normal Magic BaseType == "Adherent Cuffs" "Akoyan Spear" "Alpha Talisman" "Ancestral Tiara" "Blacksteel Crest Shield" "Blacksteel Gauntlets" "Blacksteel Sabatons" "Bolting Quarterstaff" "Chiming Staff" "Conjurer Mantle" "Corsair Coat" "Cryptic Crown" "Cryptic Leggings" "Daggerfoot Shoes" "Dastard Armour" "Death Mail" "Desert Buckler" "Desolate Crossbow" "Drakeskin Boots" "Dueling Wand" "Falconer's Jacket" "Fanatic Greathammer" "Flying Spear" "Freebooter Cap" "Fungal Talisman" "Galvanic Wand" "Gemini Bow" "Gladiatorial Helm" "Golden Targe" "Grinning Mask" "Imperial Greathelm" "Jade Talisman" "Maji Talisman" "Marauding Mace" "Massive Greathammer" "Massive Mitts" "Obliterator Bow" "Omen Sceptre" "Paralysing Staff" "Polished Bracers" "Primed Quiver" "Rattling Sceptre" "Razor Quarterstaff" "Secured Wraps" "Sekhema Sandals" "Siege Crossbow" "Sinister Quarterstaff" "Sirenscale Gloves" "Skullcrusher Quarterstaff" "Sleek Jacket" "Slipstrike Vest" "Soldier Cuirass" "Tasalian Focus" "Tasalian Greaves" "Tawhoan Tower Shield" "Thunder Talisman" "Vile Robe" "Warlord Cuirass" "Warmonger Bow" "Withered Wand" "Wolfskin Mantle" Show # %D2 $type->endgame->normalcraft->any $tier->t2ideallevel !gear_unstyled Mirrored False Corrupted False ItemLevel >= 82 Rarity Normal Magic BaseType == "Acrid Wand" "Aegis Quarterstaff" "Akoyan Club" "Ancient Buckler" "Ancient Cuffs" "Apostle Leggings" "Ashbark Talisman" "Attuned Wand" "Austere Garb" "Barbed Bracers" "Baroque Targe" "Cavalry Boots" "Champion Helm" "Charmed Shoes" "Cinched Boots" "Commander Gauntlets" "Cryptic Helm" "Cultist Gauntlets" "Death Mantle" "Desert Cap" "Divine Crown" "Dragonscale Boots" "Dreaming Quarterstaff" "Elegant Crossbow" "Elegant Wraps" "Fanatic Bow" "Fang Talisman" "Faridun Mask" "Feathered Raiment" "Flexed Crossbow" "Flowing Raiment" "Fortified Hammer" "Fortress Sabatons" "Fortress Tower Shield" "Gemini Crossbow" "Gleaming Cuffs" "Grand Bracers" "Grand Spear" "Guardian Bow" "Guardian Spear" "Kamasan Tiara" "Leyline Focus" "Luxurious Slippers" "Masked Greathelm" "Noble Sabatons" "Opulent Gloves" "Ornate Greaves" "Ornate Mitts" "Ornate Plate" "Paragon Greathelm" "Penetrating Quiver" "Quickslip Shoes" "Rambler Jacket" "Reaping Staff" "Roaring Staff" "Ruination Maul" "Sacramental Robe" "Sacred Focus" "Saintly Crown" "Sanctified Staff" "Sandsworn Sandals" "Seastorm Mantle" "Shrouded Mail" "Siphoning Wand" "Soaring Mask" "Soaring Spear" "Soaring Targe" "Sorcerous Tiara" "Spiked Spear" "Spiny Talisman" "Stalking Bracers" "Stalking Spear" "Stoic Sceptre" "Strife Pick" "Striking Quarterstaff" "Swiftstalker Coat" "Tawhoan Greatclub" "Thane Mail" "Trapper Hood" "Utzaal Cuirass" "Vaal Crest Shield" "Vaal Gloves" "Vaal Greaves" "Vaal Mitts" "Vaal Tower Shield" "Vaal Wraps" "Visceral Quiver" "Volant Quiver" "Voltaic Staff" "Warlock Leggings" "Wildwood Talisman" "Woven Cap" "Wrath Sceptre" "Wyrmscale Coat" #Show # $type->endgame->normalcraft->any $tier->t3ideallevel !gear_unstyled # Mirrored False # Corrupted False # ItemLevel >= 82 # Rarity Normal Magic # BaseType == "Adorned Wraps" "Anvil Maul" "Ashen Staff" "Avian Mask" "Bastion Sabatons" "Bladed Quarterstaff" "Bone Wand" "Bound Cuffs" "Bound Sandals" "Brigand Mask" "Bulwark Greaves" "Cannonade Crossbow" "Carved Greaves" "Cavalry Bow" "Ceremonial Robe" "Condemned Talisman" "Crown Mace" "Cruel Talisman" "Deerstalker Hood" "Druidic Crown" "Druidic Focus" "Dunerunner Sandals" "Engraved Crossbow" "Faithful Leggings" "Feathered Mitts" "Flanged Mace" "Fury Talisman" "Gelid Staff" "Gladiatoral Helm" "Gold Gloves" "Golden Mail" "Goldworked Tower Shield" "Grim Gloves" "Guardian Quarterstaff" "Gutspike Buckler" "Hallowed Focus" "Hawker's Jacket" "Heartcarver Mantle" "Inquisitor Crown" "Intricate Crest Shield" "Ironwood Greathammer" "Ironwood Shortbow" "Jungle Tiara" "Knightly Mitts" "Lizardscale Coat" "Lunar Quarterstaff" "Mammoth Targe" "Massive Spear" "Molten Hammer" "Noble Greathelm" "Orichalcum Spear" "Ornate Buckler" "Ornate Cuffs" "Pronged Spear" "Pyrophyte Staff" "Royal Tower Shield" "Sacred Maul" "Seaglass Spear" "Sekheman Crest Shield" "Serpentscale Boots" "Shamanistic Leggings" "Shrine Sceptre" "Skycrown Tiara" "Spiked Bracers" "Steelmail Gauntlets" "Stone Cuirass" "Stout Crossbow" "Toxic Quiver" "Trailblazer Armour" "Treerunner Shoes" "Twin Bow" "Two-Point Quiver" "Veteran Sabatons" "Volatile Wand" "Wanderer Shoes" "War Wraps" "Warded Helm" "Warmonger Greathelm" "Wingbeat Talisman" "Zealot Gauntlets" #------------------------------------ # [1005] Normal, Magic Crafting: Optional Rules #------------------------------------ # Matrix pauses: Optional: highlight +5minion bases for sumonners (81) #Show # $type->endgame->normalcraft->any $tier->minionsceptresoptional !itemproperty_toplevelbased1 # Mirrored False # Corrupted False # ItemLevel >= 81 # Rarity Normal Magic # Class == "Sceptres" # SetBorderColor 122 87 0 #------------------------------------ # [1006] Normal, Magic Crafting: Endgame Progression #------------------------------------ # Matrix proceeds here. Best available bases Show # %D4 $type->endgame->normalcraft->any $tier->t1 !gear_unstyled Mirrored False Corrupted False Rarity Normal Magic BaseType == "Adherent Cuffs" "Akoyan Spear" "Alpha Talisman" "Ancestral Tiara" "Blacksteel Crest Shield" "Blacksteel Gauntlets" "Blacksteel Sabatons" "Bolting Quarterstaff" "Chiming Staff" "Conjurer Mantle" "Corsair Coat" "Cryptic Crown" "Cryptic Leggings" "Daggerfoot Shoes" "Dastard Armour" "Death Mail" "Desert Buckler" "Desolate Crossbow" "Drakeskin Boots" "Dueling Wand" "Falconer's Jacket" "Fanatic Greathammer" "Flying Spear" "Freebooter Cap" "Fungal Talisman" "Galvanic Wand" "Gemini Bow" "Gladiatorial Helm" "Golden Targe" "Grinning Mask" "Imperial Greathelm" "Jade Talisman" "Maji Talisman" "Marauding Mace" "Massive Greathammer" "Massive Mitts" "Obliterator Bow" "Omen Sceptre" "Paralysing Staff" "Polished Bracers" "Primed Quiver" "Rattling Sceptre" "Razor Quarterstaff" "Secured Wraps" "Sekhema Sandals" "Siege Crossbow" "Sinister Quarterstaff" "Sirenscale Gloves" "Skullcrusher Quarterstaff" "Sleek Jacket" "Slipstrike Vest" "Soldier Cuirass" "Tasalian Focus" "Tasalian Greaves" "Tawhoan Tower Shield" "Thunder Talisman" "Vile Robe" "Warlord Cuirass" "Warmonger Bow" "Withered Wand" "Wolfskin Mantle" AreaLevel >= 65 Show # %D3 $type->endgame->normalcraft->any $tier->t2onlevel !gear_unstyled Mirrored False Corrupted False Rarity Normal Magic BaseType == "Acrid Wand" "Aegis Quarterstaff" "Akoyan Club" "Ancient Buckler" "Ancient Cuffs" "Apostle Leggings" "Ashbark Talisman" "Attuned Wand" "Austere Garb" "Barbed Bracers" "Baroque Targe" "Cavalry Boots" "Champion Helm" "Charmed Shoes" "Cinched Boots" "Commander Gauntlets" "Cryptic Helm" "Cultist Gauntlets" "Death Mantle" "Desert Cap" "Divine Crown" "Dragonscale Boots" "Dreaming Quarterstaff" "Elegant Crossbow" "Elegant Wraps" "Fanatic Bow" "Fang Talisman" "Faridun Mask" "Feathered Raiment" "Flexed Crossbow" "Flowing Raiment" "Fortified Hammer" "Fortress Sabatons" "Fortress Tower Shield" "Gemini Crossbow" "Gleaming Cuffs" "Grand Bracers" "Grand Spear" "Guardian Bow" "Guardian Spear" "Kamasan Tiara" "Leyline Focus" "Luxurious Slippers" "Masked Greathelm" "Noble Sabatons" "Opulent Gloves" "Ornate Greaves" "Ornate Mitts" "Ornate Plate" "Paragon Greathelm" "Penetrating Quiver" "Quickslip Shoes" "Rambler Jacket" "Reaping Staff" "Roaring Staff" "Ruination Maul" "Sacramental Robe" "Sacred Focus" "Saintly Crown" "Sanctified Staff" "Sandsworn Sandals" "Seastorm Mantle" "Shrouded Mail" "Siphoning Wand" "Soaring Mask" "Soaring Spear" "Soaring Targe" "Sorcerous Tiara" "Spiked Spear" "Spiny Talisman" "Stalking Bracers" "Stalking Spear" "Stoic Sceptre" "Strife Pick" "Striking Quarterstaff" "Swiftstalker Coat" "Tawhoan Greatclub" "Thane Mail" "Trapper Hood" "Utzaal Cuirass" "Vaal Crest Shield" "Vaal Gloves" "Vaal Greaves" "Vaal Mitts" "Vaal Tower Shield" "Vaal Wraps" "Visceral Quiver" "Volant Quiver" "Voltaic Staff" "Warlock Leggings" "Wildwood Talisman" "Woven Cap" "Wrath Sceptre" "Wyrmscale Coat" AreaLevel >= 65 AreaLevel <= 75 Show # %D2 $type->endgame->normalcraft->any $tier->t3onlevel !gear_unstyled Mirrored False Corrupted False Rarity Normal Magic BaseType == "Adorned Wraps" "Anvil Maul" "Ashen Staff" "Avian Mask" "Bastion Sabatons" "Bladed Quarterstaff" "Bone Wand" "Bound Cuffs" "Bound Sandals" "Brigand Mask" "Bulwark Greaves" "Cannonade Crossbow" "Carved Greaves" "Cavalry Bow" "Ceremonial Robe" "Condemned Talisman" "Crown Mace" "Cruel Talisman" "Deerstalker Hood" "Druidic Crown" "Druidic Focus" "Dunerunner Sandals" "Engraved Crossbow" "Faithful Leggings" "Feathered Mitts" "Flanged Mace" "Fury Talisman" "Gelid Staff" "Gladiatoral Helm" "Gold Gloves" "Golden Mail" "Goldworked Tower Shield" "Grim Gloves" "Guardian Quarterstaff" "Gutspike Buckler" "Hallowed Focus" "Hawker's Jacket" "Heartcarver Mantle" "Inquisitor Crown" "Intricate Crest Shield" "Ironwood Greathammer" "Ironwood Shortbow" "Jungle Tiara" "Knightly Mitts" "Lizardscale Coat" "Lunar Quarterstaff" "Mammoth Targe" "Massive Spear" "Molten Hammer" "Noble Greathelm" "Orichalcum Spear" "Ornate Buckler" "Ornate Cuffs" "Pronged Spear" "Pyrophyte Staff" "Royal Tower Shield" "Sacred Maul" "Seaglass Spear" "Sekheman Crest Shield" "Serpentscale Boots" "Shamanistic Leggings" "Shrine Sceptre" "Skycrown Tiara" "Spiked Bracers" "Steelmail Gauntlets" "Stone Cuirass" "Stout Crossbow" "Toxic Quiver" "Trailblazer Armour" "Treerunner Shoes" "Twin Bow" "Two-Point Quiver" "Veteran Sabatons" "Volatile Wand" "Wanderer Shoes" "War Wraps" "Warded Helm" "Warmonger Greathelm" "Wingbeat Talisman" "Zealot Gauntlets" AreaLevel >= 65 AreaLevel <= 70 #------------------------------------ # [1007] Normal, Magic Crafting: Rings+Amulets #------------------------------------ # !! Waypoint c4.gear.jewellery : "Jewellery - Endgame Magic&Normal" Show # %D6 $type->endgame->jewellery $tier->jt1ideallevel !gear_highlightdrop2 Mirrored False Corrupted False ItemLevel >= 82 Rarity Normal Magic BaseType == "Amethyst Ring" "Breach Ring" "Prismatic Ring" "Solar Amulet" AreaLevel >= 65 SetFontSize 42 SetBackgroundColor 30 0 70 255 Show # %D5 $type->endgame->jewellery $tier->jt2ideallevel !gear_highlightdrop2 Mirrored False Corrupted False ItemLevel >= 82 Rarity Normal Magic BaseType == "Amber Amulet" "Azure Amulet" "Bloodstone Amulet" "Gold Amulet" "Gold Ring" "Jade Amulet" "Lapis Amulet" "Lunar Amulet" "Pearl Ring" "Plate Belt" "Ruby Ring" "Sapphire Ring" "Stellar Amulet" "Topaz Ring" "Unset Ring" "Utility Belt" AreaLevel >= 65 SetFontSize 42 SetBackgroundColor 30 0 70 255 Show # %D3 $type->endgame->jewellery $tier->jt3ideallevel !utility_highlight3 Mirrored False Corrupted False ItemLevel >= 82 Rarity Normal Magic BaseType == "Crimson Amulet" "Double Belt" "Emerald Ring" "Fine Belt" "Heavy Belt" "Iron Ring" "Lazuli Ring" "Long Belt" "Rawhide Belt" AreaLevel >= 65 SetFontSize 40 Show # %D2 $type->endgame->jewellery $tier->jt4ideallevel !utility_highlight3 Mirrored False Corrupted False ItemLevel >= 82 Rarity Normal Magic BaseType == "Linen Belt" "Mail Belt" "Ornate Belt" "Wide Belt" AreaLevel >= 65 SetFontSize 40 Show # %D5 $type->endgame->jewellery $tier->jt1 !gear_highlightdrop3 Mirrored False Corrupted False Rarity Normal Magic BaseType == "Amethyst Ring" "Breach Ring" "Prismatic Ring" "Solar Amulet" AreaLevel >= 65 SetFontSize 40 SetBackgroundColor 30 0 70 255 Show # %D4 $type->endgame->jewellery $tier->jt2 !gear_highlightdrop3 Mirrored False Corrupted False Rarity Normal Magic BaseType == "Amber Amulet" "Azure Amulet" "Bloodstone Amulet" "Gold Amulet" "Gold Ring" "Jade Amulet" "Lapis Amulet" "Lunar Amulet" "Pearl Ring" "Plate Belt" "Ruby Ring" "Sapphire Ring" "Stellar Amulet" "Topaz Ring" "Unset Ring" "Utility Belt" AreaLevel >= 65 SetFontSize 40 SetBackgroundColor 30 0 70 255 Show # %D3 $type->endgame->jewellery $tier->jt3 !utility_highlight4 Mirrored False Corrupted False Rarity Normal Magic BaseType == "Crimson Amulet" "Double Belt" "Emerald Ring" "Fine Belt" "Heavy Belt" "Iron Ring" "Lazuli Ring" "Long Belt" "Rawhide Belt" AreaLevel >= 65 SetFontSize 38 Show # %D2 $type->endgame->jewellery $tier->jt4 !utility_highlight4 Mirrored False Corrupted False Rarity Normal Magic BaseType == "Linen Belt" "Mail Belt" "Ornate Belt" "Wide Belt" AreaLevel >= 65 SetFontSize 38 #------------------------------------ # [1008] Normal, Magic Crafting: Decorator Removers #------------------------------------ Show # $type->endgame->normalcraft->decorator $tier->magicdecoratorremover !utility_decoremovermagic Mirrored False Corrupted False Rarity Magic Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" AreaLevel >= 65 SetFontSize 32 SetTextColor 136 136 255 SetBorderColor 0 0 0 255 SetBackgroundColor 20 20 0 240 Continue Show # $type->endgame->normalcraft->decorator $tier->normaldecoratorremover !utility_decoremovernormal Mirrored False Corrupted False Rarity Normal Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" AreaLevel >= 65 SetFontSize 32 SetTextColor 200 200 200 SetBorderColor 0 0 0 255 SetBackgroundColor 20 20 0 240 Continue Show # $type->special->alwaysshow $tier->any !exotics_dtier AlwaysShow True Rarity Normal Magic Rare Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" SetFontSize 40 SetTextColor 0 240 190 255 PlayAlertSound 3 300 PlayEffect Blue Temp #=============================================================================================================== # [[1100]] Hide Layer 1 - Normal and Magic Endgame Gear #=============================================================================================================== # !! Waypoint c5.hidelayer.normalmagic : "HIDELAYER - All other endgame equipment normal&magic items" #Show # %D0 $type->lowstrictnessshowlayer $tier->normalmagicendgameany !utility_unremarkabledrop # Rarity Normal Magic # Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Charms" "Crossbows" "Foci" "Gloves" "Helmets" "Life Flasks" "Mana Flasks" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" # AreaLevel >= 65 # SetFontSize 26 # SetBorderColor 0 0 0 0 # SetBackgroundColor 20 20 0 140 # DisableDropSound True Hide # $type->hidelayer $tier->normalmagicendgame Rarity Normal Magic Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Charms" "Crossbows" "Foci" "Gloves" "Helmets" "Life Flasks" "Mana Flasks" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" AreaLevel >= 65 SetFontSize 18 SetBorderColor 0 0 0 0 SetBackgroundColor 20 20 0 0 DisableDropSound True #=============================================================================================================== # [[1200]] Endgame - Conditional Hide Layers #=============================================================================================================== # !! Waypoint c6.rare.optionalhide : "Rare Endgame Items - (Optional) Hiding Corrupted and Mirrored Items" #Hide # $type->conditionalhide $tier->idhider !utility_minimize # Identified True # ItemLevel >= 65 # Rarity Rare # Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" # SetFontSize 18 # SetBackgroundColor 20 20 0 0 #Hide # $type->conditionalhide $tier->corruptedrares !utility_minimize # AnyEnchantment False # Corrupted True # Identified False # ItemLevel >= 65 # Rarity Rare # Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" # SetFontSize 18 # SetBackgroundColor 20 20 0 0 #=============================================================================================================== # [[1300]] Endgame - Rare - Jewellery #=============================================================================================================== # !! Waypoint c6.rare.jewellery.all : "Rare Endgame Items - Amulets, Rings" Show # %D6 $type->rr->jewelleryeg $tier->t1 !gear_jewellery1 ItemLevel >= 82 Rarity Rare BaseType == "Amethyst Ring" "Breach Ring" "Prismatic Ring" "Solar Amulet" SetFontSize 42 SetBackgroundColor 75 75 0 PlayEffect Yellow MinimapIcon 1 White Diamond Show # %D6 $type->rr->jewelleryeg $tier->t2 !gear_jewellery1 ItemLevel >= 82 Rarity Rare BaseType == "Amber Amulet" "Azure Amulet" "Bloodstone Amulet" "Gold Amulet" "Gold Ring" "Jade Amulet" "Lapis Amulet" "Lunar Amulet" "Pearl Ring" "Plate Belt" "Ruby Ring" "Sapphire Ring" "Stellar Amulet" "Topaz Ring" "Unset Ring" "Utility Belt" SetFontSize 42 SetBackgroundColor 75 75 0 PlayEffect Yellow MinimapIcon 1 White Diamond Show # %D5 $type->rr->jewelleryeg $tier->t3 !gear_jewellery2 ItemLevel >= 82 Rarity Rare BaseType == "Crimson Amulet" "Double Belt" "Emerald Ring" "Fine Belt" "Heavy Belt" "Iron Ring" "Lazuli Ring" "Long Belt" "Rawhide Belt" SetFontSize 40 SetBackgroundColor 20 20 0 255 PlayEffect Yellow MinimapIcon 1 White Diamond Show # %D4 $type->rr->jewelleryeg $tier->t4 !gear_jewellery2 ItemLevel >= 82 Rarity Rare BaseType == "Linen Belt" "Mail Belt" "Ornate Belt" "Wide Belt" SetFontSize 40 SetBackgroundColor 20 20 0 255 PlayEffect Yellow MinimapIcon 1 White Diamond Show # %D6 $type->rr->jewellery $tier->t1 !gear_jewellery1 ItemLevel >= 65 Rarity Rare BaseType == "Amethyst Ring" "Breach Ring" "Prismatic Ring" "Solar Amulet" SetFontSize 42 SetBackgroundColor 75 75 0 PlayEffect Yellow MinimapIcon 1 White Diamond Show # %D5 $type->rr->jewellery $tier->t2 !gear_jewellery1 ItemLevel >= 65 Rarity Rare BaseType == "Amber Amulet" "Azure Amulet" "Bloodstone Amulet" "Gold Amulet" "Gold Ring" "Jade Amulet" "Lapis Amulet" "Lunar Amulet" "Pearl Ring" "Plate Belt" "Ruby Ring" "Sapphire Ring" "Stellar Amulet" "Topaz Ring" "Unset Ring" "Utility Belt" SetFontSize 42 SetBackgroundColor 75 75 0 PlayEffect Yellow MinimapIcon 1 White Diamond Show # %D4 $type->rr->jewellery $tier->t3 !gear_jewellery2 ItemLevel >= 65 Rarity Rare BaseType == "Crimson Amulet" "Double Belt" "Emerald Ring" "Fine Belt" "Heavy Belt" "Iron Ring" "Lazuli Ring" "Long Belt" "Rawhide Belt" SetFontSize 40 SetBackgroundColor 20 20 0 255 PlayEffect Yellow MinimapIcon 1 White Diamond Show # %D3 $type->rr->jewellery $tier->t4 !gear_jewellery2 ItemLevel >= 65 Rarity Rare BaseType == "Linen Belt" "Mail Belt" "Ornate Belt" "Wide Belt" SetFontSize 40 SetBackgroundColor 20 20 0 255 PlayEffect Yellow MinimapIcon 1 White Diamond #=============================================================================================================== # [[1400]] Endgame - Rare - Gear #=============================================================================================================== # !! Waypoint c6.rare.t1.all : "Rare Endgame Items - T1 (75ish+ gear), no tier" # T1 rares Show # %D5 $type->rr $tier->t1_top !gear_highlightedsize ItemLevel >= 82 Rarity Rare BaseType == "Adherent Cuffs" "Akoyan Spear" "Alpha Talisman" "Ancestral Tiara" "Blacksteel Crest Shield" "Blacksteel Gauntlets" "Blacksteel Sabatons" "Bolting Quarterstaff" "Chiming Staff" "Conjurer Mantle" "Corsair Coat" "Cryptic Crown" "Cryptic Leggings" "Daggerfoot Shoes" "Dastard Armour" "Death Mail" "Desert Buckler" "Desolate Crossbow" "Drakeskin Boots" "Dueling Wand" "Falconer's Jacket" "Fanatic Greathammer" "Flying Spear" "Freebooter Cap" "Fungal Talisman" "Galvanic Wand" "Gemini Bow" "Gladiatorial Helm" "Golden Targe" "Grinning Mask" "Imperial Greathelm" "Jade Talisman" "Maji Talisman" "Marauding Mace" "Massive Greathammer" "Massive Mitts" "Obliterator Bow" "Omen Sceptre" "Paralysing Staff" "Polished Bracers" "Primed Quiver" "Rattling Sceptre" "Razor Quarterstaff" "Secured Wraps" "Sekhema Sandals" "Siege Crossbow" "Sinister Quarterstaff" "Sirenscale Gloves" "Skullcrusher Quarterstaff" "Sleek Jacket" "Slipstrike Vest" "Soldier Cuirass" "Tasalian Focus" "Tasalian Greaves" "Tawhoan Tower Shield" "Thunder Talisman" "Vile Robe" "Warlord Cuirass" "Warmonger Bow" "Withered Wand" "Wolfskin Mantle" SetFontSize 40 SetBackgroundColor 20 20 0 255 Show # %D4 $type->rr $tier->t1_other !gear_highlightedsize ItemLevel >= 65 ItemLevel <= 81 Rarity Rare BaseType == "Adherent Cuffs" "Akoyan Spear" "Alpha Talisman" "Ancestral Tiara" "Blacksteel Crest Shield" "Blacksteel Gauntlets" "Blacksteel Sabatons" "Bolting Quarterstaff" "Chiming Staff" "Conjurer Mantle" "Corsair Coat" "Cryptic Crown" "Cryptic Leggings" "Daggerfoot Shoes" "Dastard Armour" "Death Mail" "Desert Buckler" "Desolate Crossbow" "Drakeskin Boots" "Dueling Wand" "Falconer's Jacket" "Fanatic Greathammer" "Flying Spear" "Freebooter Cap" "Fungal Talisman" "Galvanic Wand" "Gemini Bow" "Gladiatorial Helm" "Golden Targe" "Grinning Mask" "Imperial Greathelm" "Jade Talisman" "Maji Talisman" "Marauding Mace" "Massive Greathammer" "Massive Mitts" "Obliterator Bow" "Omen Sceptre" "Paralysing Staff" "Polished Bracers" "Primed Quiver" "Rattling Sceptre" "Razor Quarterstaff" "Secured Wraps" "Sekhema Sandals" "Siege Crossbow" "Sinister Quarterstaff" "Sirenscale Gloves" "Skullcrusher Quarterstaff" "Sleek Jacket" "Slipstrike Vest" "Soldier Cuirass" "Tasalian Focus" "Tasalian Greaves" "Tawhoan Tower Shield" "Thunder Talisman" "Vile Robe" "Warlord Cuirass" "Warmonger Bow" "Withered Wand" "Wolfskin Mantle" SetFontSize 40 SetBackgroundColor 20 20 0 255 # !! Waypoint c6.rare.t2.all : "Rare Endgame Items - T2 (70ish+ gear), no tier" Show # %D4 $type->rr $tier->t2_top !gear_highlightedsize ItemLevel >= 82 Rarity Rare BaseType == "Acrid Wand" "Aegis Quarterstaff" "Akoyan Club" "Ancient Buckler" "Ancient Cuffs" "Apostle Leggings" "Ashbark Talisman" "Attuned Wand" "Austere Garb" "Barbed Bracers" "Baroque Targe" "Cavalry Boots" "Champion Helm" "Charmed Shoes" "Cinched Boots" "Commander Gauntlets" "Cryptic Helm" "Cultist Gauntlets" "Death Mantle" "Desert Cap" "Divine Crown" "Dragonscale Boots" "Dreaming Quarterstaff" "Elegant Crossbow" "Elegant Wraps" "Fanatic Bow" "Fang Talisman" "Faridun Mask" "Feathered Raiment" "Flexed Crossbow" "Flowing Raiment" "Fortified Hammer" "Fortress Sabatons" "Fortress Tower Shield" "Gemini Crossbow" "Gleaming Cuffs" "Grand Bracers" "Grand Spear" "Guardian Bow" "Guardian Spear" "Kamasan Tiara" "Leyline Focus" "Luxurious Slippers" "Masked Greathelm" "Noble Sabatons" "Opulent Gloves" "Ornate Greaves" "Ornate Mitts" "Ornate Plate" "Paragon Greathelm" "Penetrating Quiver" "Quickslip Shoes" "Rambler Jacket" "Reaping Staff" "Roaring Staff" "Ruination Maul" "Sacramental Robe" "Sacred Focus" "Saintly Crown" "Sanctified Staff" "Sandsworn Sandals" "Seastorm Mantle" "Shrouded Mail" "Siphoning Wand" "Soaring Mask" "Soaring Spear" "Soaring Targe" "Sorcerous Tiara" "Spiked Spear" "Spiny Talisman" "Stalking Bracers" "Stalking Spear" "Stoic Sceptre" "Strife Pick" "Striking Quarterstaff" "Swiftstalker Coat" "Tawhoan Greatclub" "Thane Mail" "Trapper Hood" "Utzaal Cuirass" "Vaal Crest Shield" "Vaal Gloves" "Vaal Greaves" "Vaal Mitts" "Vaal Tower Shield" "Vaal Wraps" "Visceral Quiver" "Volant Quiver" "Voltaic Staff" "Warlock Leggings" "Wildwood Talisman" "Woven Cap" "Wrath Sceptre" "Wyrmscale Coat" SetFontSize 40 SetBackgroundColor 20 20 0 255 Show # %D3 $type->rr $tier->t2_a1 !gear_weakrare1 ItemLevel >= 75 ItemLevel <= 81 Rarity Rare BaseType == "Acrid Wand" "Aegis Quarterstaff" "Akoyan Club" "Ancient Buckler" "Ancient Cuffs" "Apostle Leggings" "Ashbark Talisman" "Attuned Wand" "Austere Garb" "Barbed Bracers" "Baroque Targe" "Cavalry Boots" "Champion Helm" "Charmed Shoes" "Cinched Boots" "Commander Gauntlets" "Cryptic Helm" "Cultist Gauntlets" "Death Mantle" "Desert Cap" "Divine Crown" "Dragonscale Boots" "Dreaming Quarterstaff" "Elegant Crossbow" "Elegant Wraps" "Fanatic Bow" "Fang Talisman" "Faridun Mask" "Feathered Raiment" "Flexed Crossbow" "Flowing Raiment" "Fortified Hammer" "Fortress Sabatons" "Fortress Tower Shield" "Gemini Crossbow" "Gleaming Cuffs" "Grand Bracers" "Grand Spear" "Guardian Bow" "Guardian Spear" "Kamasan Tiara" "Leyline Focus" "Luxurious Slippers" "Masked Greathelm" "Noble Sabatons" "Opulent Gloves" "Ornate Greaves" "Ornate Mitts" "Ornate Plate" "Paragon Greathelm" "Penetrating Quiver" "Quickslip Shoes" "Rambler Jacket" "Reaping Staff" "Roaring Staff" "Ruination Maul" "Sacramental Robe" "Sacred Focus" "Saintly Crown" "Sanctified Staff" "Sandsworn Sandals" "Seastorm Mantle" "Shrouded Mail" "Siphoning Wand" "Soaring Mask" "Soaring Spear" "Soaring Targe" "Sorcerous Tiara" "Spiked Spear" "Spiny Talisman" "Stalking Bracers" "Stalking Spear" "Stoic Sceptre" "Strife Pick" "Striking Quarterstaff" "Swiftstalker Coat" "Tawhoan Greatclub" "Thane Mail" "Trapper Hood" "Utzaal Cuirass" "Vaal Crest Shield" "Vaal Gloves" "Vaal Greaves" "Vaal Mitts" "Vaal Tower Shield" "Vaal Wraps" "Visceral Quiver" "Volant Quiver" "Voltaic Staff" "Warlock Leggings" "Wildwood Talisman" "Woven Cap" "Wrath Sceptre" "Wyrmscale Coat" SetFontSize 35 SetBackgroundColor 35 35 35 240 Show # %D4 $type->rr $tier->t2_other !gear_highlightedsize ItemLevel >= 65 ItemLevel <= 74 Rarity Rare BaseType == "Acrid Wand" "Aegis Quarterstaff" "Akoyan Club" "Ancient Buckler" "Ancient Cuffs" "Apostle Leggings" "Ashbark Talisman" "Attuned Wand" "Austere Garb" "Barbed Bracers" "Baroque Targe" "Cavalry Boots" "Champion Helm" "Charmed Shoes" "Cinched Boots" "Commander Gauntlets" "Cryptic Helm" "Cultist Gauntlets" "Death Mantle" "Desert Cap" "Divine Crown" "Dragonscale Boots" "Dreaming Quarterstaff" "Elegant Crossbow" "Elegant Wraps" "Fanatic Bow" "Fang Talisman" "Faridun Mask" "Feathered Raiment" "Flexed Crossbow" "Flowing Raiment" "Fortified Hammer" "Fortress Sabatons" "Fortress Tower Shield" "Gemini Crossbow" "Gleaming Cuffs" "Grand Bracers" "Grand Spear" "Guardian Bow" "Guardian Spear" "Kamasan Tiara" "Leyline Focus" "Luxurious Slippers" "Masked Greathelm" "Noble Sabatons" "Opulent Gloves" "Ornate Greaves" "Ornate Mitts" "Ornate Plate" "Paragon Greathelm" "Penetrating Quiver" "Quickslip Shoes" "Rambler Jacket" "Reaping Staff" "Roaring Staff" "Ruination Maul" "Sacramental Robe" "Sacred Focus" "Saintly Crown" "Sanctified Staff" "Sandsworn Sandals" "Seastorm Mantle" "Shrouded Mail" "Siphoning Wand" "Soaring Mask" "Soaring Spear" "Soaring Targe" "Sorcerous Tiara" "Spiked Spear" "Spiny Talisman" "Stalking Bracers" "Stalking Spear" "Stoic Sceptre" "Strife Pick" "Striking Quarterstaff" "Swiftstalker Coat" "Tawhoan Greatclub" "Thane Mail" "Trapper Hood" "Utzaal Cuirass" "Vaal Crest Shield" "Vaal Gloves" "Vaal Greaves" "Vaal Mitts" "Vaal Tower Shield" "Vaal Wraps" "Visceral Quiver" "Volant Quiver" "Voltaic Staff" "Warlock Leggings" "Wildwood Talisman" "Woven Cap" "Wrath Sceptre" "Wyrmscale Coat" SetFontSize 40 SetBackgroundColor 20 20 0 255 # !! Waypoint c6.rare.t3.all : "Rare Endgame Items - T3 (65ish+ gear), no tier" Show # %D3 $type->rr $tier->t3_top !gear_weakrare1 ItemLevel >= 82 Rarity Rare BaseType == "Adorned Wraps" "Anvil Maul" "Ashen Staff" "Avian Mask" "Bastion Sabatons" "Bladed Quarterstaff" "Bone Wand" "Bound Cuffs" "Bound Sandals" "Brigand Mask" "Bulwark Greaves" "Cannonade Crossbow" "Carved Greaves" "Cavalry Bow" "Ceremonial Robe" "Condemned Talisman" "Crown Mace" "Cruel Talisman" "Deerstalker Hood" "Druidic Crown" "Druidic Focus" "Dunerunner Sandals" "Engraved Crossbow" "Faithful Leggings" "Feathered Mitts" "Flanged Mace" "Fury Talisman" "Gelid Staff" "Gladiatoral Helm" "Gold Gloves" "Golden Mail" "Goldworked Tower Shield" "Grim Gloves" "Guardian Quarterstaff" "Gutspike Buckler" "Hallowed Focus" "Hawker's Jacket" "Heartcarver Mantle" "Inquisitor Crown" "Intricate Crest Shield" "Ironwood Greathammer" "Ironwood Shortbow" "Jungle Tiara" "Knightly Mitts" "Lizardscale Coat" "Lunar Quarterstaff" "Mammoth Targe" "Massive Spear" "Molten Hammer" "Noble Greathelm" "Orichalcum Spear" "Ornate Buckler" "Ornate Cuffs" "Pronged Spear" "Pyrophyte Staff" "Royal Tower Shield" "Sacred Maul" "Seaglass Spear" "Sekheman Crest Shield" "Serpentscale Boots" "Shamanistic Leggings" "Shrine Sceptre" "Skycrown Tiara" "Spiked Bracers" "Steelmail Gauntlets" "Stone Cuirass" "Stout Crossbow" "Toxic Quiver" "Trailblazer Armour" "Treerunner Shoes" "Twin Bow" "Two-Point Quiver" "Veteran Sabatons" "Volatile Wand" "Wanderer Shoes" "War Wraps" "Warded Helm" "Warmonger Greathelm" "Wingbeat Talisman" "Zealot Gauntlets" SetFontSize 35 SetBackgroundColor 35 35 35 240 Show # %D2 $type->rr $tier->t3_a1 !gear_weakrare2 ItemLevel >= 75 ItemLevel <= 81 Rarity Rare BaseType == "Adorned Wraps" "Anvil Maul" "Ashen Staff" "Avian Mask" "Bastion Sabatons" "Bladed Quarterstaff" "Bone Wand" "Bound Cuffs" "Bound Sandals" "Brigand Mask" "Bulwark Greaves" "Cannonade Crossbow" "Carved Greaves" "Cavalry Bow" "Ceremonial Robe" "Condemned Talisman" "Crown Mace" "Cruel Talisman" "Deerstalker Hood" "Druidic Crown" "Druidic Focus" "Dunerunner Sandals" "Engraved Crossbow" "Faithful Leggings" "Feathered Mitts" "Flanged Mace" "Fury Talisman" "Gelid Staff" "Gladiatoral Helm" "Gold Gloves" "Golden Mail" "Goldworked Tower Shield" "Grim Gloves" "Guardian Quarterstaff" "Gutspike Buckler" "Hallowed Focus" "Hawker's Jacket" "Heartcarver Mantle" "Inquisitor Crown" "Intricate Crest Shield" "Ironwood Greathammer" "Ironwood Shortbow" "Jungle Tiara" "Knightly Mitts" "Lizardscale Coat" "Lunar Quarterstaff" "Mammoth Targe" "Massive Spear" "Molten Hammer" "Noble Greathelm" "Orichalcum Spear" "Ornate Buckler" "Ornate Cuffs" "Pronged Spear" "Pyrophyte Staff" "Royal Tower Shield" "Sacred Maul" "Seaglass Spear" "Sekheman Crest Shield" "Serpentscale Boots" "Shamanistic Leggings" "Shrine Sceptre" "Skycrown Tiara" "Spiked Bracers" "Steelmail Gauntlets" "Stone Cuirass" "Stout Crossbow" "Toxic Quiver" "Trailblazer Armour" "Treerunner Shoes" "Twin Bow" "Two-Point Quiver" "Veteran Sabatons" "Volatile Wand" "Wanderer Shoes" "War Wraps" "Warded Helm" "Warmonger Greathelm" "Wingbeat Talisman" "Zealot Gauntlets" SetFontSize 32 SetBackgroundColor 80 80 80 190 Show # %D3 $type->rr $tier->t3_a2 !gear_weakrare1 ItemLevel >= 70 ItemLevel <= 74 Rarity Rare BaseType == "Adorned Wraps" "Anvil Maul" "Ashen Staff" "Avian Mask" "Bastion Sabatons" "Bladed Quarterstaff" "Bone Wand" "Bound Cuffs" "Bound Sandals" "Brigand Mask" "Bulwark Greaves" "Cannonade Crossbow" "Carved Greaves" "Cavalry Bow" "Ceremonial Robe" "Condemned Talisman" "Crown Mace" "Cruel Talisman" "Deerstalker Hood" "Druidic Crown" "Druidic Focus" "Dunerunner Sandals" "Engraved Crossbow" "Faithful Leggings" "Feathered Mitts" "Flanged Mace" "Fury Talisman" "Gelid Staff" "Gladiatoral Helm" "Gold Gloves" "Golden Mail" "Goldworked Tower Shield" "Grim Gloves" "Guardian Quarterstaff" "Gutspike Buckler" "Hallowed Focus" "Hawker's Jacket" "Heartcarver Mantle" "Inquisitor Crown" "Intricate Crest Shield" "Ironwood Greathammer" "Ironwood Shortbow" "Jungle Tiara" "Knightly Mitts" "Lizardscale Coat" "Lunar Quarterstaff" "Mammoth Targe" "Massive Spear" "Molten Hammer" "Noble Greathelm" "Orichalcum Spear" "Ornate Buckler" "Ornate Cuffs" "Pronged Spear" "Pyrophyte Staff" "Royal Tower Shield" "Sacred Maul" "Seaglass Spear" "Sekheman Crest Shield" "Serpentscale Boots" "Shamanistic Leggings" "Shrine Sceptre" "Skycrown Tiara" "Spiked Bracers" "Steelmail Gauntlets" "Stone Cuirass" "Stout Crossbow" "Toxic Quiver" "Trailblazer Armour" "Treerunner Shoes" "Twin Bow" "Two-Point Quiver" "Veteran Sabatons" "Volatile Wand" "Wanderer Shoes" "War Wraps" "Warded Helm" "Warmonger Greathelm" "Wingbeat Talisman" "Zealot Gauntlets" SetFontSize 35 SetBackgroundColor 35 35 35 240 Show # %D4 $type->rr $tier->t3_other !gear_highlightedsize ItemLevel >= 65 ItemLevel <= 69 Rarity Rare BaseType == "Adorned Wraps" "Anvil Maul" "Ashen Staff" "Avian Mask" "Bastion Sabatons" "Bladed Quarterstaff" "Bone Wand" "Bound Cuffs" "Bound Sandals" "Brigand Mask" "Bulwark Greaves" "Cannonade Crossbow" "Carved Greaves" "Cavalry Bow" "Ceremonial Robe" "Condemned Talisman" "Crown Mace" "Cruel Talisman" "Deerstalker Hood" "Druidic Crown" "Druidic Focus" "Dunerunner Sandals" "Engraved Crossbow" "Faithful Leggings" "Feathered Mitts" "Flanged Mace" "Fury Talisman" "Gelid Staff" "Gladiatoral Helm" "Gold Gloves" "Golden Mail" "Goldworked Tower Shield" "Grim Gloves" "Guardian Quarterstaff" "Gutspike Buckler" "Hallowed Focus" "Hawker's Jacket" "Heartcarver Mantle" "Inquisitor Crown" "Intricate Crest Shield" "Ironwood Greathammer" "Ironwood Shortbow" "Jungle Tiara" "Knightly Mitts" "Lizardscale Coat" "Lunar Quarterstaff" "Mammoth Targe" "Massive Spear" "Molten Hammer" "Noble Greathelm" "Orichalcum Spear" "Ornate Buckler" "Ornate Cuffs" "Pronged Spear" "Pyrophyte Staff" "Royal Tower Shield" "Sacred Maul" "Seaglass Spear" "Sekheman Crest Shield" "Serpentscale Boots" "Shamanistic Leggings" "Shrine Sceptre" "Skycrown Tiara" "Spiked Bracers" "Steelmail Gauntlets" "Stone Cuirass" "Stout Crossbow" "Toxic Quiver" "Trailblazer Armour" "Treerunner Shoes" "Twin Bow" "Two-Point Quiver" "Veteran Sabatons" "Volatile Wand" "Wanderer Shoes" "War Wraps" "Warded Helm" "Warmonger Greathelm" "Wingbeat Talisman" "Zealot Gauntlets" SetFontSize 40 SetBackgroundColor 20 20 0 255 # !! Waypoint c6.rare.t4.all : "Rare Endgame Items - T4 (55ish+ gear), no tier" #Show # %D1 $type->rr $tier->t4_a1 !gear_weakrare2 # ItemLevel >= 75 # Rarity Rare # BaseType == "Adherent Bow" "Adherent's Raiment" "Ancient Mitts" "Arrayed Focus" "Avian Targe" "Bandit Mace" "Baroque Gloves" "Bladeguard Buckler" "Bleak Crossbow" "Blunt Quiver" "Branched Spear" "Buckled Wraps" "Bulwark Tower Shield" "Cabalist Helm" "Corsair Cap" "Covered Sabatons" "Cultist Focus" "Detailed Mitts" "Disintegrating Maul" "Elegant Greathelm" "Elegant Greaves" "Elegant Plate" "Elegant Slippers" "Embroidered Gloves" "Fierce Greathelm" "Fine Bracers" "Flared Boots" "Flax Sandals" "Glowering Crest Shield" "Goldcast Cuffs" "Hallowed Crown" "Hatungo Garb" "Heavy Greathammer" "Heavy Plate" "Helix Spear" "Howling Talisman" "Hunting Shoes" "Itinerant Jacket" "Jade Tiara" "Jagged Spear" "Jingling Buckler" "Layered Vest" "Leatherbound Hood" "Lizardscale Boots" "Lumbering Talisman" "Mantled Mail" "Marching Mace" "Militant Bow" "Noble Tower Shield" "Occultist Mantle" "Pariah Mask" "Plate Gauntlets" "Plated Vestments" "Quartered Crest Shield" "Reefsteel Greaves" "Refined Bracers" "River Raiment" "Roaring Talisman" "Runner Vest" "Sandsworn Tiara" "Serrated Quiver" "Smooth Quarterstaff" "Solid Mask" "Spined Bracers" "Spiral Wraps" "Steelpoint Shoes" "Stone Targe" "Structured Hammer" "Studded Boots" "Twin Crossbow" "Voltfang Talisman" "Waxing Quarterstaff" "Weaver Leggings" "Wrapped Cap" # SetFontSize 32 # SetBackgroundColor 80 80 80 190 Show # %D2 $type->rr $tier->t4_a2 !gear_weakrare1 ItemLevel >= 70 ItemLevel <= 74 Rarity Rare BaseType == "Adherent Bow" "Adherent's Raiment" "Ancient Mitts" "Arrayed Focus" "Avian Targe" "Bandit Mace" "Baroque Gloves" "Bladeguard Buckler" "Bleak Crossbow" "Blunt Quiver" "Branched Spear" "Buckled Wraps" "Bulwark Tower Shield" "Cabalist Helm" "Corsair Cap" "Covered Sabatons" "Cultist Focus" "Detailed Mitts" "Disintegrating Maul" "Elegant Greathelm" "Elegant Greaves" "Elegant Plate" "Elegant Slippers" "Embroidered Gloves" "Fierce Greathelm" "Fine Bracers" "Flared Boots" "Flax Sandals" "Glowering Crest Shield" "Goldcast Cuffs" "Hallowed Crown" "Hatungo Garb" "Heavy Greathammer" "Heavy Plate" "Helix Spear" "Howling Talisman" "Hunting Shoes" "Itinerant Jacket" "Jade Tiara" "Jagged Spear" "Jingling Buckler" "Layered Vest" "Leatherbound Hood" "Lizardscale Boots" "Lumbering Talisman" "Mantled Mail" "Marching Mace" "Militant Bow" "Noble Tower Shield" "Occultist Mantle" "Pariah Mask" "Plate Gauntlets" "Plated Vestments" "Quartered Crest Shield" "Reefsteel Greaves" "Refined Bracers" "River Raiment" "Roaring Talisman" "Runner Vest" "Sandsworn Tiara" "Serrated Quiver" "Smooth Quarterstaff" "Solid Mask" "Spined Bracers" "Spiral Wraps" "Steelpoint Shoes" "Stone Targe" "Structured Hammer" "Studded Boots" "Twin Crossbow" "Voltfang Talisman" "Waxing Quarterstaff" "Weaver Leggings" "Wrapped Cap" SetFontSize 35 SetBackgroundColor 35 35 35 240 Show # %D3 $type->rr $tier->t4_other !gear_weakrare1 ItemLevel >= 65 ItemLevel <= 69 Rarity Rare BaseType == "Adherent Bow" "Adherent's Raiment" "Ancient Mitts" "Arrayed Focus" "Avian Targe" "Bandit Mace" "Baroque Gloves" "Bladeguard Buckler" "Bleak Crossbow" "Blunt Quiver" "Branched Spear" "Buckled Wraps" "Bulwark Tower Shield" "Cabalist Helm" "Corsair Cap" "Covered Sabatons" "Cultist Focus" "Detailed Mitts" "Disintegrating Maul" "Elegant Greathelm" "Elegant Greaves" "Elegant Plate" "Elegant Slippers" "Embroidered Gloves" "Fierce Greathelm" "Fine Bracers" "Flared Boots" "Flax Sandals" "Glowering Crest Shield" "Goldcast Cuffs" "Hallowed Crown" "Hatungo Garb" "Heavy Greathammer" "Heavy Plate" "Helix Spear" "Howling Talisman" "Hunting Shoes" "Itinerant Jacket" "Jade Tiara" "Jagged Spear" "Jingling Buckler" "Layered Vest" "Leatherbound Hood" "Lizardscale Boots" "Lumbering Talisman" "Mantled Mail" "Marching Mace" "Militant Bow" "Noble Tower Shield" "Occultist Mantle" "Pariah Mask" "Plate Gauntlets" "Plated Vestments" "Quartered Crest Shield" "Reefsteel Greaves" "Refined Bracers" "River Raiment" "Roaring Talisman" "Runner Vest" "Sandsworn Tiara" "Serrated Quiver" "Smooth Quarterstaff" "Solid Mask" "Spined Bracers" "Spiral Wraps" "Steelpoint Shoes" "Stone Targe" "Structured Hammer" "Studded Boots" "Twin Crossbow" "Voltfang Talisman" "Waxing Quarterstaff" "Weaver Leggings" "Wrapped Cap" SetFontSize 35 SetBackgroundColor 35 35 35 240 # !! Waypoint c6.rare.t5.all : "Rare Endgame Items - T5 (lower), no tier" #Show # %D1 $type->rr $tier->t5_a1 !gear_weakrare2 # ItemLevel >= 75 # Rarity Rare # Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" # SetFontSize 32 # SetBackgroundColor 80 80 80 190 Show # %D2 $type->rr $tier->t5_a2 !gear_weakrare2 ItemLevel >= 70 ItemLevel <= 74 Rarity Rare Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" SetFontSize 32 SetBackgroundColor 80 80 80 190 Show # %D3 $type->rr $tier->t5_other !gear_weakrare1 ItemLevel >= 65 ItemLevel <= 69 Rarity Rare Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" SetFontSize 35 SetBackgroundColor 35 35 35 240 #=============================================================================================================== # [[1500]] Untiered Rare Catcher #=============================================================================================================== # !! Waypoint c6.rare.rest : "Rare Endgame Items - Others, Salvagable bases" # Double Quality Currencies Show # %D3 $type->rare->salvagable $tier->quality2martialany !itemproperty_salvage2 Quality >= 10 ItemLevel >= 65 Rarity Rare Class == "Bows" "Crossbows" "One Hand Maces" "Quarterstaves" "Spears" "Talismans" "Two Hand Maces" SetFontSize 35 SetBorderColor 127 127 127 Show # %D3 $type->rare->salvagable $tier->quality2casterany !itemproperty_salvage1 Quality >= 10 ItemLevel >= 65 Rarity Rare Class == "Sceptres" "Staves" "Wands" SetFontSize 38 SetBorderColor 180 180 180 Show # %D5 $type->rare->salvagable $tier->quality2armorany !itemproperty_salvage1 Quality >= 10 ItemLevel >= 65 Rarity Rare Class == "Body Armours" "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "Shields" SetFontSize 38 SetBorderColor 180 180 180 # Single Quality Currencies Show # %D2 $type->rare->salvagable $tier->qualitymartialany !itemproperty_salvage2 Quality >= 1 ItemLevel >= 65 Rarity Rare Class == "Bows" "Crossbows" "One Hand Maces" "Quarterstaves" "Spears" "Talismans" "Two Hand Maces" SetFontSize 35 SetBorderColor 127 127 127 Show # %D2 $type->rare->salvagable $tier->qualitycasterany !itemproperty_salvage2 Quality >= 1 ItemLevel >= 65 Rarity Rare Class == "Sceptres" "Staves" "Wands" SetFontSize 35 SetBorderColor 127 127 127 Show # %D4 $type->rare->salvagable $tier->qualityarmorany !itemproperty_salvage2 Quality >= 1 ItemLevel >= 65 Rarity Rare Class == "Body Armours" "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "Shields" SetFontSize 35 SetBorderColor 127 127 127 # Artificer Scraps Show # %D2 $type->rare->salvagable $tier->socketssmall1 !itemproperty_salvage2 Sockets > 0 Width <= 2 Height <= 2 ItemLevel >= 65 Rarity Rare Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" SetFontSize 35 SetBorderColor 127 127 127 Show # %D2 $type->rare->salvagable $tier->socketssmall2 !itemproperty_salvage2 Sockets > 0 Width <= 1 Height <= 4 ItemLevel >= 65 Rarity Rare Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" SetFontSize 35 SetBorderColor 127 127 127 #Show # %D1 $type->rare->salvagable $tier->socketsothers !itemproperty_salvage2 # Sockets > 0 # ItemLevel >= 65 # Rarity Rare # Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" # SetFontSize 35 # SetBorderColor 127 127 127 #=============================================================================================================== # [[1600]] Hide Layer 2 - Rare Gear #=============================================================================================================== #Show # %D0 $type->lowstrictnessshowlayer $tier->raresendgameany !utility_unremarkabledrop # Rarity Rare # Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" # AreaLevel >= 65 # SetFontSize 26 # SetBorderColor 0 0 0 0 # SetBackgroundColor 20 20 0 140 # DisableDropSound True Hide # $type->hidelayer $tier->raresendgame Rarity Rare Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" AreaLevel >= 65 SetFontSize 18 SetBorderColor 0 0 0 0 SetBackgroundColor 20 20 0 0 DisableDropSound True #=============================================================================================================== # [[1700]] Socketables - Runes and Soul Cores #=============================================================================================================== # !! Waypoint c7.miscgear.socketables : "Socketables - Runes and Soul Cores" Show # %D4 $type->sockets->general $tier->socketleveling1 !currency_d Class == "Augment" BaseType == "Adept Rune" "Desert Rune" "Glacial Rune" "Greater Adept Rune" "Greater Desert Rune" "Greater Glacial Rune" "Greater Iron Rune" "Greater Resolve Rune" "Greater Robust Rune" "Greater Storm Rune" "Iron Rune" "Lesser Adept Rune" "Lesser Desert Rune" "Lesser Glacial Rune" "Lesser Iron Rune" "Lesser Resolve Rune" "Lesser Robust Rune" "Lesser Storm Rune" "Resolve Rune" "Robust Rune" "Storm Rune" AreaLevel <= 64 SetFontSize 40 SetTextColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBackgroundColor 240 180 100 255 PlayAlertSound 2 300 PlayEffect White MinimapIcon 2 White Circle Show # %D4 $type->sockets->general $tier->socketleveling2 !currency_supply2 Class == "Augment" BaseType == "Body Rune" "Greater Body Rune" "Greater Inspiration Rune" "Greater Mind Rune" "Greater Rebirth Rune" "Greater Stone Rune" "Greater Vision Rune" "Inspiration Rune" "Lesser Body Rune" "Lesser Inspiration Rune" "Lesser Mind Rune" "Lesser Rebirth Rune" "Lesser Stone Rune" "Lesser Vision Rune" "Mind Rune" "Rebirth Rune" "Stone Rune" "Vision Rune" AreaLevel <= 64 SetFontSize 38 SetTextColor 220 175 132 SetBorderColor 220 175 132 Show # $type->sockets->general $tier->s !apex_stier Class == "Augment" BaseType == "Amanamu's Gaze" "Boar Idol" "Countess Seske's Rune of Archery" "Estazunti's Soul Core of Convalescence" "Fox Idol" "Greater Rune of Alacrity" "Guatelitzi's Soul Core of Endurance" "Guatelitzi's Thesis" "Hedgewitch Assandra's Rune of Wisdom" "Idol of Eeshta" "Idol of Egrin" "Idol of Sirrius" "Idol of Thruldana" "Jiquani's Thesis" "Kurgal's Gaze" "Quipolatl's Thesis" "Rabbit Idol" "Soul Core of Azcapa" "Soul Core of Jiquani" "Soul Core of Quipolatl" "Soul Core of Tzamoto" "Soul Core of Zalatl" "Tecrod's Gaze" "Thane Girt's Rune of Wildness" "Tzamoto's Soul Core of Ferocity" "Xopec's Soul Core of Power" "Zalatl's Soul Core of Insulation" SetFontSize 45 SetTextColor 255 0 0 255 SetBorderColor 255 0 0 255 SetBackgroundColor 255 255 255 255 PlayAlertSound 6 300 PlayEffect Red MinimapIcon 0 Red Star Show # $type->sockets->general $tier->a !currency_a Class == "Augment" BaseType == "Atmohua's Soul Core of Retreat" "Bear Idol" "Cat Idol" "Cholotl's Soul Core of War" "Citaqualotl's Thesis" "Courtesan Mannan's Rune of Cruelty" "Craiceann's Rune of Recovery" "Craiceann's Rune of Warding" "Farrul's Rune of the Chase" "Farrul's Rune of the Hunt" "Fenumus' Rune of Agony" "Fenumus' Rune of Spinning" "Greater Rune of Leadership" "Greater Rune of Nobility" "Greater Rune of Tithing" "Hayoxi's Soul Core of Heatproofing" "Idol of Grold" "Idol of Maxarius" "Idol of Ralakesh" "Lady Hestra's Rune of Winter" "Opiloti's Soul Core of Assault" "Owl Idol" "Primate Idol" "Quipolatl's Soul Core of Flow" "Saqawal's Rune of Memory" "Saqawal's Rune of the Sky" "Snake Idol" "Soul Core of Citaqualotl" "Soul Core of Tacati" "Soul Core of Ticaba" "Soul Core of Zantipi" "Stag Idol" "Tacati's Soul Core of Affliction" "Thane Grannell's Rune of Mastery" "Thane Leld's Rune of Spring" "The Greatwolf's Rune of Claws" "The Greatwolf's Rune of Willpower" "Wolf Idol" SetFontSize 45 SetTextColor 255 255 255 255 SetBorderColor 255 255 255 255 SetBackgroundColor 245 105 90 255 PlayAlertSound 1 300 PlayEffect Red MinimapIcon 0 Red Circle Show # $type->sockets->general $tier->b !currency_b Class == "Augment" BaseType == "Citaqualotl's Soul Core of Foulness" "Ox Idol" "Soul Core of Atmohua" "Soul Core of Cholotl" "Soul Core of Opiloti" "Soul Core of Topotante" "Soul Core of Xopec" "Ulaman's Gaze" "Uromoti's Soul Core of Attenuation" SetFontSize 42 SetTextColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBackgroundColor 245 105 90 255 PlayAlertSound 2 300 PlayEffect Yellow MinimapIcon 1 Yellow Circle Show # %H6 $type->sockets->general $tier->c !currency_c Class == "Augment" BaseType == "Fenumus' Rune of Draining" "Soul Core of Puhuarte" "Thane Myrk's Rune of Summer" "Topotante's Soul Core of Dampening" "Xipocado's Soul Core of Dominion" SetFontSize 42 SetTextColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBackgroundColor 245 139 87 255 PlayAlertSound 2 300 PlayEffect White MinimapIcon 1 Yellow Circle Show # %H5 $type->sockets->general $tier->d !currency_d Class == "Augment" BaseType == "Farrul's Rune of Grace" "Greater Adept Rune" "Greater Desert Rune" "Greater Glacial Rune" "Greater Iron Rune" "Greater Resolve Rune" "Greater Robust Rune" "Greater Storm Rune" "Saqawal's Rune of Erosion" SetFontSize 40 SetTextColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBackgroundColor 240 180 100 255 PlayAlertSound 2 300 PlayEffect White MinimapIcon 2 White Circle Show # %H4 $type->sockets->general $tier->e !currency_e Class == "Augment" BaseType == "Greater Body Rune" "Greater Inspiration Rune" "Greater Mind Rune" "Greater Rebirth Rune" "Greater Stone Rune" "Greater Vision Rune" SetFontSize 40 SetTextColor 240 207 132 SetBorderColor 240 207 132 PlayEffect White Temp MinimapIcon 2 Grey Circle Show # %H3 $type->sockets->general $tier->supplylow !currency_supply2 Class == "Augment" BaseType == "Adept Rune" "Body Rune" "Desert Rune" "Glacial Rune" "Inspiration Rune" "Iron Rune" "Lesser Adept Rune" "Lesser Body Rune" "Lesser Desert Rune" "Lesser Glacial Rune" "Lesser Inspiration Rune" "Lesser Iron Rune" "Lesser Mind Rune" "Lesser Rebirth Rune" "Lesser Resolve Rune" "Lesser Robust Rune" "Lesser Stone Rune" "Lesser Storm Rune" "Lesser Vision Rune" "Mind Rune" "Rebirth Rune" "Resolve Rune" "Robust Rune" "Stone Rune" "Storm Rune" "Vision Rune" SetFontSize 38 SetTextColor 220 175 132 SetBorderColor 220 175 132 Hide # $type->sockets->general $tier->exhide !utility_minimize Class == "Augment" BaseType == "Body Rune" "Citaqualotl's Soul Core of Foulness" "Farrul's Rune of Grace" "Fenumus' Rune of Draining" "Greater Body Rune" "Greater Inspiration Rune" "Greater Mind Rune" "Greater Rebirth Rune" "Greater Stone Rune" "Greater Vision Rune" "Inspiration Rune" "Lesser Body Rune" "Lesser Inspiration Rune" "Lesser Mind Rune" "Lesser Rebirth Rune" "Lesser Stone Rune" "Lesser Vision Rune" "Mind Rune" "Ox Idol" "Rebirth Rune" "Saqawal's Rune of Erosion" "Soul Core of Atmohua" "Soul Core of Cholotl" "Soul Core of Opiloti" "Soul Core of Puhuarte" "Soul Core of Topotante" "Soul Core of Xopec" "Stone Rune" "Thane Myrk's Rune of Summer" "Topotante's Soul Core of Dampening" "Ulaman's Gaze" "Uromoti's Soul Core of Attenuation" "Vision Rune" "Xipocado's Soul Core of Dominion" SetFontSize 18 SetBackgroundColor 20 20 0 0 Show # $type->sockets->general $tier->restex !utility_unknownitem Class == "Augment" BaseType "Idol" "Rune" "Soul Core" SetFontSize 45 SetTextColor 0 255 255 255 SetBorderColor 0 255 255 255 SetBackgroundColor 255 0 255 255 PlayAlertSound 3 300 PlayEffect Pink MinimapIcon 0 Pink Pentagon #=============================================================================================================== # [[1800]] Jewels #=============================================================================================================== # !! Waypoint c7.jewels.generic.all : "Jewels" Show # $type->jewels->generic $tier->anytimelost !exotics_btier Rarity Normal Magic Rare Class == "Jewels" BaseType == "Time-Lost Emerald" "Time-Lost Ruby" "Time-Lost Sapphire" SetFontSize 42 SetTextColor 0 240 190 255 SetBorderColor 0 240 190 255 SetBackgroundColor 0 75 30 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 0 Blue Diamond Show # $type->jewels->generic $tier->anycorruptedmod !exotics_btier AnyEnchantment True Corrupted True Rarity Normal Magic Rare Class == "Jewels" SetFontSize 42 SetTextColor 0 240 190 255 SetBorderColor 0 240 190 255 SetBackgroundColor 0 75 30 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 0 Blue Diamond Show # $type->jewels->generic $tier->any5modded !exotics_btier Corrupted True Rarity Normal Magic Rare Class == "Jewels" HasExplicitMod >=5 "a" "o" "e" "u" "i" "y" SetFontSize 42 SetTextColor 0 240 190 255 SetBorderColor 0 240 190 255 SetBackgroundColor 0 75 30 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 0 Blue Diamond Show # $type->jewels->generic $tier->anyrare !gear_jewelrare Rarity Rare Class == "Jewels" BaseType == "Emerald" "Ruby" "Sapphire" SetFontSize 42 SetTextColor 220 220 0 SetBorderColor 220 220 0 SetBackgroundColor 75 75 0 PlayAlertSound 2 300 PlayEffect Yellow MinimapIcon 1 Yellow Diamond Show # %H5 $type->jewels->generic $tier->anymagic !gear_jewelmagic Rarity Normal Magic Class == "Jewels" BaseType == "Emerald" "Ruby" "Sapphire" SetFontSize 42 SetTextColor 0 70 255 255 SetBorderColor 0 70 255 255 SetBackgroundColor 30 0 70 255 PlayAlertSound 2 300 PlayEffect Blue MinimapIcon 1 Blue Diamond #=============================================================================================================== # [[1900]] Relics #=============================================================================================================== # !! Waypoint c7.relics.generic.all : "Relics (Trial of the Sekhema)" Show # $type->relics->generic $tier->any !exotics_dtier Rarity Normal Magic BaseType == "Amphora Relic" "Coffer Relic" "Incense Relic" "Seal Relic" "Tapestry Relic" "Urn Relic" "Vase Relic" SetFontSize 40 SetTextColor 0 240 190 255 PlayAlertSound 3 300 PlayEffect Blue Temp #=============================================================================================================== # [[2000]] Gems and Uncut Gems #=============================================================================================================== # !! Waypoint c8.gems.uncut : "Gems - Uncut" Show # $type->gems->lineage $tier->s !apex_stier Class == "Skill Gems" "Support Gems" BaseType == "Ailith's Chimes" "Amanamu's Tithe" "Arbiter's Ignition" "Arjun's Medal" "Atalui's Bloodletting" "Atziri's Allure" "Atziri's Impatience" "Brutus' Brain" "Dialla's Desire" "Doedre's Undoing" "Dominus' Grasp" "Esh's Radiance" "Garukhan's Resolve" "Hayoxi's Fulmination" "Ixchel's Torment" "Kaom's Madness" "Khatal's Rejuvenation" "Kulemak's Dominion" "Rakiata's Flow" "Ratha's Assault" "Rigwald's Ferocity" "Sione's Temper" "Tecrod's Revenge" "Tul's Stillness" "Uhtred's Augury" "Uhtred's Exodus" "Uhtred's Omen" "Uul-Netol's Embrace" "Xoph's Pyre" "Zarokh's Refrain" "Zarokh's Revolt" SetFontSize 45 SetTextColor 255 0 0 255 SetBorderColor 255 0 0 255 SetBackgroundColor 255 255 255 255 PlayAlertSound 6 300 PlayEffect Red MinimapIcon 0 Red Star Show # $type->gems->lineage $tier->a !uniques_a Class == "Skill Gems" "Support Gems" BaseType == "Arakaali's Lust" "Atziri's Call" "Atziri's Communion" "Dreamer's Knell" "Eonyr's Thunder" "Helbrym's Hide" "Morgana's Tempest" "Oisín's Oath" "Uruk's Smelting" "Vilenta's Propulsion" "Xibaqua's Rending" "Zerphi's Infamy" SetFontSize 45 SetTextColor 255 255 255 255 SetBorderColor 255 255 255 255 SetBackgroundColor 188 96 37 255 PlayAlertSound 1 300 PlayEffect Red MinimapIcon 0 Yellow Star Show # $type->gems->lineage $tier->b !uniques_x Class == "Skill Gems" "Support Gems" BaseType == "Ahn's Citadel" "Bhatair's Vengeance" "Kurgal's Leash" "Tasalio's Rhythm" SetFontSize 42 SetTextColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBackgroundColor 188 96 37 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 1 Blue Star Show # %H6 $type->gems->lineage $tier->c !uniques_b Class == "Skill Gems" "Support Gems" BaseType == "Cirel's Cultivation" "Daresso's Passion" "Einhar's Beastrite" "Guatelitzi's Ablation" "Kalisa's Crescendo" "Paquate's Pact" "Romira's Requital" "Tacati's Ire" "Tawhoa's Tending" "Varashta's Blessing" SetFontSize 42 SetTextColor 188 96 37 255 SetBorderColor 188 96 37 255 SetBackgroundColor 53 13 13 255 PlayAlertSound 3 300 PlayEffect Brown MinimapIcon 1 Brown Star # Level20 Show # $type->gems->uncut $tier->spirit20 !apex_stier GemLevel >= 20 BaseType "Uncut Spirit Gem" SetFontSize 45 SetTextColor 255 0 0 255 SetBorderColor 255 0 0 255 SetBackgroundColor 255 255 255 255 PlayAlertSound 6 300 PlayEffect Red MinimapIcon 0 Red Star Show # $type->gems->uncut $tier->skill20 !apex_stier GemLevel >= 20 BaseType "Uncut Skill Gem" SetFontSize 45 SetTextColor 255 0 0 255 SetBorderColor 255 0 0 255 SetBackgroundColor 255 255 255 255 PlayAlertSound 6 300 PlayEffect Red MinimapIcon 0 Red Star # Level19 Show # %H5 $type->gems->uncut $tier->spirit19 !typebased_gems1 GemLevel 19 BaseType "Uncut Spirit Gem" SetFontSize 42 SetTextColor 20 240 240 SetBorderColor 20 240 240 SetBackgroundColor 6 0 60 PlayAlertSound 2 300 PlayEffect Cyan MinimapIcon 1 Cyan Triangle Show # %H5 $type->gems->uncut $tier->skill19 !typebased_gems1 GemLevel 19 BaseType "Uncut Skill Gem" SetFontSize 42 SetTextColor 20 240 240 SetBorderColor 20 240 240 SetBackgroundColor 6 0 60 PlayAlertSound 2 300 PlayEffect Cyan MinimapIcon 1 Cyan Triangle # Spirit Gem Progression Show # %H4 $type->gems->uncut $tier->spiritgemprogression18 !typebased_gems2 GemLevel 18 BaseType "Uncut Spirit Gem" AreaLevel <= 79 SetFontSize 42 SetTextColor 20 240 240 SetBorderColor 20 240 240 PlayAlertSound 2 300 PlayEffect Cyan MinimapIcon 1 Cyan Triangle Show # %H4 $type->gems->uncut $tier->spiritgemprogression17 !typebased_gems2 GemLevel 17 BaseType "Uncut Spirit Gem" AreaLevel <= 77 SetFontSize 42 SetTextColor 20 240 240 SetBorderColor 20 240 240 PlayAlertSound 2 300 PlayEffect Cyan MinimapIcon 1 Cyan Triangle Show # %H4 $type->gems->uncut $tier->spiritgemprogression16 !typebased_gems2 GemLevel 16 BaseType "Uncut Spirit Gem" AreaLevel <= 73 SetFontSize 42 SetTextColor 20 240 240 SetBorderColor 20 240 240 PlayAlertSound 2 300 PlayEffect Cyan MinimapIcon 1 Cyan Triangle Show # %H4 $type->gems->uncut $tier->spiritgemprogression15 !typebased_gems2 GemLevel 15 BaseType "Uncut Spirit Gem" AreaLevel <= 69 SetFontSize 42 SetTextColor 20 240 240 SetBorderColor 20 240 240 PlayAlertSound 2 300 PlayEffect Cyan MinimapIcon 1 Cyan Triangle Show # %H4 $type->gems->uncut $tier->spiritgemprogression14 !typebased_gems2 GemLevel 14 BaseType "Uncut Spirit Gem" AreaLevel <= 65 SetFontSize 42 SetTextColor 20 240 240 SetBorderColor 20 240 240 PlayAlertSound 2 300 PlayEffect Cyan MinimapIcon 1 Cyan Triangle # Skill Gem Progression Show # %H3 $type->gems->uncut $tier->skillgemprogression18 !typebased_gems2 GemLevel 18 BaseType "Uncut Skill Gem" AreaLevel <= 79 SetFontSize 42 SetTextColor 20 240 240 SetBorderColor 20 240 240 PlayAlertSound 2 300 PlayEffect Cyan MinimapIcon 1 Cyan Triangle Show # %H3 $type->gems->uncut $tier->skillgemprogression17 !typebased_gems2 GemLevel 17 BaseType "Uncut Skill Gem" AreaLevel <= 77 SetFontSize 42 SetTextColor 20 240 240 SetBorderColor 20 240 240 PlayAlertSound 2 300 PlayEffect Cyan MinimapIcon 1 Cyan Triangle Show # %H3 $type->gems->uncut $tier->skillgemprogression16 !typebased_gems2 GemLevel 16 BaseType "Uncut Skill Gem" AreaLevel <= 73 SetFontSize 42 SetTextColor 20 240 240 SetBorderColor 20 240 240 PlayAlertSound 2 300 PlayEffect Cyan MinimapIcon 1 Cyan Triangle Show # %H3 $type->gems->uncut $tier->skillgemprogression15 !typebased_gems2 GemLevel 15 BaseType "Uncut Skill Gem" AreaLevel <= 69 SetFontSize 42 SetTextColor 20 240 240 SetBorderColor 20 240 240 PlayAlertSound 2 300 PlayEffect Cyan MinimapIcon 1 Cyan Triangle Show # %H3 $type->gems->uncut $tier->skillgemprogression14 !typebased_gems2 GemLevel 14 BaseType "Uncut Skill Gem" AreaLevel <= 65 SetFontSize 42 SetTextColor 20 240 240 SetBorderColor 20 240 240 PlayAlertSound 2 300 PlayEffect Cyan MinimapIcon 1 Cyan Triangle # All gems during campaign with sounds Show # %H5 $type->gems->uncut $tier->spiritcampaign !typebased_gems2 BaseType "Uncut Spirit Gem" AreaLevel <= 64 SetFontSize 42 SetTextColor 20 240 240 SetBorderColor 20 240 240 PlayAlertSound 2 300 PlayEffect Cyan MinimapIcon 1 Cyan Triangle Show # %H5 $type->gems->uncut $tier->skillcampaign !typebased_gems2 BaseType "Uncut Skill Gem" AreaLevel <= 64 SetFontSize 42 SetTextColor 20 240 240 SetBorderColor 20 240 240 PlayAlertSound 2 300 PlayEffect Cyan MinimapIcon 1 Cyan Triangle Show # %H5 $type->gems->uncut $tier->supportcampaign !typebased_gems2 BaseType "Uncut Support Gem" AreaLevel <= 64 SetFontSize 42 SetTextColor 20 240 240 SetBorderColor 20 240 240 PlayAlertSound 2 300 PlayEffect Cyan MinimapIcon 1 Cyan Triangle Show # %H4 $type->gems->uncut $tier->supportearlymaps !typebased_gems2 BaseType "Uncut Support Gem" AreaLevel <= 78 SetFontSize 42 SetTextColor 20 240 240 SetBorderColor 20 240 240 PlayAlertSound 2 300 PlayEffect Cyan MinimapIcon 1 Cyan Triangle # Lower highlight for lower level gems in maps Show # %H2 $type->gems->uncut $tier->otherspiriteg !typebased_gems3 BaseType "Uncut Spirit Gem" AreaLevel >= 65 SetFontSize 35 SetTextColor 20 240 240 SetBorderColor 20 240 240 PlayEffect Cyan Temp Show # %H2 $type->gems->uncut $tier->otherskilleg !typebased_gems3 BaseType "Uncut Skill Gem" AreaLevel >= 65 SetFontSize 35 SetTextColor 20 240 240 SetBorderColor 20 240 240 PlayEffect Cyan Temp Show # %H3 $type->gems->uncut $tier->othersupporteg !typebased_gems3 BaseType "Uncut Support Gem" AreaLevel >= 65 SetFontSize 35 SetTextColor 20 240 240 SetBorderColor 20 240 240 PlayEffect Cyan Temp # Hider for filterblade Hide # $type->gems->uncut $tier->exhide !utility_minimize BaseType "Uncut Skill Gem" "Uncut Spirit Gem" "Uncut Support Gem" SetFontSize 18 SetBackgroundColor 20 20 0 0 # !! Waypoint c8.gems.others : "Gems - Specific" Show # $type->gems $tier->upgradedgemstwice !apex_stier TwiceCorrupted True Quality > 20 GemLevel > 20 Class == "Skill Gems" "Support Gems" SetFontSize 45 SetTextColor 255 0 0 255 SetBorderColor 255 0 0 255 SetBackgroundColor 255 255 255 255 PlayAlertSound 6 300 PlayEffect Red MinimapIcon 0 Red Star Show # $type->gems $tier->upgradedgemslevel !exotics_btier TwiceCorrupted True Class == "Skill Gems" "Support Gems" SetFontSize 42 SetTextColor 0 240 190 255 SetBorderColor 0 240 190 255 SetBackgroundColor 0 75 30 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 0 Blue Diamond Show # $type->gems $tier->any !typebased_gems2 Class == "Skill Gems" "Support Gems" SetFontSize 42 SetTextColor 20 240 240 SetBorderColor 20 240 240 PlayAlertSound 2 300 PlayEffect Cyan MinimapIcon 1 Cyan Triangle #=============================================================================================================== # [[2100]] Waystones #=============================================================================================================== # !! Waypoint c9.waystones.all : "Waystones - Override All" #=============================================================================================================== # [[2200]] Normal Waystone Progression #=============================================================================================================== # !! Waypoint c9.waystone.special : "Waystones - Override Hider Rules" #Hide # $type->waystone->hiders $tier->corruptedmaphider !utility_minimize # Corrupted True # Rarity Normal Magic # Class == "Waystones" # SetFontSize 18 # SetBackgroundColor 20 20 0 0 #Hide # $type->waystone->hiders $tier->mirroredmaphider !utility_minimize # Mirrored True # Rarity Normal Magic # Class == "Waystones" # SetFontSize 18 # SetBackgroundColor 20 20 0 0 #------------------------------------ # [2201] Generic Decorators #------------------------------------ # !! Waypoint c9.waystone.decorators.all : "Waystones - Decorators" Show # $type->waystones $tier->decomap1 !maps_deco1 WaystoneTier >= 15 Class == "Waystones" SetFontSize 42 SetBorderColor 0 0 0 255 Continue Show # $type->waystones $tier->decomap2 !maps_deco2 WaystoneTier >= 12 WaystoneTier <= 14 Class == "Waystones" SetFontSize 40 SetBorderColor 0 0 0 255 Continue Show # $type->waystones $tier->decomap3 !maps_deco3 WaystoneTier >= 6 WaystoneTier <= 11 Class == "Waystones" SetFontSize 40 SetBorderColor 200 200 200 255 Continue Show # $type->waystones $tier->decomap4 !maps_deco4 WaystoneTier >= 1 WaystoneTier <= 5 Class == "Waystones" SetFontSize 40 SetBorderColor 200 200 200 255 Continue Show # $type->waystones $tier->deco_wsup_t16 !maps_decotierupgrade WaystoneTier >= 16 Class == "Waystones" AreaLevel < 80 SetBorderColor 220 50 0 255 Continue Show # $type->waystones $tier->deco_wsup_t15 !maps_decotierupgrade WaystoneTier >= 15 Class == "Waystones" AreaLevel < 79 SetBorderColor 220 50 0 255 Continue Show # $type->waystones $tier->deco_wsup_t14 !maps_decotierupgrade WaystoneTier >= 14 Class == "Waystones" AreaLevel < 78 SetBorderColor 220 50 0 255 Continue Show # $type->waystones $tier->deco_wsup_t13 !maps_decotierupgrade WaystoneTier >= 13 Class == "Waystones" AreaLevel < 76 SetBorderColor 220 50 0 255 Continue Show # $type->waystones $tier->deco_wsup_t12 !maps_decotierupgrade WaystoneTier >= 12 Class == "Waystones" AreaLevel < 75 SetBorderColor 220 50 0 255 Continue Show # $type->waystones $tier->deco_wsup_t11 !maps_decotierupgrade WaystoneTier >= 11 Class == "Waystones" AreaLevel < 74 SetBorderColor 220 50 0 255 Continue Show # $type->waystones $tier->deco_wsup_t10 !maps_decotierupgrade WaystoneTier >= 10 Class == "Waystones" AreaLevel < 73 SetBorderColor 220 50 0 255 Continue Show # $type->waystones $tier->deco_wsup_t9 !maps_decotierupgrade WaystoneTier >= 9 Class == "Waystones" AreaLevel < 72 SetBorderColor 220 50 0 255 Continue Show # $type->waystones $tier->deco_wsup_t8 !maps_decotierupgrade WaystoneTier >= 8 Class == "Waystones" AreaLevel < 72 SetBorderColor 220 50 0 255 Continue Show # $type->waystones $tier->deco_wsup_t7 !maps_decotierupgrade WaystoneTier >= 7 Class == "Waystones" AreaLevel < 71 SetBorderColor 220 50 0 255 Continue Show # $type->waystones $tier->deco_wsup_t6 !maps_decotierupgrade WaystoneTier >= 6 Class == "Waystones" AreaLevel < 70 SetBorderColor 220 50 0 255 Continue Show # $type->waystones $tier->deco_wsup_t5 !maps_decotierupgrade WaystoneTier >= 5 Class == "Waystones" AreaLevel < 69 SetBorderColor 220 50 0 255 Continue Show # $type->waystones $tier->deco_wsup_t4 !maps_decotierupgrade WaystoneTier >= 4 Class == "Waystones" AreaLevel < 68 SetBorderColor 220 50 0 255 Continue Show # $type->waystones $tier->deco_wsup_t3 !maps_decotierupgrade WaystoneTier >= 3 Class == "Waystones" AreaLevel < 67 SetBorderColor 220 50 0 255 Continue Show # $type->waystones $tier->deco_wsup_t2 !maps_decotierupgrade WaystoneTier >= 2 Class == "Waystones" AreaLevel < 66 SetBorderColor 220 50 0 255 Continue Show # $type->waystones $tier->deco_wsup_t1 !maps_decotierupgrade WaystoneTier >= 1 Class == "Waystones" AreaLevel < 65 SetBorderColor 220 50 0 255 Continue #Show # $type->waystones $tier->decomap1overleveled !maps_decooverlevel # WaystoneTier >= 1 # WaystoneTier <= 11 # Class == "Waystones" # AreaLevel >= 78 # SetFontSize 38 # SetBorderColor 200 200 200 255 # Continue #Show # $type->waystones $tier->decomap2overleveled !maps_decooverlevel # WaystoneTier >= 1 # WaystoneTier <= 8 # Class == "Waystones" # AreaLevel >= 76 # SetFontSize 38 # SetBorderColor 200 200 200 255 # Continue #Show # $type->waystones $tier->decomap3overleveled !maps_decooverlevel # WaystoneTier >= 1 # WaystoneTier <= 6 # Class == "Waystones" # AreaLevel >= 74 # SetFontSize 38 # SetBorderColor 200 200 200 255 # Continue #Show # $type->waystones $tier->decomap4overleveled !maps_decooverlevel # WaystoneTier >= 1 # WaystoneTier <= 3 # Class == "Waystones" # AreaLevel >= 72 # SetFontSize 38 # SetBorderColor 200 200 200 255 # Continue # semi-strict, currently: t14 map, find: t1 map, shown based on t1 Show # $type->waystones $tier->deco_corruptedmod !exotics_corrupthigh AnyEnchantment True Class == "Waystones" SetBorderColor 250 0 0 255 Continue #------------------------------------ # [2202] Special Maps #------------------------------------ Show # %D6 $type->waystones $tier->enchanted1 !maps_specialb AnyEnchantment True WaystoneTier >= 14 Class == "Waystones" SetTextColor 145 30 220 255 SetBorderColor 145 30 220 255 SetBackgroundColor 235 220 245 255 PlayAlertSound 5 300 PlayEffect Red MinimapIcon 0 Purple Square Show # %D5 $type->waystones $tier->enchanted2 !maps_specialc AnyEnchantment True WaystoneTier >= 11 WaystoneTier <= 13 Class == "Waystones" SetTextColor 145 30 220 255 SetBorderColor 145 30 220 255 SetBackgroundColor 200 200 200 255 PlayAlertSound 4 300 PlayEffect Yellow MinimapIcon 2 Purple Square Show # %D4 $type->waystones $tier->enchanted34 !maps_specialc AnyEnchantment True WaystoneTier >= 1 WaystoneTier <= 10 Class == "Waystones" SetTextColor 145 30 220 255 SetBorderColor 145 30 220 255 SetBackgroundColor 200 200 200 255 PlayAlertSound 4 300 PlayEffect Yellow MinimapIcon 2 Purple Square Show # $type->waystones $tier->corrupted8high !maps_specialb Corrupted True WaystoneTier >= 14 Class == "Waystones" HasExplicitMod >=8 "a" "o" "e" "u" "i" "y" SetTextColor 145 30 220 255 SetBorderColor 145 30 220 255 SetBackgroundColor 235 220 245 255 PlayAlertSound 5 300 PlayEffect Red MinimapIcon 0 Purple Square Show # %H4 $type->waystones $tier->corrupted8 !maps_specialc Corrupted True Class == "Waystones" HasExplicitMod >=7 "a" "o" "e" "u" "i" "y" SetTextColor 145 30 220 255 SetBorderColor 145 30 220 255 SetBackgroundColor 200 200 200 255 PlayAlertSound 4 300 PlayEffect Yellow MinimapIcon 2 Purple Square #------------------------------------ # [2203] Waystone progression #------------------------------------ # !! Waypoint c9.waystone.generic.t16 : "Waystones - t15-t16" Show # $type->waystones $tier->waystone_t16 !maps_specialb WaystoneTier >= 16 Class == "Waystones" SetTextColor 145 30 220 255 SetBorderColor 145 30 220 255 SetBackgroundColor 235 220 245 255 PlayAlertSound 5 300 PlayEffect Red MinimapIcon 0 Purple Square Show # $type->waystones $tier->waystone_t15 !maps_regularhighest WaystoneTier 15 Class == "Waystones" SetTextColor 0 0 0 255 SetBackgroundColor 235 235 235 255 PlayAlertSound 5 300 PlayEffect Yellow MinimapIcon 1 Red Square # !! Waypoint c9.waystone.generic.t14 : "Waystones - t12-t14" Show # %D5 $type->waystones $tier->waystone_t14 !maps_regularhigh WaystoneTier 14 Class == "Waystones" SetTextColor 0 0 0 255 SetBackgroundColor 200 200 200 255 PlayAlertSound 4 300 PlayEffect Yellow Temp MinimapIcon 1 Yellow Square Show # %DS3 $type->waystones $tier->waystone_t13 !maps_regularhigh WaystoneTier 13 Class == "Waystones" SetTextColor 0 0 0 255 SetBackgroundColor 200 200 200 255 PlayAlertSound 4 300 PlayEffect Yellow Temp MinimapIcon 1 Yellow Square Show # %DS3 $type->waystones $tier->waystone_t12 !maps_regularhigh WaystoneTier 12 Class == "Waystones" SetTextColor 0 0 0 255 SetBackgroundColor 200 200 200 255 PlayAlertSound 4 300 PlayEffect Yellow Temp MinimapIcon 1 Yellow Square # !! Waypoint c9.waystone.generic.t11 : "Waystones - t7-t11" Show # %DS3 $type->waystones $tier->waystone_t11 !maps_regularmid WaystoneTier 11 Class == "Waystones" SetTextColor 255 255 255 255 SetBackgroundColor 20 20 0 255 PlayAlertSound 4 300 PlayEffect White Temp MinimapIcon 1 White Square Show # %DS3 $type->waystones $tier->waystone_t10 !maps_regularmid WaystoneTier 10 Class == "Waystones" SetTextColor 255 255 255 255 SetBackgroundColor 20 20 0 255 PlayAlertSound 4 300 PlayEffect White Temp MinimapIcon 1 White Square Show # %DS3 $type->waystones $tier->waystone_t9 !maps_regularmid WaystoneTier 9 Class == "Waystones" SetTextColor 255 255 255 255 SetBackgroundColor 20 20 0 255 PlayAlertSound 4 300 PlayEffect White Temp MinimapIcon 1 White Square Show # %DS3 $type->waystones $tier->waystone_t8 !maps_regularmid WaystoneTier 8 Class == "Waystones" SetTextColor 255 255 255 255 SetBackgroundColor 20 20 0 255 PlayAlertSound 4 300 PlayEffect White Temp MinimapIcon 1 White Square Show # %DS3 $type->waystones $tier->waystone_t7 !maps_regularmid WaystoneTier 7 Class == "Waystones" SetTextColor 255 255 255 255 SetBackgroundColor 20 20 0 255 PlayAlertSound 4 300 PlayEffect White Temp MinimapIcon 1 White Square # !! Waypoint c9.waystone.generic.t6 : "Waystones - T1-T6" Show # %DS3 $type->waystones $tier->waystone_t6 !maps_regularlow WaystoneTier 6 Class == "Waystones" SetTextColor 255 255 255 255 SetBackgroundColor 20 20 0 255 PlayAlertSound 4 300 PlayEffect White Temp MinimapIcon 2 White Square Show # %DS3 $type->waystones $tier->waystone_t5 !maps_regularlow WaystoneTier 5 Class == "Waystones" SetTextColor 255 255 255 255 SetBackgroundColor 20 20 0 255 PlayAlertSound 4 300 PlayEffect White Temp MinimapIcon 2 White Square Show # %DS3 $type->waystones $tier->waystone_t4 !maps_regularlow WaystoneTier 4 Class == "Waystones" SetTextColor 255 255 255 255 SetBackgroundColor 20 20 0 255 PlayAlertSound 4 300 PlayEffect White Temp MinimapIcon 2 White Square Show # %DS3 $type->waystones $tier->waystone_t3 !maps_regularlow WaystoneTier 3 Class == "Waystones" SetTextColor 255 255 255 255 SetBackgroundColor 20 20 0 255 PlayAlertSound 4 300 PlayEffect White Temp MinimapIcon 2 White Square Show # %DS3 $type->waystones $tier->waystone_t2 !maps_regularlow WaystoneTier 2 Class == "Waystones" SetTextColor 255 255 255 255 SetBackgroundColor 20 20 0 255 PlayAlertSound 4 300 PlayEffect White Temp MinimapIcon 2 White Square Show # %DS3 $type->waystones $tier->waystone_t1 !maps_regularlow WaystoneTier 1 Class == "Waystones" SetTextColor 255 255 255 255 SetBackgroundColor 20 20 0 255 PlayAlertSound 4 300 PlayEffect White Temp MinimapIcon 2 White Square Show # %D4 $type->waystones $tier->waystone_rares_other !maps_regularlow Rarity Rare Class == "Waystones" SetTextColor 255 255 255 255 SetBackgroundColor 20 20 0 255 PlayAlertSound 4 300 PlayEffect White Temp MinimapIcon 2 White Square Hide # $type->waystones $tier->exhide !utility_minimize WaystoneTier <= 15 Rarity Normal Magic Rare Class == "Waystones" SetFontSize 18 SetBackgroundColor 20 20 0 0 Show # $type->waystones $tier->restex !utility_unknownitem Class == "Waystones" SetFontSize 45 SetTextColor 0 255 255 255 SetBorderColor 0 255 255 255 SetBackgroundColor 255 0 255 255 PlayAlertSound 3 300 PlayEffect Pink MinimapIcon 0 Pink Pentagon #=============================================================================================================== # [[2300]] Currency - Exceptions - Leveling Currencies #=============================================================================================================== # !! Waypoint c9.currency.leveling.nonstacked : "Tierlist - Currency - Leveling Currency" Show # %D4 $type->currency->leveling $tier->jewellers !currency_c Class == "Incubators" "Stackable Currency" BaseType == "Lesser Jeweller's Orb" AreaLevel <= 64 SetFontSize 42 SetTextColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBackgroundColor 245 139 87 255 PlayAlertSound 2 300 PlayEffect White MinimapIcon 1 Yellow Circle Show # %D5 $type->currency->leveling $tier->rare Class == "Incubators" "Stackable Currency" BaseType == "Artificer's Orb" "Gnawed Collarbone" "Gnawed Jawbone" "Gnawed Rib" "Greater Orb of Augmentation" "Greater Orb of Transmutation" "Lesser Essence of Abrasion" "Lesser Essence of Alacrity" "Lesser Essence of Battle" "Lesser Essence of Command" "Lesser Essence of Electricity" "Lesser Essence of Enhancement" "Lesser Essence of Flames" "Lesser Essence of Grounding" "Lesser Essence of Haste" "Lesser Essence of Ice" "Lesser Essence of Insulation" "Lesser Essence of Opulence" "Lesser Essence of Ruin" "Lesser Essence of Seeking" "Lesser Essence of Sorcery" "Lesser Essence of Thawing" "Lesser Essence of the Body" "Lesser Essence of the Infinite" "Lesser Essence of the Mind" "Regal Orb" AreaLevel <= 64 SetFontSize 42 SetTextColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBackgroundColor 240 180 100 255 PlayAlertSound 2 300 PlayEffect White MinimapIcon 2 White Circle Show # %D4 $type->currency->leveling $tier->magic Class == "Incubators" "Stackable Currency" BaseType == "Orb of Augmentation" "Orb of Transmutation" AreaLevel <= 64 SetFontSize 42 SetTextColor 220 175 132 SetBorderColor 220 175 132 Show # %D3 $type->currency->leveling $tier->wisdomstart Class == "Incubators" "Stackable Currency" BaseType == "Scroll of Wisdom" AreaLevel <= 17 SetFontSize 40 SetTextColor 170 158 130 SetBorderColor 170 158 130 Show # %D3 $type->currency->leveling $tier->wisdom !currency_supply4 Class == "Incubators" "Stackable Currency" BaseType == "Scroll of Wisdom" AreaLevel <= 64 SetFontSize 35 SetTextColor 170 158 130 #=============================================================================================================== # [[2400]] Currency - Regular Currency Tiering #=============================================================================================================== # !! Waypoint c9.currency.single : "Tierlist - Currency - General" Show # $type->currency $tier->s !apex_stier Class == "Incubators" "Stackable Currency" BaseType == "Albino Rhoa Feather" "Ancient Collarbone" "Ancient Infuser" "Ancient Jawbone" "Ancient Rib" "Architect's Orb" "Crystallised Corruption" "Divine Orb" "Fracturing Orb" "Hinekora's Lock" "Mirror of Kalandra" "Orb of Extraction" "Perfect Chaos Orb" "Perfect Jeweller's Orb" "Preserved Cranium" "Vaal Cultivation Orb" SetFontSize 45 SetTextColor 255 0 0 255 SetBorderColor 255 0 0 255 SetBackgroundColor 255 255 255 255 PlayAlertSound 6 300 PlayEffect Red MinimapIcon 0 Red Star Show # $type->currency $tier->a !currency_a Class == "Incubators" "Stackable Currency" BaseType == "Gemcutter's Prism" "Greater Chaos Orb" "Orb of Annulment" "Perfect Exalted Orb" "Preserved Collarbone" "Preserved Jawbone" "Preserved Rib" "Vaal Infuser" SetFontSize 45 SetTextColor 255 255 255 255 SetBorderColor 255 255 255 255 SetBackgroundColor 245 105 90 255 PlayAlertSound 1 300 PlayEffect Red MinimapIcon 0 Red Circle Show # $type->currency $tier->b !currency_b Class == "Incubators" "Stackable Currency" BaseType == "Arcanist's Etcher" "Armourer's Scrap" "Chaos Orb" "Core Destabiliser" "Glassblower's Bauble" "Gnawed Collarbone" "Greater Exalted Orb" "Orb of Chance" "Perfect Orb of Augmentation" "Perfect Regal Orb" "Vaal Siphoner" SetFontSize 42 SetTextColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBackgroundColor 245 105 90 255 PlayAlertSound 2 300 PlayEffect Yellow MinimapIcon 1 Yellow Circle Show # $type->currency $tier->c !currency_c Class == "Incubators" "Stackable Currency" BaseType == "Artificer's Orb" "Exalted Orb" "Gnawed Jawbone" "Gnawed Rib" "Greater Jeweller's Orb" "Greater Regal Orb" "Vaal Orb" SetFontSize 42 SetTextColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBackgroundColor 245 139 87 255 PlayAlertSound 2 300 PlayEffect White MinimapIcon 1 Yellow Circle Show # %H5 $type->currency $tier->d !currency_d Class == "Incubators" "Stackable Currency" BaseType == "Blacksmith's Whetstone" "Chance Shard" "Orb of Alchemy" "Perfect Orb of Transmutation" "Regal Orb" SetFontSize 40 SetTextColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBackgroundColor 240 180 100 255 PlayAlertSound 2 300 PlayEffect White MinimapIcon 2 White Circle Show # %H3 $type->currency $tier->e !currency_e Class == "Incubators" "Stackable Currency" BaseType == "Greater Orb of Augmentation" "Greater Orb of Transmutation" "Lesser Jeweller's Orb" SetFontSize 40 SetTextColor 240 207 132 SetBorderColor 240 207 132 PlayEffect White Temp MinimapIcon 2 Grey Circle # Artifacts and special drops Show # $type->currency $tier->artifactlike !currency_specialartifact Class == "Incubators" "Stackable Currency" BaseType == "Black Scythe Artifact" "Broken Circle Artifact" "Exotic Coinage" "Order Artifact" "Sun Artifact" SetFontSize 40 SetTextColor 240 207 132 SetBorderColor 240 207 132 SetBackgroundColor 76 51 12 PlayAlertSound 2 300 PlayEffect Yellow Temp MinimapIcon 1 White Kite Show # %H3 $type->currency $tier->supplymagic !currency_supply2 Class == "Incubators" "Stackable Currency" BaseType == "Alchemy Shard" "Artificer's Shard" "Orb of Augmentation" "Orb of Transmutation" "Regal Shard" SetFontSize 38 SetTextColor 220 175 132 SetBorderColor 220 175 132 Hide # %H1 $type->currency $tier->supplieslow !currency_supply4 Class == "Incubators" "Stackable Currency" BaseType == "Scroll of Wisdom" "Transmutation Shard" SetFontSize 35 SetTextColor 170 158 130 Hide # $type->currency $tier->exhide !utility_minimize Class == "Incubators" "Stackable Currency" BaseType == "Alchemy Shard" "Arcanist's Etcher" "Armourer's Scrap" "Artificer's Orb" "Artificer's Shard" "Black Scythe Artifact" "Blacksmith's Whetstone" "Broken Circle Artifact" "Chance Shard" "Chaos Orb" "Core Destabiliser" "Exalted Orb" "Exotic Coinage" "Glassblower's Bauble" "Gnawed Collarbone" "Gnawed Jawbone" "Gnawed Rib" "Greater Exalted Orb" "Greater Jeweller's Orb" "Greater Orb of Augmentation" "Greater Orb of Transmutation" "Greater Regal Orb" "Lesser Jeweller's Orb" "Orb of Alchemy" "Orb of Augmentation" "Orb of Chance" "Orb of Transmutation" "Order Artifact" "Perfect Orb of Augmentation" "Perfect Orb of Transmutation" "Perfect Regal Orb" "Regal Orb" "Regal Shard" "Scroll of Wisdom" "Sun Artifact" "Transmutation Shard" "Vaal Orb" "Vaal Siphoner" SetFontSize 18 SetBackgroundColor 20 20 0 0 #=============================================================================================================== # [[2500]] Currency - SPECIAL #=============================================================================================================== #------------------------------------ # [2501] Distilled Emotions (Delirium) #------------------------------------ # !! Waypoint c9.currency.emotions.all : "Tierlist - Distilled Emotions (Delirium)" Show # $type->currency->emotions $tier->s !apex_stier Class == "Incubators" "Stackable Currency" BaseType == "Concentrated Liquid Fear" "Concentrated Liquid Isolation" "Concentrated Liquid Suffering" SetFontSize 45 SetTextColor 255 0 0 255 SetBorderColor 255 0 0 255 SetBackgroundColor 255 255 255 255 PlayAlertSound 6 300 PlayEffect Red MinimapIcon 0 Red Star Show # $type->currency->emotions $tier->a !currency_a Class == "Incubators" "Stackable Currency" BaseType == "Liquid Despair" "Liquid Disgust" SetFontSize 45 SetTextColor 255 255 255 255 SetBorderColor 255 255 255 255 SetBackgroundColor 245 105 90 255 PlayAlertSound 1 300 PlayEffect Red MinimapIcon 0 Red Circle #Show # $type->currency->emotions $tier->b !currency_b # Class == "Incubators" "Stackable Currency" # SetFontSize 42 # SetTextColor 0 0 0 255 # SetBorderColor 0 0 0 255 # SetBackgroundColor 245 105 90 255 # PlayAlertSound 2 300 # PlayEffect Yellow # MinimapIcon 1 Yellow Circle Show # %H6 $type->currency->emotions $tier->c !currency_c Class == "Incubators" "Stackable Currency" BaseType == "Diluted Liquid Guilt" "Liquid Envy" "Liquid Paranoia" SetFontSize 42 SetTextColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBackgroundColor 245 139 87 255 PlayAlertSound 2 300 PlayEffect White MinimapIcon 1 Yellow Circle Show # %H5 $type->currency->emotions $tier->d !currency_d Class == "Incubators" "Stackable Currency" BaseType == "Diluted Liquid Greed" SetFontSize 40 SetTextColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBackgroundColor 240 180 100 255 PlayAlertSound 2 300 PlayEffect White MinimapIcon 2 White Circle Show # %H4 $type->currency->emotions $tier->e !currency_e Class == "Incubators" "Stackable Currency" BaseType == "Diluted Liquid Ire" SetFontSize 40 SetTextColor 240 207 132 SetBorderColor 240 207 132 PlayEffect White Temp MinimapIcon 2 Grey Circle Hide # $type->currency->emotions $tier->exhide !utility_minimize Class == "Incubators" "Stackable Currency" BaseType == "Diluted Liquid Greed" "Diluted Liquid Guilt" "Diluted Liquid Ire" "Liquid Envy" "Liquid Paranoia" SetFontSize 18 SetBackgroundColor 20 20 0 0 Show # $type->currency->emotions $tier->restex !utility_unknownitem Class == "Incubators" "Stackable Currency" BaseType "Liquid " SetFontSize 45 SetTextColor 0 255 255 255 SetBorderColor 0 255 255 255 SetBackgroundColor 255 0 255 255 PlayAlertSound 3 300 PlayEffect Pink MinimapIcon 0 Pink Pentagon #------------------------------------ # [2502] Catalysts (breach) #------------------------------------ # !! Waypoint c9.currency.catalysts.all : "Tierlist - Catalysts (Breach)" Show # $type->currency->catalysts $tier->s !apex_stier Class == "Incubators" "Stackable Currency" BaseType == "Neural Catalyst" "Reaver Catalyst" "Sibilant Catalyst" "Skittering Catalyst" SetFontSize 45 SetTextColor 255 0 0 255 SetBorderColor 255 0 0 255 SetBackgroundColor 255 255 255 255 PlayAlertSound 6 300 PlayEffect Red MinimapIcon 0 Red Star Show # $type->currency->catalysts $tier->a !currency_a Class == "Incubators" "Stackable Currency" BaseType == "Adaptive Catalyst" "Carapace Catalyst" "Chayula's Catalyst" "Esh's Catalyst" "Flesh Catalyst" "Tul's Catalyst" "Uul-Netol's Catalyst" "Xoph's Catalyst" SetFontSize 45 SetTextColor 255 255 255 255 SetBorderColor 255 255 255 255 SetBackgroundColor 245 105 90 255 PlayAlertSound 1 300 PlayEffect Red MinimapIcon 0 Red Circle #Show # $type->currency->catalysts $tier->b !currency_b # Class == "Incubators" "Stackable Currency" # SetFontSize 42 # SetTextColor 0 0 0 255 # SetBorderColor 0 0 0 255 # SetBackgroundColor 245 105 90 255 # PlayAlertSound 2 300 # PlayEffect Yellow # MinimapIcon 1 Yellow Circle #Show # %H6 $type->currency->catalysts $tier->c !currency_c # Class == "Incubators" "Stackable Currency" # SetFontSize 42 # SetTextColor 0 0 0 255 # SetBorderColor 0 0 0 255 # SetBackgroundColor 245 139 87 255 # PlayAlertSound 2 300 # PlayEffect White # MinimapIcon 1 Yellow Circle #Show # %HS4 $type->currency->catalysts $tier->d !currency_d # Class == "Incubators" "Stackable Currency" # SetFontSize 40 # SetTextColor 0 0 0 255 # SetBorderColor 0 0 0 255 # SetBackgroundColor 240 180 100 255 # PlayAlertSound 2 300 # PlayEffect White # MinimapIcon 2 White Circle #Show # %HS2 $type->currency->catalysts $tier->e !currency_e # Class == "Incubators" "Stackable Currency" # SetFontSize 40 # SetTextColor 240 207 132 # SetBorderColor 240 207 132 # PlayEffect White Temp # MinimapIcon 2 Grey Circle #Hide # $type->currency->catalysts $tier->exhide !utility_minimize # Class == "Incubators" "Stackable Currency" # SetFontSize 18 # SetBackgroundColor 20 20 0 0 Show # $type->currency->catalysts $tier->restex !utility_unknownitem Class == "Incubators" "Stackable Currency" BaseType "Catalyst" SetFontSize 45 SetTextColor 0 255 255 255 SetBorderColor 0 255 255 255 SetBackgroundColor 255 0 255 255 PlayAlertSound 3 300 PlayEffect Pink MinimapIcon 0 Pink Pentagon #------------------------------------ # [2503] Essences #------------------------------------ # !! Waypoint c9.currency.essences.all : "Tierlist - Essences" Show # $type->currency->essence $tier->s !apex_stier Class == "Incubators" "Stackable Currency" BaseType == "Essence of Delirium" "Essence of Horror" "Essence of Hysteria" "Essence of Insanity" "Greater Essence of Haste" "Perfect Essence of Battle" "Perfect Essence of Command" "Perfect Essence of Haste" "Perfect Essence of Opulence" SetFontSize 45 SetTextColor 255 0 0 255 SetBorderColor 255 0 0 255 SetBackgroundColor 255 255 255 255 PlayAlertSound 6 300 PlayEffect Red MinimapIcon 0 Red Star Show # $type->currency->essence $tier->a !currency_a Class == "Incubators" "Stackable Currency" BaseType == "Essence of the Abyss" "Greater Essence of Alacrity" "Greater Essence of Opulence" "Perfect Essence of Abrasion" "Perfect Essence of Alacrity" "Perfect Essence of Enhancement" "Perfect Essence of Flames" "Perfect Essence of Grounding" "Perfect Essence of Ice" "Perfect Essence of Seeking" "Perfect Essence of Sorcery" "Perfect Essence of the Body" "Perfect Essence of the Mind" SetFontSize 45 SetTextColor 255 255 255 255 SetBorderColor 255 255 255 255 SetBackgroundColor 245 105 90 255 PlayAlertSound 1 300 PlayEffect Red MinimapIcon 0 Red Circle Show # $type->currency->essence $tier->b !currency_b Class == "Incubators" "Stackable Currency" BaseType == "Greater Essence of Abrasion" "Greater Essence of Electricity" "Greater Essence of Enhancement" "Greater Essence of Insulation" "Greater Essence of Seeking" "Greater Essence of Sorcery" "Perfect Essence of Electricity" "Perfect Essence of Ruin" "Perfect Essence of Thawing" "Perfect Essence of the Infinite" SetFontSize 42 SetTextColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBackgroundColor 245 105 90 255 PlayAlertSound 2 300 PlayEffect Yellow MinimapIcon 1 Yellow Circle Show # $type->currency->essence $tier->c !currency_c Class == "Incubators" "Stackable Currency" BaseType == "Greater Essence of Battle" "Greater Essence of Grounding" "Greater Essence of Ice" "Greater Essence of Ruin" "Greater Essence of Thawing" "Perfect Essence of Insulation" SetFontSize 42 SetTextColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBackgroundColor 245 139 87 255 PlayAlertSound 2 300 PlayEffect White MinimapIcon 1 Yellow Circle Show # %H6 $type->currency->essence $tier->d !currency_d Class == "Incubators" "Stackable Currency" BaseType == "Essence of Abrasion" "Essence of Alacrity" "Essence of Battle" "Essence of Command" "Essence of Electricity" "Essence of Enhancement" "Essence of Flames" "Essence of Grounding" "Essence of Haste" "Essence of Ice" "Essence of Insulation" "Essence of Opulence" "Essence of Ruin" "Essence of Seeking" "Essence of Sorcery" "Essence of Thawing" "Essence of the Body" "Essence of the Infinite" "Essence of the Mind" "Greater Essence of Command" "Greater Essence of Flames" "Greater Essence of the Body" "Greater Essence of the Infinite" "Greater Essence of the Mind" "Lesser Essence of Abrasion" "Lesser Essence of Alacrity" "Lesser Essence of Battle" "Lesser Essence of Command" "Lesser Essence of Electricity" "Lesser Essence of Enhancement" "Lesser Essence of Flames" "Lesser Essence of Grounding" "Lesser Essence of Haste" "Lesser Essence of Ice" "Lesser Essence of Insulation" "Lesser Essence of Opulence" "Lesser Essence of Ruin" "Lesser Essence of Seeking" "Lesser Essence of Sorcery" "Lesser Essence of Thawing" "Lesser Essence of the Body" "Lesser Essence of the Infinite" "Lesser Essence of the Mind" SetFontSize 40 SetTextColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBackgroundColor 240 180 100 255 PlayAlertSound 2 300 PlayEffect White MinimapIcon 2 White Circle #Show # %H5 $type->currency->essence $tier->e !currency_e # Class == "Incubators" "Stackable Currency" # SetFontSize 40 # SetTextColor 240 207 132 # SetBorderColor 240 207 132 # PlayEffect White Temp # MinimapIcon 2 Grey Circle Hide # $type->currency->essence $tier->exhide !utility_minimize Class == "Incubators" "Stackable Currency" BaseType == "Essence of Abrasion" "Essence of Alacrity" "Essence of Battle" "Essence of Command" "Essence of Electricity" "Essence of Enhancement" "Essence of Flames" "Essence of Grounding" "Essence of Haste" "Essence of Ice" "Essence of Insulation" "Essence of Opulence" "Essence of Ruin" "Essence of Seeking" "Essence of Sorcery" "Essence of Thawing" "Essence of the Body" "Essence of the Infinite" "Essence of the Mind" "Greater Essence of Abrasion" "Greater Essence of Battle" "Greater Essence of Command" "Greater Essence of Electricity" "Greater Essence of Enhancement" "Greater Essence of Flames" "Greater Essence of Grounding" "Greater Essence of Ice" "Greater Essence of Insulation" "Greater Essence of Ruin" "Greater Essence of Seeking" "Greater Essence of Sorcery" "Greater Essence of Thawing" "Greater Essence of the Body" "Greater Essence of the Infinite" "Greater Essence of the Mind" "Lesser Essence of Abrasion" "Lesser Essence of Alacrity" "Lesser Essence of Battle" "Lesser Essence of Command" "Lesser Essence of Electricity" "Lesser Essence of Enhancement" "Lesser Essence of Flames" "Lesser Essence of Grounding" "Lesser Essence of Haste" "Lesser Essence of Ice" "Lesser Essence of Insulation" "Lesser Essence of Opulence" "Lesser Essence of Ruin" "Lesser Essence of Seeking" "Lesser Essence of Sorcery" "Lesser Essence of Thawing" "Lesser Essence of the Body" "Lesser Essence of the Infinite" "Lesser Essence of the Mind" "Perfect Essence of Electricity" "Perfect Essence of Insulation" "Perfect Essence of Ruin" "Perfect Essence of Thawing" "Perfect Essence of the Infinite" SetFontSize 18 SetBackgroundColor 20 20 0 0 Show # $type->currency->essence $tier->restex !utility_unknownitem Class == "Incubators" "Stackable Currency" BaseType "Essence" SetFontSize 45 SetTextColor 0 255 255 255 SetBorderColor 0 255 255 255 SetBackgroundColor 255 0 255 255 PlayAlertSound 3 300 PlayEffect Pink MinimapIcon 0 Pink Pentagon #------------------------------------ # [2504] Omen (ritual) #------------------------------------ # !! Waypoint c9.currency.omen.all : "Tierlist - Omen (Ritual)" Show # $type->currency->omen $tier->s !apex_stier Class == "Omen" BaseType == "Omen of Abyssal Echoes" "Omen of Catalysing Exaltation" "Omen of Chance" "Omen of Chaotic Monsters" "Omen of Dextral Annulment" "Omen of Dextral Crystallisation" "Omen of Dextral Erasure" "Omen of Dextral Exaltation" "Omen of Light" "Omen of Recombination" "Omen of Sanctification" "Omen of Sinistral Annulment" "Omen of Sinistral Crystallisation" "Omen of Sinistral Erasure" "Omen of the Blessed" "Omen of the Hunt" "Omen of Whittling" SetFontSize 45 SetTextColor 255 0 0 255 SetBorderColor 255 0 0 255 SetBackgroundColor 255 255 255 255 PlayAlertSound 6 300 PlayEffect Red MinimapIcon 0 Red Star Show # $type->currency->omen $tier->a !currency_a Class == "Omen" BaseType == "Omen of Amelioration" "Omen of Bartering" "Omen of Chaotic Quantity" "Omen of Chaotic Rarity" "Omen of Corruption" "Omen of Reinforcements" "Omen of Sinistral Exaltation" "Omen of the Sovereign" SetFontSize 45 SetTextColor 255 255 255 255 SetBorderColor 255 255 255 255 SetBackgroundColor 245 105 90 255 PlayAlertSound 1 300 PlayEffect Red MinimapIcon 0 Red Circle Show # $type->currency->omen $tier->b !currency_b Class == "Omen" BaseType == "Omen of Answered Prayers" "Omen of Dextral Necromancy" "Omen of Greater Exaltation" "Omen of Secret Compartments" "Omen of Sinistral Necromancy" "Omen of the Ancients" "Omen of the Blackblooded" SetFontSize 42 SetTextColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBackgroundColor 245 105 90 255 PlayAlertSound 2 300 PlayEffect Yellow MinimapIcon 1 Yellow Circle Show # $type->currency->omen $tier->c !currency_c Class == "Omen" BaseType == "Omen of Gambling" "Omen of Putrefaction" "Omen of Refreshment" "Omen of Resurgence" SetFontSize 42 SetTextColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBackgroundColor 245 139 87 255 PlayAlertSound 2 300 PlayEffect White MinimapIcon 1 Yellow Circle Show # $type->currency->omen $tier->d !currency_d Class == "Omen" BaseType == "Omen of the Liege" SetFontSize 40 SetTextColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBackgroundColor 240 180 100 255 PlayAlertSound 2 300 PlayEffect White MinimapIcon 2 White Circle #Show # %H5 $type->currency->omen $tier->e !currency_e # Class == "Omen" # SetFontSize 40 # SetTextColor 240 207 132 # SetBorderColor 240 207 132 # PlayEffect White Temp # MinimapIcon 2 Grey Circle Hide # $type->currency->omen $tier->exhide !utility_minimize Class == "Omen" BaseType == "Omen of Answered Prayers" "Omen of Dextral Necromancy" "Omen of Gambling" "Omen of Greater Exaltation" "Omen of Putrefaction" "Omen of Refreshment" "Omen of Resurgence" "Omen of Secret Compartments" "Omen of Sinistral Necromancy" "Omen of the Ancients" "Omen of the Blackblooded" "Omen of the Liege" SetFontSize 18 SetBackgroundColor 20 20 0 0 Show # $type->currency->omen $tier->restex !utility_unknownitem Class == "Omen" BaseType "Omen " SetFontSize 45 SetTextColor 0 255 255 255 SetBorderColor 0 255 255 255 SetBackgroundColor 255 0 255 255 PlayAlertSound 3 300 PlayEffect Pink MinimapIcon 0 Pink Pentagon #=============================================================================================================== # [[2600]] Misc Map Like #=============================================================================================================== # !! Waypoint c10.fragments.special : "Special Keys - Pinnacle, Logbook, Calamity, RelicKeys" Show # $type->maplike->special $tier->vaultkeysrare !fragments_a BaseType == "Olroth's Reliquary Key" "Ritualistic Reliquary Key" "Tangmazu's Reliquary Key" "The Arbiter's Reliquary Key" "The Trialmaster's Reliquary Key" "Xesht's Reliquary Key" "Zarokh's Reliquary Key" SetFontSize 45 SetTextColor 255 255 255 255 SetBorderColor 255 255 255 255 SetBackgroundColor 220 0 255 255 PlayAlertSound 1 300 PlayEffect Red MinimapIcon 0 Red Hexagon Show # $type->maplike->special $tier->vaultkeys !fragments_b BaseType == "Twilight Reliquary Key" SetFontSize 42 SetTextColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBackgroundColor 220 0 255 255 PlayAlertSound 2 300 PlayEffect Purple MinimapIcon 1 Yellow Hexagon Show # $type->maplike->special $tier->superkeys !fragments_a Class == "Pinnacle Keys" SetFontSize 45 SetTextColor 255 255 255 255 SetBorderColor 255 255 255 255 SetBackgroundColor 220 0 255 255 PlayAlertSound 1 300 PlayEffect Red MinimapIcon 0 Red Hexagon Show # $type->maplike->special $tier->logbookshigh !fragments_a ItemLevel >= 77 Class == "Expedition Logbooks" SetFontSize 45 SetTextColor 255 255 255 255 SetBorderColor 255 255 255 255 SetBackgroundColor 220 0 255 255 PlayAlertSound 1 300 PlayEffect Red MinimapIcon 0 Red Hexagon Show # $type->maplike->special $tier->logbookslow !fragments_a Class == "Expedition Logbooks" SetFontSize 45 SetTextColor 255 255 255 255 SetBorderColor 255 255 255 255 SetBackgroundColor 220 0 255 255 PlayAlertSound 1 300 PlayEffect Red MinimapIcon 0 Red Hexagon #=============================================================================================================== # [[2700]] Uniques #=============================================================================================================== # !! Waypoint c11.uniques.all : "Tierlist - Uniques - All" #------------------------------------ # [2701] Exceptions #1 #------------------------------------ Show # $type->uniques $tier->sekhemaring !uniques_a Sockets > 0 Rarity Unique BaseType == "Ring" SetFontSize 45 SetTextColor 255 255 255 255 SetBorderColor 255 255 255 255 SetBackgroundColor 188 96 37 255 PlayAlertSound 1 300 PlayEffect Red MinimapIcon 0 Yellow Star #------------------------------------ # [2702] Tier 1 and 2 uniques #------------------------------------ # !! Waypoint c11.uniques.t1 : "Tierlist - Uniques - T1, T2" Show # $type->uniques $tier->t1 !apex_stier Rarity Unique BaseType == "Abyss Precursor Tablet" "Altar Robe" "Armoured Vest" "Chain Tiara" "Emerald" "Golden Charm" "Grand Manchettes" "Heavy Crown" "Incense Relic" "Ornate Gauntlets" "Ring" "Ruby" "Sacred Focus" "Sacrificial Regalia" "Sapphire" "Stone Charm" "Time-Lost Diamond" "Timeless Jewel" "Ultimate Life Flask" "Ultimate Mana Flask" "Unset Ring" "Utility Belt" "Vase Relic" "Wyrm Quarterstaff" SetFontSize 45 SetTextColor 255 0 0 255 SetBorderColor 255 0 0 255 SetBackgroundColor 255 255 255 255 PlayAlertSound 6 300 PlayEffect Red MinimapIcon 0 Red Star Show # $type->uniques $tier->t2 !uniques_a Rarity Unique BaseType == "Armoured Cap" "Array Buckler" "Ashbark Talisman" "Broadhead Quiver" "Composite Bow" "Conqueror Plate" "Crude Bow" "Desolate Crossbow" "Diamond" "Felt Cap" "Fine Bracers" "Fur Plate" "Furtive Wraps" "Gargantuan Mana Flask" "Giant Maul" "Grand Regalia" "Helix Spear" "Ironclad Vestments" "Lattice Sandals" "Magus Tiara" "Permafrost Staff" "Primed Quiver" "Ravenous Staff" "Scale Mail" "Shrine Sceptre" "Silver Charm" "Siphoning Wand" "Tattered Robe" "Thawing Charm" "Torment Club" "Vermeil Circlet" "Wrapped Sandals" SetFontSize 45 SetTextColor 255 255 255 255 SetBorderColor 255 255 255 255 SetBackgroundColor 188 96 37 255 PlayAlertSound 1 300 PlayEffect Red MinimapIcon 0 Yellow Star #------------------------------------ # [2703] Multi-Unique bases. #------------------------------------ Show # $type->uniques $tier->twicecorrupteduniques !uniques_exceptional TwiceCorrupted True Rarity Unique SetFontSize 42 SetTextColor 0 0 0 255 SetBorderColor 0 240 190 255 SetBackgroundColor 188 96 37 255 PlayAlertSound 3 300 PlayEffect Purple MinimapIcon 0 Purple Star Show # $type->uniques $tier->vaalmodunique !uniques_exceptional HasVaalUniqueMod True Rarity Unique SetFontSize 42 SetTextColor 0 0 0 255 SetBorderColor 0 240 190 255 SetBackgroundColor 188 96 37 255 PlayAlertSound 3 300 PlayEffect Purple MinimapIcon 0 Purple Star Show # $type->uniques $tier->multispecialhigh !uniques_x Rarity Unique BaseType == "Heavy Belt" "Stellar Amulet" "Tribal Mask" SetFontSize 42 SetTextColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBackgroundColor 188 96 37 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 1 Blue Star Show # %D5 $type->uniques $tier->overqualityuniques !uniques_exceptional Quality >= 21 Rarity Unique SetFontSize 42 SetTextColor 0 0 0 255 SetBorderColor 0 240 190 255 SetBackgroundColor 188 96 37 255 PlayAlertSound 3 300 PlayEffect Purple MinimapIcon 0 Purple Star Show # %D5 $type->uniques $tier->oversocketuniques1 !uniques_exceptional Sockets >= 3 Rarity Unique Class == "Body Armours" "Bows" "Crossbows" "Quarterstaves" "Staves" "Talismans" "Two Hand Maces" SetFontSize 42 SetTextColor 0 0 0 255 SetBorderColor 0 240 190 255 SetBackgroundColor 188 96 37 255 PlayAlertSound 3 300 PlayEffect Purple MinimapIcon 0 Purple Star Show # %D5 $type->uniques $tier->oversocketuniques2 !uniques_exceptional Sockets >= 2 Rarity Unique Class == "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "One Hand Maces" "Sceptres" "Shields" "Spears" "Wands" SetFontSize 42 SetTextColor 0 0 0 255 SetBorderColor 0 240 190 255 SetBackgroundColor 188 96 37 255 PlayAlertSound 3 300 PlayEffect Purple MinimapIcon 0 Purple Star Show # $type->uniques $tier->multispecial !uniques_x Rarity Unique BaseType == "Amethyst Ring" "Breach Precursor Tablet" "Delirium Precursor Tablet" "Expedition Precursor Tablet" "Garment" "Gold Amulet" "Gold Ring" "Jade Amulet" "Lazuli Ring" "Overseer Precursor Tablet" "Pearl Ring" "Precursor Tablet" "Ritual Precursor Tablet" "Sapphire Ring" SetFontSize 42 SetTextColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBackgroundColor 188 96 37 255 PlayAlertSound 3 300 PlayEffect Blue MinimapIcon 1 Blue Star #------------------------------------ # [2704] Low tier exceptions #------------------------------------ # !! Waypoint c11.uniques.low : "Tierlist - Uniques - Low Tier Uniques" #Show # $type->uniques $tier->earlyleague !uniques_b # Rarity Unique # SetFontSize 42 # SetTextColor 188 96 37 255 # SetBorderColor 188 96 37 255 # SetBackgroundColor 53 13 13 255 # PlayAlertSound 3 300 # PlayEffect Brown # MinimapIcon 1 Brown Star Show # $type->uniques $tier->corrupteduniques !uniques_b AnyEnchantment True Corrupted True Rarity Unique Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" SetFontSize 42 SetTextColor 188 96 37 255 SetBorderColor 188 96 37 255 SetBackgroundColor 53 13 13 255 PlayAlertSound 3 300 PlayEffect Brown MinimapIcon 1 Brown Star #------------------------------------ # [2705] Tier 3 uniques #------------------------------------ Show # %D5 $type->uniques $tier->vaaltypeuniques !uniques_b IsVaalUnique True Rarity Unique SetFontSize 42 SetTextColor 188 96 37 255 SetBorderColor 188 96 37 255 SetBackgroundColor 53 13 13 255 PlayAlertSound 3 300 PlayEffect Brown MinimapIcon 1 Brown Star Show # %H5 $type->uniques $tier->t3boss !uniques_xbossdrop Rarity Unique BaseType == "Abyssal Signet" "Cinched Boots" "Closed Helm" "Crucible Tower Shield" "Explorer Armour" "Fine Belt" "Grand Cuisses" "Grand Visage" "Lapis Amulet" "Moulded Mitts" "Omen Crest Shield" "Penetrating Quiver" "Pronged Spear" "Reflecting Staff" "Silk Robe" "Spiral Wraps" "Spiritbone Crown" "Visceral Quiver" "Wide Belt" SetFontSize 42 SetTextColor 188 96 37 255 SetBorderColor 188 96 37 255 SetBackgroundColor 53 13 13 255 PlayAlertSound 3 300 PlayEffect Brown MinimapIcon 2 Blue Star Show # %H5 $type->uniques $tier->t3 !uniques_b Rarity Unique BaseType == "Amethyst Charm" "Amphora Relic" "Ancestral Mail" "Anchorite Garb" "Antidote Charm" "Antler Focus" "Azure Amulet" "Barbed Spear" "Blacksteel Tower Shield" "Bloodstone Amulet" "Bolstered Mitts" "Burnished Gauntlets" "Champion Cuirass" "Coffer Relic" "Corsair Cap" "Corvus Mantle" "Crimson Amulet" "Death Mask" "Decorated Helm" "Double Belt" "Dousing Charm" "Embroidered Gloves" "Enlightened Robe" "Face Mask" "Fanatic Bow" "Feathered Sandals" "Forked Spear" "Gargantuan Life Flask" "Gauze Wraps" "Gilded Vestments" "Gold Circlet" "Grounding Charm" "Heavy Bow" "Heraldric Tower Shield" "Heroic Armour" "Intricate Crest Shield" "Intricate Gloves" "Iron Crown" "Iron Greaves" "Jewelled Gloves" "Long Belt" "Lunar Amulet" "Marabout Garb" "Marching Mace" "Martyr Crown" "Oak Greathammer" "Ornate Belt" "Pathfinder Coat" "Pauascale Gloves" "Pelage Targe" "Plated Mace" "Plated Vestments" "Prismatic Ring" "Pyrophyte Staff" "Rope Cuffs" "Ruby Charm" "Sacral Quiver" "Sacrificial Mantle" "Sapphire Charm" "Seal Relic" "Secured Leggings" "Smuggler Coat" "Solar Amulet" "Solid Mask" "Spiked Club" "Spined Bracers" "Spired Greathelm" "Staunching Charm" "Stone Greaves" "Stone Tower Shield" "Tapestry Relic" "Topaz Charm" "Totemic Greatclub" "Trimmed Greaves" "Utility Wraps" "Vaal Cuirass" "Velvet Cap" "Viper Cap" "Voodoo Focus" "Woven Focus" "Wrapped Greathelm" SetFontSize 42 SetTextColor 188 96 37 255 SetBorderColor 188 96 37 255 SetBackgroundColor 53 13 13 255 PlayAlertSound 3 300 PlayEffect Brown MinimapIcon 1 Brown Star #------------------------------------ # [2706] Tier 4 uniques #------------------------------------ Show # %H4 $type->uniques $tier->hideable !uniques_c Rarity Unique BaseType == "Acrid Wand" "Aged Cuffs" "Amber Amulet" "Artillery Bow" "Ashen Staff" "Assassin Garb" "Attuned Wand" "Barricade Tower Shield" "Beaded Circlet" "Blazon Crest Shield" "Blunt Quiver" "Bone Raiment" "Bone Wand" "Braced Sabatons" "Braced Tower Shield" "Brimmed Helm" "Bronze Greaves" "Chain Mail" "Changeling Talisman" "Chiming Staff" "Cleric Vestments" "Cloaked Mail" "Covered Sabatons" "Covert Hood" "Cowled Helm" "Crescent Quarterstaff" "Crescent Targe" "Crumbling Maul" "Crystal Focus" "Cultist Crown" "Cultist Greathammer" "Doubled Gauntlets" "Dualstring Bow" "Dyad Crossbow" "Effigial Tower Shield" "Elementalist Robe" "Elite Greathelm" "Emblem Crest Shield" "Embossed Boots" "Emerald Ring" "Engraved Focus" "Execratus Hammer" "Familial Talisman" "Feathered Robe" "Feathered Tiara" "Felled Greatclub" "Fierce Greathelm" "Fire Quiver" "Firm Bracers" "Forge Maul" "Full Plate" "Gelid Staff" "Goldcast Cuffs" "Gothic Quarterstaff" "Guarded Helm" "Hardwood Spear" "Hardwood Targe" "Havoc Raiment" "Hermit Garb" "Hewn Mask" "Hexer's Robe" "Hooded Mask" "Horned Crown" "Hunter Hood" "Hunting Shoes" "Hunting Spear" "Iron Buckler" "Iron Cuirass" "Iron Ring" "Ironhead Spear" "Jade Tiara" "Jingling Crest Shield" "Keth Raiment" "Knight Armour" "Lace Hood" "Laced Boots" "Lamellar Mail" "Layered Gauntlets" "Leaden Greathammer" "Leather Buckler" "Leather Vest" "Leatherbound Hood" "Linen Belt" "Linen Wraps" "Lizardscale Boots" "Long Quarterstaff" "Mail Belt" "Mail Sabatons" "Mail Vestments" "Makeshift Crossbow" "Maraketh Cuirass" "Omen Sceptre" "Ornate Buckler" "Painted Tower Shield" "Pilgrim Vestments" "Plate Belt" "Plate Gauntlets" "Plated Buckler" "Plated Raiment" "Pointed Maul" "Quilted Vest" "Raider Plate" "Rampart Tower Shield" "Rattling Sceptre" "Rawhide Belt" "Recurve Bow" "Rhoahide Coat" "Ridged Buckler" "Ringmail Gauntlets" "Riveted Mitts" "Rogue Armour" "Rough Greaves" "Ruby Ring" "Rusted Cuirass" "Rusted Greathelm" "Scalper's Jacket" "Scout's Vest" "Sectioned Bracers" "Serpentscale Coat" "Shabby Hood" "Shaman Mantle" "Shielded Helm" "Shortbow" "Shrouded Vest" "Sigil Crest Shield" "Silk Slippers" "Slim Mace" "Smithing Hammer" "Soldier Greathelm" "Sombre Gloves" "Spiked Buckler" "Splintered Tower Shield" "Stacked Sabatons" "Steel Plate" "Steelpoint Quarterstaff" "Steeltoe Boots" "Stitched Gloves" "Straw Sandals" "Strider Vest" "Studded Greatclub" "Studded Vest" "Suede Bracers" "Tempered Mitts" "Temple Maul" "Tense Crossbow" "Threaded Shoes" "Tideseer Mantle" "Titan Mitts" "Tonal Focus" "Topaz Ring" "Torn Gloves" "Toxic Quiver" "Twig Circlet" "Twig Focus" "Vaal Tower Shield" "Vagabond Armour" "Veiled Mask" "Velour Shoes" "Verisium Cuffs" "Vicious Talisman" "Visored Helm" "Volatile Wand" "Voltaic Staff" "Votive Raiment" "War Spear" "Warpick" "Warrior Greathelm" "Waxed Jacket" "Wayfarer Jacket" "Wicker Tiara" "Winged Spear" "Withered Wand" "Wooden Buckler" "Wooden Club" "Wrapped Quarterstaff" "Zealot Bow" SetFontSize 40 SetTextColor 188 96 37 255 PlayAlertSound 3 300 PlayEffect Brown MinimapIcon 2 Brown Star Show # $type->uniques $tier->restex !utility_unknownitem Rarity Unique SetFontSize 45 SetTextColor 0 255 255 255 SetBorderColor 0 255 255 255 SetBackgroundColor 255 0 255 255 PlayAlertSound 3 300 PlayEffect Pink MinimapIcon 0 Pink Pentagon #=============================================================================================================== # [[2800]] Splinters, Tablets, Fragments #=============================================================================================================== # !! Waypoint c10.fragments.most : "Fragments and Splinters" Show # %H6 $type->currency->splinter $tier->t1 !fragments_splinter1 StackSize >= 20 Class == "Incubators" "Stackable Currency" BaseType == "Breach Splinter" "Petition Splinter" "Runic Splinter" "Simulacrum Splinter" SetFontSize 45 SetTextColor 255 255 255 255 SetBorderColor 255 255 255 255 SetBackgroundColor 220 0 255 255 PlayAlertSound 1 300 PlayEffect Red MinimapIcon 0 Red Kite Show # %H6 $type->currency->splinter $tier->t2 !fragments_splinter2 StackSize >= 8 Class == "Incubators" "Stackable Currency" BaseType == "Breach Splinter" "Petition Splinter" "Runic Splinter" "Simulacrum Splinter" SetFontSize 45 SetTextColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBackgroundColor 220 0 255 255 PlayAlertSound 2 300 PlayEffect Purple MinimapIcon 0 Red Kite Show # %H6 $type->currency->splinter $tier->t3 !fragments_splinter3 StackSize >= 4 Class == "Incubators" "Stackable Currency" BaseType == "Breach Splinter" "Petition Splinter" "Runic Splinter" "Simulacrum Splinter" SetFontSize 42 SetTextColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBackgroundColor 180 75 225 255 PlayAlertSound 2 300 PlayEffect Purple MinimapIcon 1 Orange Kite Show # %H6 $type->currency->splinter $tier->t4 !fragments_splinter4 StackSize >= 2 Class == "Incubators" "Stackable Currency" BaseType == "Breach Splinter" "Petition Splinter" "Runic Splinter" "Simulacrum Splinter" SetFontSize 40 SetTextColor 200 75 200 255 SetBorderColor 200 75 200 255 SetBackgroundColor 50 0 75 PlayAlertSound 2 100 PlayEffect Purple Temp MinimapIcon 1 Yellow Kite Show # %H6 $type->currency->splinter $tier->t5 !fragments_splinter5 Class == "Incubators" "Stackable Currency" BaseType == "Breach Splinter" "Petition Splinter" "Runic Splinter" "Simulacrum Splinter" SetFontSize 38 SetTextColor 200 75 200 255 SetBorderColor 200 75 200 255 PlayAlertSound 2 100 PlayEffect Purple Temp MinimapIcon 1 White Kite Show # $type->fragments->generic $tier->exraretablets !fragments_b Rarity Rare BaseType == "Abyss Precursor Tablet" "Breach Precursor Tablet" "Delirium Precursor Tablet" "Expedition Precursor Tablet" "Overseer Precursor Tablet" "Precursor Tablet" "Ritual Precursor Tablet" SetFontSize 42 SetTextColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBackgroundColor 220 0 255 255 PlayAlertSound 2 300 PlayEffect Purple MinimapIcon 1 Yellow Hexagon #Show # $type->fragments->generic $tier->s !apex_stier # SetFontSize 45 # SetTextColor 255 0 0 255 # SetBorderColor 255 0 0 255 # SetBackgroundColor 255 255 255 255 # PlayAlertSound 6 300 # PlayEffect Red # MinimapIcon 0 Red Star Show # $type->fragments->generic $tier->a !fragments_a BaseType == "An Audience with the King" "Breachstone" "Cowardly Fate" "Deadly Fate" "Idol of Estazunti" "Kulemak's Invitation" "Simulacrum" "Victorious Fate" SetFontSize 45 SetTextColor 255 255 255 255 SetBorderColor 255 255 255 255 SetBackgroundColor 220 0 255 255 PlayAlertSound 1 300 PlayEffect Red MinimapIcon 0 Red Hexagon Show # $type->fragments->generic $tier->b !fragments_b BaseType == "Ritual Precursor Tablet" SetFontSize 42 SetTextColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBackgroundColor 220 0 255 255 PlayAlertSound 2 300 PlayEffect Purple MinimapIcon 1 Yellow Hexagon Show # $type->fragments->generic $tier->c !fragments_c BaseType == "Abyss Precursor Tablet" "Breach Precursor Tablet" "Delirium Precursor Tablet" "Expedition Precursor Tablet" "Overseer Precursor Tablet" "Precursor Tablet" SetFontSize 42 SetTextColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBackgroundColor 180 75 225 255 PlayAlertSound 2 300 PlayEffect Purple Temp MinimapIcon 1 White Hexagon #Show # $type->fragments->generic $tier->d !fragments_d # SetFontSize 40 # SetTextColor 200 75 200 255 # SetBorderColor 200 75 200 255 # SetBackgroundColor 50 0 75 # PlayAlertSound 2 300 # PlayEffect Purple Temp # MinimapIcon 2 White Hexagon #Show # $type->fragments->generic $tier->e !fragments_e # SetFontSize 38 # SetTextColor 180 75 225 255 # PlayEffect Purple Temp # MinimapIcon 2 Grey Hexagon Hide # $type->fragments->generic $tier->exhide !utility_minimize BaseType == "Abyss Precursor Tablet" "Breach Precursor Tablet" "Delirium Precursor Tablet" "Expedition Precursor Tablet" "Overseer Precursor Tablet" "Precursor Tablet" "Ritual Precursor Tablet" SetFontSize 18 SetBackgroundColor 20 20 0 0 Show # $type->fragments->generic $tier->restex !utility_unknownitem Class "Map Fragments" "Tablet" SetFontSize 45 SetTextColor 0 255 255 255 SetBorderColor 0 255 255 255 SetBackgroundColor 255 0 255 255 PlayAlertSound 3 300 PlayEffect Pink MinimapIcon 0 Pink Pentagon #=============================================================================================================== # [[2900]] Misc Map Items #=============================================================================================================== # !! Waypoint c10.ascendancy.all : "Trial Keys" Show # $type->miscmapitemsextra $tier->trialkeyultimatumreward !fragments_a Rarity Magic Rare Unique BaseType == "Inscribed Ultimatum" SetFontSize 45 SetTextColor 255 255 255 255 SetBorderColor 255 255 255 255 SetBackgroundColor 220 0 255 255 PlayAlertSound 1 300 PlayEffect Red MinimapIcon 0 Red Hexagon Show # %HS4 $type->miscmapitemsextra $tier->trialkeysanctumtop !fragments_c ItemLevel >= 80 BaseType == "Djinn Barya" SetFontSize 42 SetTextColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBackgroundColor 180 75 225 255 PlayAlertSound 2 300 PlayEffect Purple Temp MinimapIcon 1 White Hexagon Show # %H4 $type->miscmapitemsextra $tier->trialkeysanctum3 !fragments_c ItemLevel >= 60 ItemLevel <= 79 BaseType == "Djinn Barya" SetFontSize 42 SetTextColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBackgroundColor 180 75 225 255 PlayAlertSound 2 300 PlayEffect Purple Temp MinimapIcon 1 White Hexagon Show # %HS3 $type->miscmapitemsextra $tier->trialkeysanctum2 !fragments_fragdmuted ItemLevel >= 45 ItemLevel <= 59 BaseType == "Djinn Barya" SetFontSize 40 SetTextColor 200 75 200 255 SetBorderColor 200 75 200 255 SetBackgroundColor 50 0 75 PlayEffect Purple Temp MinimapIcon 2 White Hexagon Show # %H2 $type->miscmapitemsextra $tier->trialkeysanctum1 !fragments_fragdmuted ItemLevel <= 44 BaseType == "Djinn Barya" SetFontSize 40 SetTextColor 200 75 200 255 SetBorderColor 200 75 200 255 SetBackgroundColor 50 0 75 PlayEffect Purple Temp MinimapIcon 2 White Hexagon Show # %HS5 $type->miscmapitemsextra $tier->trialspecial !fragments_c BaseType == "Test of Cunning Barya" "Test of Strength Barya" "Test of Time Barya" "Test of Will Barya" SetFontSize 42 SetTextColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBackgroundColor 180 75 225 255 PlayAlertSound 2 300 PlayEffect Purple Temp MinimapIcon 1 White Hexagon Show # %HS4 $type->miscmapitemsextra $tier->trialkeyultimatumtop !fragments_c ItemLevel >= 80 BaseType == "Inscribed Ultimatum" SetFontSize 42 SetTextColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBackgroundColor 180 75 225 255 PlayAlertSound 2 300 PlayEffect Purple Temp MinimapIcon 1 White Hexagon Show # %H4 $type->miscmapitemsextra $tier->trialkeyultimatumhigh !fragments_c ItemLevel >= 75 ItemLevel <= 79 BaseType == "Inscribed Ultimatum" SetFontSize 42 SetTextColor 0 0 0 255 SetBorderColor 0 0 0 255 SetBackgroundColor 180 75 225 255 PlayAlertSound 2 300 PlayEffect Purple Temp MinimapIcon 1 White Hexagon Show # %HS2 $type->miscmapitemsextra $tier->trialkeyultimatumlow !fragments_fragdmuted ItemLevel <= 74 BaseType == "Inscribed Ultimatum" SetFontSize 40 SetTextColor 200 75 200 255 SetBorderColor 200 75 200 255 SetBackgroundColor 50 0 75 PlayEffect Purple Temp MinimapIcon 2 White Hexagon Show # $type->miscmapitemsextra $tier->relickeyssafe !apex_stier Class == "Vault Keys" SetFontSize 45 SetTextColor 255 0 0 255 SetBorderColor 255 0 0 255 SetBackgroundColor 255 255 255 255 PlayAlertSound 6 300 PlayEffect Red MinimapIcon 0 Red Star #=============================================================================================================== # [[3000]] Remaining Currency #=============================================================================================================== Show # $type->currency $tier->restex !utility_unknownitem Class == "Incubators" "Stackable Currency" SetFontSize 45 SetTextColor 0 255 255 255 SetBorderColor 0 255 255 255 SetBackgroundColor 255 0 255 255 PlayAlertSound 3 300 PlayEffect Pink MinimapIcon 0 Pink Pentagon #=============================================================================================================== # [[3100]] Leveling - Salvagable #=============================================================================================================== # !! Waypoint c20.leveling.salvagable.all: "Leveling - Salvagable bases" # Double Quality Currencies Show # %D4 $type->leveling->salvagable $tier->quality2martialany !itemproperty_salvagelvl1 Quality >= 10 Rarity Normal Magic Class == "Bows" "Crossbows" "One Hand Maces" "Quarterstaves" "Spears" "Talismans" "Two Hand Maces" AreaLevel <= 64 SetFontSize 40 SetBorderColor 180 180 180 Show # %D4 $type->leveling->salvagable $tier->quality2casterany !itemproperty_salvagelvl1 Quality >= 10 Rarity Normal Magic Class == "Sceptres" "Staves" "Wands" AreaLevel <= 64 SetFontSize 40 SetBorderColor 180 180 180 Show # %D5 $type->leveling->salvagable $tier->quality2armorany !itemproperty_salvagelvl1 Quality >= 10 Rarity Normal Magic Class == "Body Armours" "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "Shields" AreaLevel <= 64 SetFontSize 40 SetBorderColor 180 180 180 Show # %D5 $type->leveling->salvagable $tier->quality2flask !itemproperty_salvagelvl1 Quality >= 10 Rarity Normal Magic Class == "Charms" "Life Flasks" "Mana Flasks" AreaLevel <= 64 SetFontSize 40 SetBorderColor 180 180 180 # Single Quality Currencies Show # %D4 $type->leveling->salvagable $tier->qualitymartialany !itemproperty_salvagelvl1 Quality >= 1 Rarity Normal Magic Class == "Bows" "Crossbows" "One Hand Maces" "Quarterstaves" "Spears" "Talismans" "Two Hand Maces" AreaLevel <= 64 SetFontSize 40 SetBorderColor 180 180 180 Show # %D4 $type->leveling->salvagable $tier->qualitycasterany !itemproperty_salvagelvl1 Quality >= 1 Rarity Normal Magic Class == "Sceptres" "Staves" "Wands" AreaLevel <= 64 SetFontSize 40 SetBorderColor 180 180 180 Show # %D4 $type->leveling->salvagable $tier->qualityarmorany !itemproperty_salvagelvl1 Quality >= 1 Rarity Normal Magic Class == "Body Armours" "Boots" "Bucklers" "Foci" "Gloves" "Helmets" "Shields" AreaLevel <= 64 SetFontSize 40 SetBorderColor 180 180 180 Show # %D4 $type->leveling->salvagable $tier->qualityflask !itemproperty_salvagelvl1 Quality >= 1 Rarity Normal Magic Class == "Charms" "Life Flasks" "Mana Flasks" AreaLevel <= 64 SetFontSize 40 SetBorderColor 180 180 180 # Artificer Scraps Show # %D3 $type->leveling->salvagable $tier->socketssmall1 !itemproperty_salvagelvl1 Sockets > 0 Width <= 2 Height <= 2 Rarity Normal Magic Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" AreaLevel <= 64 SetFontSize 40 SetBorderColor 180 180 180 Show # %D3 $type->leveling->salvagable $tier->socketssmall2 !itemproperty_salvagelvl1 Sockets > 0 Width <= 1 Height <= 4 Rarity Normal Magic Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" AreaLevel <= 64 SetFontSize 40 SetBorderColor 180 180 180 Show # %D3 $type->leveling->salvagable $tier->socketsothers !itemproperty_salvage2 Sockets > 0 Rarity Normal Magic Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" AreaLevel <= 64 SetFontSize 35 SetBorderColor 127 127 127 #=============================================================================================================== # [[3200]] Leveling - Hide outdated leveling flasks #=============================================================================================================== # !! Waypoint c20.leveling.flasks.hidelayer : "Leveling - All flask rules" Hide # %H0 $type->hidelayer $tier->outdatedlevelflaska Quality 0 Class == "Life Flasks" "Mana Flasks" BaseType "Lesser" "Medium" AreaLevel >= 15 SetFontSize 18 SetBorderColor 0 0 0 0 SetBackgroundColor 20 20 0 0 DisableDropSound True Hide # %H0 $type->hidelayer $tier->outdatedlevelflaskb Quality 0 Class == "Life Flasks" "Mana Flasks" BaseType "Grand" "Greater" AreaLevel >= 30 SetFontSize 18 SetBorderColor 0 0 0 0 SetBackgroundColor 20 20 0 0 DisableDropSound True Hide # %H0 $type->hidelayer $tier->outdatedlevelflaskc Quality 0 Class == "Life Flasks" "Mana Flasks" BaseType "Colossal" "Giant" AreaLevel >= 42 SetFontSize 18 SetBorderColor 0 0 0 0 SetBackgroundColor 20 20 0 0 DisableDropSound True Hide # %H0 $type->hidelayer $tier->outdatedlevelflaskd Quality 0 Class == "Life Flasks" "Mana Flasks" BaseType "Gargantuan" AreaLevel >= 52 SetFontSize 18 SetBorderColor 0 0 0 0 SetBackgroundColor 20 20 0 0 DisableDropSound True Hide # %H0 $type->hidelayer $tier->outdatedlevelflaske Quality 0 Class == "Life Flasks" "Mana Flasks" BaseType "Transcendent" AreaLevel >= 62 SetFontSize 18 SetBorderColor 0 0 0 0 SetBackgroundColor 20 20 0 0 DisableDropSound True #=============================================================================================================== # [[3300]] Leveling - Life Mana Flasks #=============================================================================================================== #------------------------------------ # [3301] Life flasks #------------------------------------ # !! Waypoint c20.leveling.flasks.progression : "Leveling - Flask Progression" Show # $type->leveling->flasks->life $tier->t1 Class == "Life Flasks" BaseType "Medium" AreaLevel <= 9 SetFontSize 40 SetBorderColor 100 100 100 SetBackgroundColor 10 60 40 Show # $type->leveling->flasks->life $tier->t2 Class == "Life Flasks" BaseType "Greater" AreaLevel <= 15 SetFontSize 40 SetBorderColor 100 100 100 SetBackgroundColor 10 60 40 Show # $type->leveling->flasks->life $tier->t3 Class == "Life Flasks" BaseType "Grand" AreaLevel <= 22 SetFontSize 40 SetBorderColor 100 100 100 SetBackgroundColor 10 60 40 Show # $type->leveling->flasks->life $tier->t4 Class == "Life Flasks" BaseType "Giant" AreaLevel <= 29 SetFontSize 40 SetBorderColor 100 100 100 SetBackgroundColor 10 60 40 Show # $type->leveling->flasks->life $tier->t5 Class == "Life Flasks" BaseType "Colossal" AreaLevel <= 39 SetFontSize 40 SetBorderColor 100 100 100 SetBackgroundColor 10 60 40 Show # $type->leveling->flasks->life $tier->t6 Class == "Life Flasks" BaseType "Gargantuan" AreaLevel <= 49 SetFontSize 40 SetBorderColor 100 100 100 SetBackgroundColor 10 60 40 Show # $type->leveling->flasks->life $tier->t7 Class == "Life Flasks" BaseType "Transcendent" AreaLevel <= 59 SetFontSize 40 SetBorderColor 100 100 100 SetBackgroundColor 10 60 40 Show # $type->leveling->flasks->life $tier->t8 Class == "Life Flasks" BaseType "Ultimate" AreaLevel <= 65 SetFontSize 40 SetBorderColor 100 100 100 SetBackgroundColor 10 60 40 #------------------------------------ # [3302] Mana flasks #------------------------------------ Show # $type->leveling->flasks->mana $tier->t1 Class == "Mana Flasks" BaseType "Medium" AreaLevel <= 9 SetFontSize 40 SetBorderColor 100 100 100 SetBackgroundColor 10 60 40 Show # $type->leveling->flasks->mana $tier->t2 Class == "Mana Flasks" BaseType "Greater" AreaLevel <= 15 SetFontSize 40 SetBorderColor 100 100 100 SetBackgroundColor 10 60 40 Show # $type->leveling->flasks->mana $tier->t3 Class == "Mana Flasks" BaseType "Grand" AreaLevel <= 22 SetFontSize 40 SetBorderColor 100 100 100 SetBackgroundColor 10 60 40 Show # $type->leveling->flasks->mana $tier->t4 Class == "Mana Flasks" BaseType "Giant" AreaLevel <= 29 SetFontSize 40 SetBorderColor 100 100 100 SetBackgroundColor 10 60 40 Show # $type->leveling->flasks->mana $tier->t5 Class == "Mana Flasks" BaseType "Colossal" AreaLevel <= 39 SetFontSize 40 SetBorderColor 100 100 100 SetBackgroundColor 10 60 40 Show # $type->leveling->flasks->mana $tier->t6 Class == "Mana Flasks" BaseType "Gargantuan" AreaLevel <= 49 SetFontSize 40 SetBorderColor 100 100 100 SetBackgroundColor 10 60 40 Show # $type->leveling->flasks->mana $tier->t7 Class == "Mana Flasks" BaseType "Transcendent" AreaLevel <= 59 SetFontSize 40 SetBorderColor 100 100 100 SetBackgroundColor 10 60 40 Show # $type->leveling->flasks->mana $tier->t8 Class == "Mana Flasks" BaseType "Ultimate" AreaLevel <= 65 SetFontSize 40 SetBorderColor 100 100 100 SetBackgroundColor 10 60 40 #------------------------------------ # [3303] Charms #------------------------------------ # !! Waypoint c21.leveling.gear.all : "Leveling - Gear - All" Show # %D4 $type->leveling->charms $tier->selected !typebased_flaskcharms Rarity Normal Magic BaseType == "Amethyst Charm" "Antidote Charm" "Dousing Charm" "Golden Charm" "Grounding Charm" "Stone Charm" "Thawing Charm" AreaLevel <= 64 SetFontSize 40 SetBorderColor 100 100 100 SetBackgroundColor 10 60 40 Show # %D2 $type->leveling->charms $tier->any !typebased_flaskcharms Rarity Normal Magic Class == "Charms" AreaLevel <= 64 SetFontSize 40 SetBorderColor 100 100 100 SetBackgroundColor 10 60 40 #=============================================================================================================== # [[3400]] Leveling - Rules #=============================================================================================================== #------------------------------------ # [3401] Rares - Decorators #------------------------------------ # !! Waypoint c21.leveling.decorators.all : "Leveling - Rares - Decorators" #Show # $type->leveling->decorators->rare $tier->largerares !gear_unstyled # Width >= 2 # Height >= 3 # Rarity Rare # AreaLevel <= 64 # Continue #Show # $type->leveling->decorators->rare $tier->mediumrares1 !gear_unstyled # Width 1 # Height >= 3 # Rarity Rare # AreaLevel <= 64 # Continue #Show # $type->leveling->decorators->rare $tier->mediumrares2 !gear_unstyled # Width 2 # Height 2 # Rarity Rare # AreaLevel <= 64 # Continue Show # $type->leveling->decorators->rare $tier->tinyrares !gear_decojewellery Width <= 2 Height 1 Rarity Rare AreaLevel <= 64 SetBorderColor 220 220 0 Continue #------------------------------------ # [3402] Rares - Universal #------------------------------------ # !! Waypoint c21.leveling.rares.jewellery : "Leveling - Rares - Belts, Rings, Amulets" Show # %D6 $type->leveling->rare->universal $tier->jewellery !gear_jewellery1 Rarity Rare Class == "Amulets" "Belts" "Rings" AreaLevel <= 64 SetFontSize 42 SetBackgroundColor 75 75 0 PlayEffect Yellow MinimapIcon 1 White Diamond # !! Waypoint c21.leveling.rares.armors : "Leveling - Rares - Armour Pieces" Show # %D4 $type->leveling->rare->armours $tier->ar !gear_highlightedsize BaseEnergyShield 0 BaseEvasion 0 BaseArmour > 0 Rarity Rare Class == "Body Armours" "Boots" "Gloves" "Helmets" AreaLevel <= 64 SetFontSize 40 SetBackgroundColor 20 20 0 255 Show # %D4 $type->leveling->rare->armours $tier->ev !gear_highlightedsize BaseEnergyShield 0 BaseEvasion > 0 BaseArmour 0 Rarity Rare Class == "Body Armours" "Boots" "Gloves" "Helmets" AreaLevel <= 64 SetFontSize 40 SetBackgroundColor 20 20 0 255 Show # %D4 $type->leveling->rare->armours $tier->es !gear_highlightedsize BaseEnergyShield > 0 BaseEvasion 0 BaseArmour 0 Rarity Rare Class == "Body Armours" "Boots" "Gloves" "Helmets" AreaLevel <= 64 SetFontSize 40 SetBackgroundColor 20 20 0 255 Show # %D4 $type->leveling->rare->armours $tier->arev !gear_highlightedsize BaseEnergyShield 0 BaseEvasion > 0 BaseArmour > 0 Rarity Rare Class == "Body Armours" "Boots" "Gloves" "Helmets" AreaLevel <= 64 SetFontSize 40 SetBackgroundColor 20 20 0 255 Show # %D4 $type->leveling->rare->armours $tier->ares !gear_highlightedsize BaseEnergyShield > 0 BaseEvasion 0 BaseArmour > 0 Rarity Rare Class == "Body Armours" "Boots" "Gloves" "Helmets" AreaLevel <= 64 SetFontSize 40 SetBackgroundColor 20 20 0 255 Show # %D4 $type->leveling->rare->armours $tier->eves !gear_highlightedsize BaseEnergyShield > 0 BaseEvasion > 0 BaseArmour 0 Rarity Rare Class == "Body Armours" "Boots" "Gloves" "Helmets" AreaLevel <= 64 SetFontSize 40 SetBackgroundColor 20 20 0 255 Show # %D4 $type->leveling->rare->weapons $tier->wands !gear_highlightedsize Rarity Rare Class == "Wands" AreaLevel <= 64 SetFontSize 40 SetBackgroundColor 20 20 0 255 Show # %D4 $type->leveling->rare->weapons $tier->foci !gear_highlightedsize Rarity Rare Class == "Foci" AreaLevel <= 64 SetFontSize 40 SetBackgroundColor 20 20 0 255 Show # %D4 $type->leveling->rare->weapons $tier->shieldsar !gear_highlightedsize Rarity Rare Class == "Shields" BaseType "Tower Shield" AreaLevel <= 64 SetFontSize 40 SetBackgroundColor 20 20 0 255 Show # %D4 $type->leveling->rare->weapons $tier->shieldsarev !gear_highlightedsize Rarity Rare Class == "Shields" BaseType "Targe" AreaLevel <= 64 SetFontSize 40 SetBackgroundColor 20 20 0 255 Show # %D4 $type->leveling->rare->weapons $tier->shieldsares !gear_highlightedsize Rarity Rare Class == "Shields" BaseType "Crest Shield" AreaLevel <= 64 SetFontSize 40 SetBackgroundColor 20 20 0 255 Show # %D4 $type->leveling->rare->weapons $tier->sceptres !gear_highlightedsize Rarity Rare Class == "Sceptres" AreaLevel <= 64 SetFontSize 40 SetBackgroundColor 20 20 0 255 Show # %D4 $type->leveling->rare->weapons $tier->staves !gear_highlightedsize Rarity Rare Class == "Staves" AreaLevel <= 64 SetFontSize 40 SetBackgroundColor 20 20 0 255 Show # %D4 $type->leveling->rare->weapons $tier->bows !gear_highlightedsize Rarity Rare Class == "Bows" AreaLevel <= 64 SetFontSize 40 SetBackgroundColor 20 20 0 255 Show # %D4 $type->leveling->rare->weapons $tier->quivers !gear_highlightedsize Rarity Rare Class == "Quivers" AreaLevel <= 64 SetFontSize 40 SetBackgroundColor 20 20 0 255 Show # %D4 $type->leveling->rare->weapons $tier->crossbows !gear_highlightedsize Rarity Rare Class == "Crossbows" AreaLevel <= 64 SetFontSize 40 SetBackgroundColor 20 20 0 255 Show # %D4 $type->leveling->rare->weapons $tier->spears !gear_highlightedsize Rarity Rare Class == "Spears" AreaLevel <= 64 SetFontSize 40 SetBackgroundColor 20 20 0 255 Show # %D4 $type->leveling->rare->weapons $tier->bucklers !gear_highlightedsize Rarity Rare Class == "Bucklers" AreaLevel <= 64 SetFontSize 40 SetBackgroundColor 20 20 0 255 Show # %D4 $type->leveling->rare->weapons $tier->onehandmaces !gear_highlightedsize Rarity Rare Class == "One Hand Maces" AreaLevel <= 64 SetFontSize 40 SetBackgroundColor 20 20 0 255 Show # %D4 $type->leveling->rare->weapons $tier->twohandmaces !gear_highlightedsize Rarity Rare Class == "Two Hand Maces" AreaLevel <= 64 SetFontSize 40 SetBackgroundColor 20 20 0 255 Show # %D4 $type->leveling->rare->weapons $tier->talismans !gear_highlightedsize Rarity Rare Class == "Talismans" AreaLevel <= 64 SetFontSize 40 SetBackgroundColor 20 20 0 255 Show # %D4 $type->leveling->rare->weapons $tier->quarterstaves !gear_highlightedsize Rarity Rare Class == "Quarterstaves" AreaLevel <= 64 SetFontSize 40 SetBackgroundColor 20 20 0 255 #------------------------------------ # [3403] Rares - Other #------------------------------------ # !! Waypoint c21.leveling.rares.low : "Leveling - Gear - Low Tier" Show # %H5 $type->leveling->rare->remaining $tier->anythingact1 class == "body armours" "gloves" "boots" "helmets" "shields" "foci" "bucklers" "staves" "sceptres" "wands" "one hand maces" "spears" "quarterstaves" "two hand maces" "bows" "crossbows" "talismans" "quivers" "amulets" "belts" "rings" !gear_weakrareleveling1 Rarity Rare AreaLevel <= 16 SetFontSize 38 SetBackgroundColor 35 35 35 240 Show # %H4 $type->leveling->rare->remaining $tier->anythingact2 class == "body armours" "gloves" "boots" "helmets" "shields" "foci" "bucklers" "staves" "sceptres" "wands" "one hand maces" "spears" "quarterstaves" "two hand maces" "bows" "crossbows" "talismans" "quivers" "amulets" "belts" "rings" !gear_weakrareleveling1 Rarity Rare AreaLevel <= 24 SetFontSize 38 SetBackgroundColor 35 35 35 240 Show # %H3 $type->leveling->rare->remaining $tier->any class == "body armours" "gloves" "boots" "helmets" "shields" "foci" "bucklers" "staves" "sceptres" "wands" "one hand maces" "spears" "quarterstaves" "two hand maces" "bows" "crossbows" "talismans" "quivers" "amulets" "belts" "rings" !gear_weakrare1 Rarity Rare AreaLevel <= 64 SetFontSize 35 SetBackgroundColor 35 35 35 240 #=============================================================================================================== # [[3500]] Leveling - Useful magic and normal items #=============================================================================================================== #------------------------------------ # [3501] Decorators #------------------------------------ # !! Waypoint c21.leveling.magicvendor.all : "Leveling - Normal and Magic - Magic Vendor Items" Show # $type->decorators->leveling->magic $tier->largemagic !utility_highlight4 Width >= 2 Height >= 3 Rarity Magic AreaLevel <= 64 SetFontSize 38 Continue Show # $type->decorators->leveling->magic $tier->medium1 !utility_highlight4 Width 1 Height >= 3 Rarity Magic AreaLevel <= 64 SetFontSize 38 Continue Show # $type->decorators->leveling->magic $tier->medium2 !utility_highlight4 Width 2 Height 2 Rarity Magic AreaLevel <= 64 SetFontSize 38 Continue Show # $type->decorators->leveling->magic $tier->noticeearly !utility_highlight3 Rarity Magic AreaLevel <= 9 SetFontSize 40 Continue Show # $type->decorators->leveling->magic $tier->tiny !utility_highlight3 Width <= 2 Height 1 Rarity Magic AreaLevel <= 64 SetFontSize 40 Continue #------------------------------------ # [3502] Purpose Picked Items #------------------------------------ # !! Waypoint c21.leveling.normalmagic : "Leveling - Remarkable Normal and Magic Gear" Show # %D4 $type->leveling->normalmagicremarkable $tier->jewellery !gear_highlightdrop2 Rarity Normal Magic Class == "Amulets" "Belts" "Rings" SetFontSize 42 SetBackgroundColor 30 0 70 255 Show # %D5 $type->leveling->normalmagicremarkable $tier->earlyboots !gear_highlightdrop2 Rarity Magic Class == "Boots" AreaLevel <= 32 SetFontSize 42 SetBackgroundColor 30 0 70 255 #------------------------------------ # [3503] Conditional Rules #------------------------------------ # !! Waypoint c21.leveling.firstlevels.all : "Leveling - Normal and Magic - First Levels" Show # %D5 $type->leveling->firstlevelsmagic $tier->any !utility_highlight4 Rarity Magic AreaLevel <= 3 SetFontSize 38 #Hide # %RH1 $type->leveling->progressivehide $tier->normal1 !utility_minimize # DropLevel < 8 # Rarity Normal # Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Shields" "Spears" "Talismans" "Two Hand Maces" # AreaLevel >= 22 # SetFontSize 18 # SetBackgroundColor 20 20 0 0 #Hide # %RH1 $type->leveling->progressivehide $tier->normal2 !utility_minimize # DropLevel < 16 # Rarity Normal # Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Shields" "Spears" "Talismans" "Two Hand Maces" # AreaLevel >= 30 # SetFontSize 18 # SetBackgroundColor 20 20 0 0 #Hide # %RH1 $type->leveling->progressivehide $tier->normal3 !utility_minimize # DropLevel < 24 # Rarity Normal # Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Shields" "Spears" "Talismans" "Two Hand Maces" # AreaLevel >= 40 # SetFontSize 18 # SetBackgroundColor 20 20 0 0 #Hide # %RH1 $type->leveling->progressivehide $tier->normal4 !utility_minimize # DropLevel < 32 # Rarity Normal # Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Shields" "Spears" "Talismans" "Two Hand Maces" # AreaLevel >= 48 # SetFontSize 18 # SetBackgroundColor 20 20 0 0 #Hide # %RH1 $type->leveling->progressivehide $tier->normal5 !utility_minimize # DropLevel < 40 # Rarity Normal # Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Shields" "Spears" "Talismans" "Two Hand Maces" # AreaLevel >= 56 # SetFontSize 18 # SetBackgroundColor 20 20 0 0 #Hide # %RH1 $type->leveling->progressivehide $tier->normal6 !utility_minimize # DropLevel < 44 # Rarity Normal # Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Shields" "Spears" "Talismans" "Two Hand Maces" # AreaLevel >= 60 # SetFontSize 18 # SetBackgroundColor 20 20 0 0 #Hide # %RH2 $type->leveling->progressivehide $tier->magic1 !utility_minimize # DropLevel < 8 # Rarity Magic # Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Shields" "Spears" "Talismans" "Two Hand Maces" # AreaLevel >= 22 # SetFontSize 18 # SetBackgroundColor 20 20 0 0 #Hide # %RH2 $type->leveling->progressivehide $tier->magic2 !utility_minimize # DropLevel < 16 # Rarity Magic # Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Shields" "Spears" "Talismans" "Two Hand Maces" # AreaLevel >= 30 # SetFontSize 18 # SetBackgroundColor 20 20 0 0 #Hide # %RH2 $type->leveling->progressivehide $tier->magic3 !utility_minimize # DropLevel < 24 # Rarity Magic # Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Shields" "Spears" "Talismans" "Two Hand Maces" # AreaLevel >= 40 # SetFontSize 18 # SetBackgroundColor 20 20 0 0 #Hide # %RH2 $type->leveling->progressivehide $tier->magic4 !utility_minimize # DropLevel < 32 # Rarity Magic # Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Shields" "Spears" "Talismans" "Two Hand Maces" # AreaLevel >= 48 # SetFontSize 18 # SetBackgroundColor 20 20 0 0 #Hide # %RH2 $type->leveling->progressivehide $tier->magic5 !utility_minimize # DropLevel < 40 # Rarity Magic # Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Shields" "Spears" "Talismans" "Two Hand Maces" # AreaLevel >= 56 # SetFontSize 18 # SetBackgroundColor 20 20 0 0 #Hide # %RH2 $type->leveling->progressivehide $tier->magic6 !utility_minimize # DropLevel < 44 # Rarity Magic # Class == "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Shields" "Spears" "Talismans" "Two Hand Maces" # AreaLevel >= 60 # SetFontSize 18 # SetBackgroundColor 20 20 0 0 Show # %D3 $type->leveling->normalmagic->armours $tier->ar !gear_unstyled BaseEnergyShield 0 BaseEvasion 0 BaseArmour > 0 Rarity Normal Magic Class == "Body Armours" "Boots" "Gloves" "Helmets" Show # %D3 $type->leveling->normalmagic->armours $tier->ev !gear_unstyled BaseEnergyShield 0 BaseEvasion > 0 BaseArmour 0 Rarity Normal Magic Class == "Body Armours" "Boots" "Gloves" "Helmets" Show # %D3 $type->leveling->normalmagic->armours $tier->es !gear_unstyled BaseEnergyShield > 0 BaseEvasion 0 BaseArmour 0 Rarity Normal Magic Class == "Body Armours" "Boots" "Gloves" "Helmets" Show # %D3 $type->leveling->normalmagic->armours $tier->arev !gear_unstyled BaseEnergyShield 0 BaseEvasion > 0 BaseArmour > 0 Rarity Normal Magic Class == "Body Armours" "Boots" "Gloves" "Helmets" Show # %D3 $type->leveling->normalmagic->armours $tier->ares !gear_unstyled BaseEnergyShield > 0 BaseEvasion 0 BaseArmour > 0 Rarity Normal Magic Class == "Body Armours" "Boots" "Gloves" "Helmets" Show # %D3 $type->leveling->normalmagic->armours $tier->eves !gear_unstyled BaseEnergyShield > 0 BaseEvasion > 0 BaseArmour 0 Rarity Normal Magic Class == "Body Armours" "Boots" "Gloves" "Helmets" Show # %D3 $type->leveling->normalmagic->weapons $tier->wands !gear_unstyled Rarity Normal Magic Class == "Wands" Show # %D3 $type->leveling->normalmagic->weapons $tier->foci !gear_unstyled Rarity Normal Magic Class == "Foci" Show # %D3 $type->leveling->normalmagic->weapons $tier->shieldsar !gear_unstyled Rarity Normal Magic Class == "Shields" BaseType "Tower Shield" Show # %D3 $type->leveling->normalmagic->weapons $tier->shieldsarev !gear_unstyled Rarity Normal Magic Class == "Shields" BaseType "Targe" Show # %D3 $type->leveling->normalmagic->weapons $tier->shieldsares !gear_unstyled Rarity Normal Magic Class == "Shields" BaseType "Crest Shield" Show # %D3 $type->leveling->normalmagic->weapons $tier->sceptres !gear_unstyled Rarity Normal Magic Class == "Sceptres" Show # %D3 $type->leveling->normalmagic->weapons $tier->staves !gear_unstyled Rarity Normal Magic Class == "Staves" Show # %D3 $type->leveling->normalmagic->weapons $tier->bows !gear_unstyled Rarity Normal Magic Class == "Bows" Show # %D3 $type->leveling->normalmagic->weapons $tier->quivers !gear_unstyled Rarity Normal Magic Class == "Quivers" Show # %D3 $type->leveling->normalmagic->weapons $tier->crossbows !gear_unstyled Rarity Normal Magic Class == "Crossbows" Show # %D3 $type->leveling->normalmagic->weapons $tier->spears !gear_unstyled Rarity Normal Magic Class == "Spears" Show # %D3 $type->leveling->normalmagic->weapons $tier->bucklers !gear_unstyled Rarity Normal Magic Class == "Bucklers" Show # %D3 $type->leveling->normalmagic->weapons $tier->onehandmaces !gear_unstyled Rarity Normal Magic Class == "One Hand Maces" Show # %D3 $type->leveling->normalmagic->weapons $tier->twohandmaces !gear_unstyled Rarity Normal Magic Class == "Two Hand Maces" Show # %D3 $type->leveling->normalmagic->weapons $tier->talismans !gear_unstyled Rarity Normal Magic Class == "Talismans" Show # %D3 $type->leveling->normalmagic->weapons $tier->quarterstaves !gear_unstyled Rarity Normal Magic Class == "Quarterstaves" Show # %D2 $type->leveling->magic->remaining $tier->rest !gear_vendor Rarity Magic Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" AreaLevel >= 24 AreaLevel <= 64 SetFontSize 30 SetBorderColor 0 0 0 0 SetBackgroundColor 20 20 0 180 Show # %D4 $type->leveling->magic->remaining $tier->act2 !gear_vendor Rarity Magic Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" AreaLevel >= 16 AreaLevel <= 24 SetFontSize 30 SetBorderColor 0 0 0 0 SetBackgroundColor 20 20 0 180 Show # %D4 $type->leveling->magic->remaining $tier->act1 !gear_vendor Rarity Magic Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Crossbows" "Foci" "Gloves" "Helmets" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" AreaLevel >= 3 AreaLevel <= 16 SetFontSize 30 SetBorderColor 0 0 0 0 SetBackgroundColor 20 20 0 180 Show # %D5 $type->leveling->firstlevelsnormal $tier->any !gear_unstyled Rarity Normal AreaLevel <= 3 # !! Waypoint c22.hide.all : "HIDELAYER - Hide all known untiered items" #------------------------------------ # [3504] Hide All known Section #------------------------------------ #Show # %D0 $type->lowstrictnessshowlayer $tier->anyfinal # Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Charms" "Crossbows" "Foci" "Gloves" "Helmets" "Jewels" "Life Flasks" "Mana Flasks" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" # SetFontSize 32 # SetBorderColor 0 0 0 0 # SetBackgroundColor 20 20 0 180 # DisableDropSound True Hide # $type->hidelayer $tier->final Class == "Amulets" "Belts" "Body Armours" "Boots" "Bows" "Bucklers" "Charms" "Crossbows" "Foci" "Gloves" "Helmets" "Jewels" "Life Flasks" "Mana Flasks" "One Hand Maces" "Quarterstaves" "Quivers" "Rings" "Sceptres" "Shields" "Spears" "Staves" "Talismans" "Two Hand Maces" "Wands" SetFontSize 18 SetBorderColor 0 0 0 0 SetBackgroundColor 20 20 0 0 DisableDropSound True #------------------------------------ # [3505] Show All unknown Section #------------------------------------ # !! Waypoint c22.show.all : "SAFETYLAYER - Show all unknown items" # THIS ENTRY IS CAUGHT IN 3 CASES: # 1) YOUR FILTER IS OUT OF DATE! # 2) YOU DID SOMETHING SILLY WHEN EDITING THE FILTER # 3) YOU ENCOUNTERED A PREVIOUSLY UNKNOWN ITEM (VERY UNLIKELY) Show # $type->anyremaining $tier->restex !utility_unknownitem SetFontSize 45 SetTextColor 0 255 255 255 SetBorderColor 0 255 255 255 SetBackgroundColor 255 0 255 255 PlayAlertSound 3 300 PlayEffect Pink MinimapIcon 0 Pink Pentagon